mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 06:06:50 +00:00
Replace empty constructors with default constructors #88
This commit is contained in:
parent
ba90de20d9
commit
8fbc002a37
@ -28,14 +28,6 @@
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#include "tier3/tier3.h"
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#include "tier3/tier3.h"
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CVguiMatSysApp::CVguiMatSysApp()
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{
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Create all singleton systems
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// Create all singleton systems
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -377,7 +377,7 @@ private:
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{
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{
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DmObjectId_t m_id;
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DmObjectId_t m_id;
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DmElementReference_t m_ref;
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DmElementReference_t m_ref;
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ElementIdHandlePair_t() {}
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ElementIdHandlePair_t() = default;
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explicit ElementIdHandlePair_t( const DmObjectId_t &id ) : m_ref()
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explicit ElementIdHandlePair_t( const DmObjectId_t &id ) : m_ref()
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{
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{
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CopyUniqueId( id, &m_id );
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CopyUniqueId( id, &m_id );
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@ -86,7 +86,7 @@ private:
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{
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{
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DmObjectId_t m_oldId;
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DmObjectId_t m_oldId;
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DmObjectId_t m_newId;
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DmObjectId_t m_newId;
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DmIdPair_t() {}
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DmIdPair_t() = default;
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DmIdPair_t( const DmObjectId_t &id )
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DmIdPair_t( const DmObjectId_t &id )
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{
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{
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CopyUniqueId( id, &m_oldId );
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CopyUniqueId( id, &m_oldId );
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@ -231,7 +231,7 @@ enum
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class CDmxElementDictionary
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class CDmxElementDictionary
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{
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{
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public:
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public:
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CDmxElementDictionary();
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CDmxElementDictionary() = default;
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DmxElementDictHandle_t InsertElement( CDmxElement *pElement );
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DmxElementDictHandle_t InsertElement( CDmxElement *pElement );
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CDmxElement *GetElement( DmxElementDictHandle_t handle );
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CDmxElement *GetElement( DmxElementDictHandle_t handle );
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@ -287,15 +287,6 @@ private:
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AttributeList_t m_ArrayAttributes;
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AttributeList_t m_ArrayAttributes;
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};
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};
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CDmxElementDictionary::CDmxElementDictionary()
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{
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Clears the dictionary
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// Clears the dictionary
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -56,7 +56,7 @@ typedef struct D3DXFLOAT16
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXFLOAT16() {};
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D3DXFLOAT16() = default;
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D3DXFLOAT16( FLOAT );
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D3DXFLOAT16( FLOAT );
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D3DXFLOAT16( CONST D3DXFLOAT16& );
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D3DXFLOAT16( CONST D3DXFLOAT16& );
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@ -88,7 +88,7 @@ typedef struct D3DXVECTOR2
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXVECTOR2() {};
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D3DXVECTOR2() = default;
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D3DXVECTOR2( CONST FLOAT * );
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D3DXVECTOR2( CONST FLOAT * );
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D3DXVECTOR2( CONST D3DXFLOAT16 * );
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D3DXVECTOR2( CONST D3DXFLOAT16 * );
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D3DXVECTOR2( FLOAT x, FLOAT y );
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D3DXVECTOR2( FLOAT x, FLOAT y );
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@ -134,7 +134,7 @@ typedef struct D3DXVECTOR2_16F
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXVECTOR2_16F() {};
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D3DXVECTOR2_16F() = default;
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D3DXVECTOR2_16F( CONST FLOAT * );
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D3DXVECTOR2_16F( CONST FLOAT * );
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D3DXVECTOR2_16F( CONST D3DXFLOAT16 * );
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D3DXVECTOR2_16F( CONST D3DXFLOAT16 * );
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D3DXVECTOR2_16F( CONST D3DXFLOAT16 &x, CONST D3DXFLOAT16 &y );
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D3DXVECTOR2_16F( CONST D3DXFLOAT16 &x, CONST D3DXFLOAT16 &y );
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@ -162,7 +162,7 @@ public:
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typedef struct D3DXVECTOR3 : public D3DVECTOR
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typedef struct D3DXVECTOR3 : public D3DVECTOR
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{
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{
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public:
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public:
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D3DXVECTOR3() {};
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D3DXVECTOR3() = default;
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D3DXVECTOR3( CONST FLOAT * );
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D3DXVECTOR3( CONST FLOAT * );
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D3DXVECTOR3( CONST D3DVECTOR& );
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D3DXVECTOR3( CONST D3DVECTOR& );
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D3DXVECTOR3( CONST D3DXFLOAT16 * );
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D3DXVECTOR3( CONST D3DXFLOAT16 * );
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@ -208,7 +208,7 @@ typedef struct D3DXVECTOR3_16F
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXVECTOR3_16F() {};
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D3DXVECTOR3_16F() = default;
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D3DXVECTOR3_16F( CONST FLOAT * );
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D3DXVECTOR3_16F( CONST FLOAT * );
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D3DXVECTOR3_16F( CONST D3DVECTOR& );
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D3DXVECTOR3_16F( CONST D3DVECTOR& );
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D3DXVECTOR3_16F( CONST D3DXFLOAT16 * );
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D3DXVECTOR3_16F( CONST D3DXFLOAT16 * );
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@ -237,7 +237,7 @@ typedef struct D3DXVECTOR4
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXVECTOR4() {};
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D3DXVECTOR4() = default;
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D3DXVECTOR4( CONST FLOAT* );
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D3DXVECTOR4( CONST FLOAT* );
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D3DXVECTOR4( CONST D3DXFLOAT16* );
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D3DXVECTOR4( CONST D3DXFLOAT16* );
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D3DXVECTOR4( CONST D3DVECTOR& xyz, FLOAT w );
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D3DXVECTOR4( CONST D3DVECTOR& xyz, FLOAT w );
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@ -281,7 +281,7 @@ typedef struct D3DXVECTOR4_16F
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXVECTOR4_16F() {};
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D3DXVECTOR4_16F() = default;
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D3DXVECTOR4_16F( CONST FLOAT * );
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D3DXVECTOR4_16F( CONST FLOAT * );
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D3DXVECTOR4_16F( CONST D3DXFLOAT16* );
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D3DXVECTOR4_16F( CONST D3DXFLOAT16* );
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D3DXVECTOR4_16F( CONST D3DXVECTOR3_16F& xyz, CONST D3DXFLOAT16& w );
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D3DXVECTOR4_16F( CONST D3DXVECTOR3_16F& xyz, CONST D3DXFLOAT16& w );
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@ -426,7 +426,7 @@ typedef struct D3DXQUATERNION
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXQUATERNION() {}
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D3DXQUATERNION() = default;
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D3DXQUATERNION( CONST FLOAT * );
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D3DXQUATERNION( CONST FLOAT * );
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D3DXQUATERNION( CONST D3DXFLOAT16 * );
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D3DXQUATERNION( CONST D3DXFLOAT16 * );
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D3DXQUATERNION( FLOAT x, FLOAT y, FLOAT z, FLOAT w );
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D3DXQUATERNION( FLOAT x, FLOAT y, FLOAT z, FLOAT w );
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@ -472,7 +472,7 @@ typedef struct D3DXPLANE
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXPLANE() {}
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D3DXPLANE() = default;
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D3DXPLANE( CONST FLOAT* );
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D3DXPLANE( CONST FLOAT* );
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D3DXPLANE( CONST D3DXFLOAT16* );
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D3DXPLANE( CONST D3DXFLOAT16* );
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D3DXPLANE( FLOAT a, FLOAT b, FLOAT c, FLOAT d );
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D3DXPLANE( FLOAT a, FLOAT b, FLOAT c, FLOAT d );
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@ -513,7 +513,7 @@ typedef struct D3DXCOLOR
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{
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{
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#ifdef __cplusplus
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#ifdef __cplusplus
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public:
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public:
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D3DXCOLOR() {}
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D3DXCOLOR() = default;
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D3DXCOLOR( DWORD argb );
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D3DXCOLOR( DWORD argb );
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D3DXCOLOR( CONST FLOAT * );
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D3DXCOLOR( CONST FLOAT * );
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D3DXCOLOR( CONST D3DXFLOAT16 * );
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D3DXCOLOR( CONST D3DXFLOAT16 * );
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@ -637,10 +637,6 @@ void CDemoRecorder::StartupDemoFile( void )
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g_ClientDLL->OnDemoRecordStart( m_szDemoBaseName );
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g_ClientDLL->OnDemoRecordStart( m_szDemoBaseName );
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}
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}
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CDemoRecorder::CDemoRecorder()
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{
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}
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CDemoRecorder::~CDemoRecorder()
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CDemoRecorder::~CDemoRecorder()
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{
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{
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CloseDemoFile();
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CloseDemoFile();
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@ -123,7 +123,7 @@ class CDemoRecorder : public IDemoRecorder
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{
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{
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public:
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public:
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~CDemoRecorder();
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~CDemoRecorder();
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CDemoRecorder();
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CDemoRecorder() = default;
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CDemoFile *GetDemoFile( void );
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CDemoFile *GetDemoFile( void );
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int GetRecordingTick( void );
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int GetRecordingTick( void );
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@ -56,9 +56,7 @@ CTSPool<TraceInfo_t> g_TraceInfoPool;
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class CTraceInfoPool : public CTSList<TraceInfo_t *>
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class CTraceInfoPool : public CTSList<TraceInfo_t *>
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{
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{
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public:
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public:
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CTraceInfoPool()
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CTraceInfoPool() = default;
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{
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}
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};
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};
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CTraceInfoPool g_TraceInfoPool;
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CTraceInfoPool g_TraceInfoPool;
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class CColorOperationList
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class CColorOperationList
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{
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{
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public:
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public:
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CColorOperationList();
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CColorOperationList() = default;
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// Clears the list
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// Clears the list
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void Clear();
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void Clear();
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@ -376,14 +376,6 @@ private:
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};
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};
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CColorOperationList::CColorOperationList()
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{
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Clears the list
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// Clears the list
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// Construction/Decontruction
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// Construction/Decontruction
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//
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//
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CDispNode() {};
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CDispNode() = default;
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~CDispNode() {};
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~CDispNode() {};
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//=========================================================================
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//=========================================================================
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@ -29,12 +29,6 @@ CClientSendProp::~CClientSendProp()
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delete [] m_pTableName;
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delete [] m_pTableName;
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}
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}
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CClientSendTable::CClientSendTable()
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{
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}
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CClientSendTable::~CClientSendTable()
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CClientSendTable::~CClientSendTable()
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{
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{
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delete [] m_SendTable.m_pNetTableName;
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delete [] m_SendTable.m_pNetTableName;
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@ -50,7 +50,7 @@ private:
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class CClientSendTable
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class CClientSendTable
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{
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{
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public:
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public:
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CClientSendTable();
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CClientSendTable() = default;
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~CClientSendTable();
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~CClientSendTable();
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int GetNumProps() const { return m_SendTable.m_nProps; }
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int GetNumProps() const { return m_SendTable.m_nProps; }
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@ -37,9 +37,7 @@ ConVar r_visualizelighttracesshowfulltrace( "r_visualizelighttracesshowfulltrace
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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struct LightVecState_t
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struct LightVecState_t
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{
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{
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LightVecState_t()
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LightVecState_t() = default;
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{
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}
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Ray_t m_Ray;
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Ray_t m_Ray;
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float m_HitFrac;
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float m_HitFrac;
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float* m_pTextureS;
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float* m_pTextureS;
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@ -67,7 +67,7 @@ typedef enum
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class CHostState
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class CHostState
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{
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{
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public:
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public:
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CHostState();
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CHostState() = default;
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void Init();
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void Init();
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void FrameUpdate( float time );
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void FrameUpdate( float time );
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void SetNextState( HOSTSTATES nextState );
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void SetNextState( HOSTSTATES nextState );
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@ -275,10 +275,6 @@ static void WatchDogHandler()
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// Class implementation
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// Class implementation
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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CHostState::CHostState()
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{
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}
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void CHostState::Init()
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void CHostState::Init()
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{
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{
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SetState( HS_RUN, true );
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SetState( HS_RUN, true );
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@ -1868,7 +1868,7 @@ struct ModelDebugOverlayData_t
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DrawModelResults_t m_ModelResults;
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DrawModelResults_t m_ModelResults;
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Vector m_Origin;
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Vector m_Origin;
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ModelDebugOverlayData_t() {}
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ModelDebugOverlayData_t() = default;
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private:
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private:
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ModelDebugOverlayData_t( const ModelDebugOverlayData_t &vOther );
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ModelDebugOverlayData_t( const ModelDebugOverlayData_t &vOther );
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@ -26,10 +26,6 @@ extern ConVar sv_pure_consensus;
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extern ConVar sv_pure_retiretime;
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extern ConVar sv_pure_retiretime;
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extern ConVar sv_pure_trace;
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extern ConVar sv_pure_trace;
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CPureServerWhitelist::CCommand::CCommand()
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{
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}
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CPureServerWhitelist::CCommand::~CCommand()
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CPureServerWhitelist::CCommand::~CCommand()
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{
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{
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}
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}
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@ -69,7 +69,7 @@ private:
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class CCommand
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class CCommand
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{
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{
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public:
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public:
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CCommand();
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CCommand() = default;
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~CCommand();
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~CCommand();
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EPureServerFileClass m_eFileClass;
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EPureServerFileClass m_eFileClass;
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@ -168,7 +168,7 @@ class CVoxelHash
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{
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{
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public:
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public:
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// Constructor, destructor
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// Constructor, destructor
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CVoxelHash();
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CVoxelHash() = default;
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~CVoxelHash();
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~CVoxelHash();
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// Call this to clear out the spatial partition and to re-initialize it given a particular world size (ISpatialPartitionInternal)
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// Call this to clear out the spatial partition and to re-initialize it given a particular world size (ISpatialPartitionInternal)
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@ -481,10 +481,6 @@ inline CVoxelTree *CSpatialPartition::VoxelTreeForHandle( SpatialPartitionHandle
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Constructor, destructor
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// Constructor, destructor
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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CVoxelHash::CVoxelHash( )
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{
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}
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CVoxelHash::~CVoxelHash()
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CVoxelHash::~CVoxelHash()
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{
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{
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Shutdown();
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Shutdown();
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@ -227,7 +227,7 @@ CUtlVector< FileNameHandle_t > CBaseFileSystem::m_ExcludePaths;
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class CStoreIDEntry
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class CStoreIDEntry
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{
|
{
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public:
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public:
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CStoreIDEntry() {}
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CStoreIDEntry() = default;
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CStoreIDEntry( const char *pPathIDStr, int storeID )
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CStoreIDEntry( const char *pPathIDStr, int storeID )
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{
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{
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m_PathIDString = pPathIDStr;
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m_PathIDString = pPathIDStr;
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@ -28,7 +28,7 @@
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public: \
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public: \
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DECLARE_PREDICTABLE(); \
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DECLARE_PREDICTABLE(); \
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DECLARE_CLIENTCLASS(); \
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DECLARE_CLIENTCLASS(); \
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C_##className() {}; \
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C_##className() = default; \
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private: \
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private: \
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C_##className( const C_##className & ); \
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C_##className( const C_##className & ); \
|
||||||
}; \
|
}; \
|
||||||
|
@ -305,7 +305,7 @@ C_BaseEntityClassList::~C_BaseEntityClassList()
|
|||||||
class CDataChangedEvent
|
class CDataChangedEvent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CDataChangedEvent() {}
|
CDataChangedEvent() = default;
|
||||||
CDataChangedEvent( IClientNetworkable *ent, DataUpdateType_t updateType, int *pStoredEvent )
|
CDataChangedEvent( IClientNetworkable *ent, DataUpdateType_t updateType, int *pStoredEvent )
|
||||||
{
|
{
|
||||||
m_pEntity = ent;
|
m_pEntity = ent;
|
||||||
|
@ -273,7 +273,7 @@ private:
|
|||||||
template<typename Type>
|
template<typename Type>
|
||||||
struct CInterpolatedVarEntryBase<Type, false>
|
struct CInterpolatedVarEntryBase<Type, false>
|
||||||
{
|
{
|
||||||
CInterpolatedVarEntryBase() {}
|
CInterpolatedVarEntryBase() = default;
|
||||||
~CInterpolatedVarEntryBase() {}
|
~CInterpolatedVarEntryBase() {}
|
||||||
|
|
||||||
const Type *GetValue() const { return &value; }
|
const Type *GetValue() const { return &value; }
|
||||||
|
@ -53,7 +53,7 @@ private:
|
|||||||
Vector deltavelocity;
|
Vector deltavelocity;
|
||||||
trace_t trace;
|
trace_t trace;
|
||||||
|
|
||||||
touchlist_t() {}
|
touchlist_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
touchlist_t( const touchlist_t &src );
|
touchlist_t( const touchlist_t &src );
|
||||||
@ -278,4 +278,4 @@ void CMoveHelperClient::PlayerSetAnimation( PLAYER_ANIM eAnim )
|
|||||||
bool CMoveHelperClient::IsWorldEntity( const CBaseHandle &handle )
|
bool CMoveHelperClient::IsWorldEntity( const CBaseHandle &handle )
|
||||||
{
|
{
|
||||||
return handle == cl_entitylist->GetNetworkableHandle( 0 );
|
return handle == cl_entitylist->GetNetworkableHandle( 0 );
|
||||||
}
|
}
|
||||||
|
@ -41,7 +41,7 @@ extern IVEngineClient *engine;
|
|||||||
class CCollisionEvent : public IPhysicsCollisionEvent, public IPhysicsCollisionSolver, public IPhysicsObjectEvent
|
class CCollisionEvent : public IPhysicsCollisionEvent, public IPhysicsCollisionSolver, public IPhysicsObjectEvent
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CCollisionEvent( void );
|
CCollisionEvent( void ) = default;
|
||||||
|
|
||||||
void ObjectSound( int index, vcollisionevent_t *pEvent );
|
void ObjectSound( int index, vcollisionevent_t *pEvent );
|
||||||
void PreCollision( vcollisionevent_t *pEvent ) {}
|
void PreCollision( vcollisionevent_t *pEvent ) {}
|
||||||
@ -479,12 +479,6 @@ void PhysicsSimulate()
|
|||||||
g_PhysicsSystem.PhysicsSimulate();
|
g_PhysicsSystem.PhysicsSimulate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
CCollisionEvent::CCollisionEvent( void )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void CCollisionEvent::ObjectSound( int index, vcollisionevent_t *pEvent )
|
void CCollisionEvent::ObjectSound( int index, vcollisionevent_t *pEvent )
|
||||||
{
|
{
|
||||||
IPhysicsObject *pObject = pEvent->pObjects[index];
|
IPhysicsObject *pObject = pEvent->pObjects[index];
|
||||||
|
@ -715,9 +715,7 @@ class CViewEffectsSaveRestoreBlockHandler : public CDefSaveRestoreBlockHandler
|
|||||||
{
|
{
|
||||||
struct QueuedItem_t;
|
struct QueuedItem_t;
|
||||||
public:
|
public:
|
||||||
CViewEffectsSaveRestoreBlockHandler()
|
CViewEffectsSaveRestoreBlockHandler() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
const char *GetBlockName()
|
const char *GetBlockName()
|
||||||
{
|
{
|
||||||
|
@ -259,10 +259,8 @@ private:
|
|||||||
class CWorldListCache
|
class CWorldListCache
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CWorldListCache()
|
CWorldListCache() = default;
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
void Flush()
|
void Flush()
|
||||||
{
|
{
|
||||||
for ( int i = m_Entries.FirstInorder(); i != m_Entries.InvalidIndex(); i = m_Entries.NextInorder( i ) )
|
for ( int i = m_Entries.FirstInorder(); i != m_Entries.InvalidIndex(); i = m_Entries.NextInorder( i ) )
|
||||||
|
@ -52,7 +52,7 @@ public:
|
|||||||
|
|
||||||
struct AI_NearNode_t
|
struct AI_NearNode_t
|
||||||
{
|
{
|
||||||
AI_NearNode_t() {}
|
AI_NearNode_t() = default;
|
||||||
AI_NearNode_t( int index, float nodedist ) { dist = nodedist; nodeIndex = index; }
|
AI_NearNode_t( int index, float nodedist ) { dist = nodedist; nodeIndex = index; }
|
||||||
float dist;
|
float dist;
|
||||||
int nodeIndex;
|
int nodeIndex;
|
||||||
|
@ -83,7 +83,7 @@ protected:
|
|||||||
CEventAction *m_ActionList;
|
CEventAction *m_ActionList;
|
||||||
DECLARE_SIMPLE_DATADESC();
|
DECLARE_SIMPLE_DATADESC();
|
||||||
|
|
||||||
CBaseEntityOutput() {} // this class cannot be created, only it's children
|
CBaseEntityOutput() = default; // this class cannot be created, only it's children
|
||||||
|
|
||||||
private:
|
private:
|
||||||
CBaseEntityOutput( CBaseEntityOutput& ); // protect from accidental copying
|
CBaseEntityOutput( CBaseEntityOutput& ); // protect from accidental copying
|
||||||
|
@ -17,10 +17,6 @@ END_DATADESC();
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// Purpose:
|
// Purpose:
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
CAI_HolsterBehavior::CAI_HolsterBehavior()
|
|
||||||
{
|
|
||||||
// m_AssaultCue = CUE_NO_ASSAULT;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -25,8 +25,8 @@ class CAI_HolsterBehavior : public CAI_SimpleBehavior
|
|||||||
DECLARE_CLASS( CAI_HolsterBehavior, CAI_SimpleBehavior );
|
DECLARE_CLASS( CAI_HolsterBehavior, CAI_SimpleBehavior );
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CAI_HolsterBehavior();
|
CAI_HolsterBehavior() = default;
|
||||||
|
|
||||||
virtual const char *GetName() { return "Holster"; }
|
virtual const char *GetName() { return "Holster"; }
|
||||||
|
|
||||||
virtual bool CanSelectSchedule();
|
virtual bool CanSelectSchedule();
|
||||||
|
@ -461,14 +461,6 @@ void CNPC_MetroPolice::NotifyDeadFriend( CBaseEntity* pFriend )
|
|||||||
m_Sentences.Speak( "METROPOLICE_MAN_DOWN", SENTENCE_PRIORITY_MEDIUM );
|
m_Sentences.Speak( "METROPOLICE_MAN_DOWN", SENTENCE_PRIORITY_MEDIUM );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
CNPC_MetroPolice::CNPC_MetroPolice()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// Purpose:
|
// Purpose:
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -34,7 +34,7 @@ class CNPC_MetroPolice : public CAI_BaseActor
|
|||||||
DECLARE_DATADESC();
|
DECLARE_DATADESC();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CNPC_MetroPolice();
|
CNPC_MetroPolice() = default;
|
||||||
|
|
||||||
virtual bool CreateComponents();
|
virtual bool CreateComponents();
|
||||||
bool CreateBehaviors();
|
bool CreateBehaviors();
|
||||||
|
@ -37,7 +37,7 @@ class CNPC_Monk : public CAI_PlayerAlly
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
CNPC_Monk() {}
|
CNPC_Monk() = default;
|
||||||
void Spawn();
|
void Spawn();
|
||||||
void Precache();
|
void Precache();
|
||||||
|
|
||||||
|
@ -33,10 +33,6 @@ void VerifySequenceIndex( CStudioHdr *pstudiohdr );
|
|||||||
|
|
||||||
extern ISoundEmitterSystemBase *soundemitterbase;
|
extern ISoundEmitterSystemBase *soundemitterbase;
|
||||||
|
|
||||||
CModelSoundsCache::CModelSoundsCache()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CModelSoundsCache::CModelSoundsCache( const CModelSoundsCache& src )
|
CModelSoundsCache::CModelSoundsCache( const CModelSoundsCache& src )
|
||||||
{
|
{
|
||||||
sounds = src.sounds;
|
sounds = src.sounds;
|
||||||
@ -214,4 +210,4 @@ void CModelSoundsCache::BuildAnimationEventSoundList( CStudioHdr *hdr, CUtlVecto
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,7 +23,7 @@ class CModelSoundsCache : public IBaseCacheInfo
|
|||||||
public:
|
public:
|
||||||
CUtlVector< unsigned short > sounds;
|
CUtlVector< unsigned short > sounds;
|
||||||
|
|
||||||
CModelSoundsCache();
|
CModelSoundsCache() = default;
|
||||||
CModelSoundsCache( const CModelSoundsCache& src );
|
CModelSoundsCache( const CModelSoundsCache& src );
|
||||||
|
|
||||||
void PrecacheSoundList();
|
void PrecacheSoundList();
|
||||||
|
@ -44,9 +44,7 @@ class CActivityRemapCache
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
CActivityRemapCache()
|
CActivityRemapCache() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CActivityRemapCache( const CActivityRemapCache& src )
|
CActivityRemapCache( const CActivityRemapCache& src )
|
||||||
{
|
{
|
||||||
|
@ -51,10 +51,6 @@ ConVar cl_thirdperson( "cl_thirdperson", "0", FCVAR_NOT_CONNECTED | FCVAR_USERIN
|
|||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
CThirdPersonManager::CThirdPersonManager( void )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void CThirdPersonManager::Init( void )
|
void CThirdPersonManager::Init( void )
|
||||||
{
|
{
|
||||||
m_bOverrideThirdPerson = false;
|
m_bOverrideThirdPerson = false;
|
||||||
@ -227,4 +223,4 @@ bool CThirdPersonManager::WantToUseGameThirdPerson( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
CThirdPersonManager g_ThirdPersonManager;
|
CThirdPersonManager g_ThirdPersonManager;
|
||||||
|
@ -41,7 +41,7 @@ class CThirdPersonManager
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
CThirdPersonManager();
|
CThirdPersonManager() = default;
|
||||||
void SetCameraOffsetAngles( Vector vecOffset ) { m_vecCameraOffset = vecOffset; }
|
void SetCameraOffsetAngles( Vector vecOffset ) { m_vecCameraOffset = vecOffset; }
|
||||||
Vector GetCameraOffsetAngles( void ) { return m_vecCameraOffset; }
|
Vector GetCameraOffsetAngles( void ) { return m_vecCameraOffset; }
|
||||||
|
|
||||||
|
@ -62,9 +62,7 @@ private:
|
|||||||
|
|
||||||
struct DecalEntry
|
struct DecalEntry
|
||||||
{
|
{
|
||||||
DecalEntry()
|
DecalEntry() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
DecalEntry( const DecalEntry& src )
|
DecalEntry( const DecalEntry& src )
|
||||||
{
|
{
|
||||||
|
@ -44,7 +44,7 @@ class CHandle : public CBaseHandle
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
CHandle();
|
CHandle() = default;
|
||||||
CHandle( int iEntry, int iSerialNumber );
|
CHandle( int iEntry, int iSerialNumber );
|
||||||
CHandle( const CBaseHandle &handle );
|
CHandle( const CBaseHandle &handle );
|
||||||
CHandle( T *pVal );
|
CHandle( T *pVal );
|
||||||
@ -71,12 +71,6 @@ public:
|
|||||||
// Inlines.
|
// Inlines.
|
||||||
// ----------------------------------------------------------------------- //
|
// ----------------------------------------------------------------------- //
|
||||||
|
|
||||||
template<class T>
|
|
||||||
CHandle<T>::CHandle()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
template<class T>
|
template<class T>
|
||||||
CHandle<T>::CHandle( int iEntry, int iSerialNumber )
|
CHandle<T>::CHandle( int iEntry, int iSerialNumber )
|
||||||
{
|
{
|
||||||
|
@ -20,9 +20,7 @@ template <class BITSTRING>
|
|||||||
class CVarBitVecSaveRestoreOps : public CDefSaveRestoreOps
|
class CVarBitVecSaveRestoreOps : public CDefSaveRestoreOps
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CVarBitVecSaveRestoreOps()
|
CVarBitVecSaveRestoreOps() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
// save data type interface
|
// save data type interface
|
||||||
virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave )
|
virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave )
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
class CViewVectors
|
class CViewVectors
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CViewVectors() {}
|
CViewVectors() = default;
|
||||||
|
|
||||||
CViewVectors(
|
CViewVectors(
|
||||||
Vector vView,
|
Vector vView,
|
||||||
|
@ -112,9 +112,7 @@ void MergeResLists( CUtlVector< CUtlString > &fileNames, char const *pchOutputFi
|
|||||||
class CWorkItem
|
class CWorkItem
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CWorkItem()
|
CWorkItem() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CUtlString m_sSubDir;
|
CUtlString m_sSubDir;
|
||||||
CUtlString m_sAddCommands;
|
CUtlString m_sAddCommands;
|
||||||
|
@ -80,7 +80,7 @@ private:
|
|||||||
// A list of all vertices affecting a particular morph target
|
// A list of all vertices affecting a particular morph target
|
||||||
struct MorphVertexList_t
|
struct MorphVertexList_t
|
||||||
{
|
{
|
||||||
MorphVertexList_t() {}
|
MorphVertexList_t() = default;
|
||||||
MorphVertexList_t( const MorphVertexList_t& src ) : m_nMorphTargetId( src.m_nMorphTargetId ) {}
|
MorphVertexList_t( const MorphVertexList_t& src ) : m_nMorphTargetId( src.m_nMorphTargetId ) {}
|
||||||
|
|
||||||
int m_nMorphTargetId;
|
int m_nMorphTargetId;
|
||||||
|
@ -325,7 +325,7 @@ struct DynamicState_t
|
|||||||
bool m_bBuffer2Frames;
|
bool m_bBuffer2Frames;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
DynamicState_t() {}
|
DynamicState_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DynamicState_t( DynamicState_t const& );
|
DynamicState_t( DynamicState_t const& );
|
||||||
|
@ -30,7 +30,7 @@ class CVguiMatSysApp : public CVguiSteamApp
|
|||||||
typedef CVguiSteamApp BaseClass;
|
typedef CVguiSteamApp BaseClass;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CVguiMatSysApp();
|
CVguiMatSysApp() = default;
|
||||||
|
|
||||||
// Methods of IApplication
|
// Methods of IApplication
|
||||||
virtual bool Create();
|
virtual bool Create();
|
||||||
|
@ -373,7 +373,7 @@ public:
|
|||||||
int FindNextSetBit(int iStartBit) const; // returns -1 if no set bit was found
|
int FindNextSetBit(int iStartBit) const; // returns -1 if no set bit was found
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
CFixedBitVecBase() {}
|
CFixedBitVecBase() = default;
|
||||||
CFixedBitVecBase(int numBits) { Assert( numBits == NUM_BITS ); } // doesn't make sense, really. Supported to simplify templates & allow easy replacement of variable
|
CFixedBitVecBase(int numBits) { Assert( numBits == NUM_BITS ); } // doesn't make sense, really. Supported to simplify templates & allow easy replacement of variable
|
||||||
|
|
||||||
void ValidateOperand( const CFixedBitVecBase<NUM_BITS> &operand ) const { } // no need, compiler does so statically
|
void ValidateOperand( const CFixedBitVecBase<NUM_BITS> &operand ) const { } // no need, compiler does so statically
|
||||||
@ -428,10 +428,8 @@ template < int NUM_BITS >
|
|||||||
class CBitVec : public CBitVecT< CFixedBitVecBase<NUM_BITS> >
|
class CBitVec : public CBitVecT< CFixedBitVecBase<NUM_BITS> >
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CBitVec()
|
CBitVec() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CBitVec(int numBits)
|
CBitVec(int numBits)
|
||||||
: CBitVecT< CFixedBitVecBase<NUM_BITS> >(numBits)
|
: CBitVecT< CFixedBitVecBase<NUM_BITS> >(numBits)
|
||||||
{
|
{
|
||||||
|
@ -249,7 +249,7 @@ struct ikcontextikrule_t
|
|||||||
Vector kneeDir;
|
Vector kneeDir;
|
||||||
Vector kneePos;
|
Vector kneePos;
|
||||||
|
|
||||||
ikcontextikrule_t() {}
|
ikcontextikrule_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
|
@ -427,11 +427,11 @@ public:
|
|||||||
|
|
||||||
#define DECLARE_ATTRIBUTE_ARRAY_VARIABLE( _className, _elementType ) \
|
#define DECLARE_ATTRIBUTE_ARRAY_VARIABLE( _className, _elementType ) \
|
||||||
public: \
|
public: \
|
||||||
_className() {}
|
_className() = default;
|
||||||
|
|
||||||
#define DECLARE_ATTRIBUTE_ARRAY_REFERENCE( _className, _elementType ) \
|
#define DECLARE_ATTRIBUTE_ARRAY_REFERENCE( _className, _elementType ) \
|
||||||
public: \
|
public: \
|
||||||
_className() {} \
|
_className() = default; \
|
||||||
_className( CDmAttribute* pAttribute ) { BaseClass::Init( pAttribute ); } \
|
_className( CDmAttribute* pAttribute ) { BaseClass::Init( pAttribute ); } \
|
||||||
_className( CDmElement *pElement, const char *pAttributeName, bool bAddAttribute = false ) { BaseClass::Init( pElement, pAttributeName, bAddAttribute ); } \
|
_className( CDmElement *pElement, const char *pAttributeName, bool bAddAttribute = false ) { BaseClass::Init( pElement, pAttributeName, bAddAttribute ); } \
|
||||||
_className( CDmaArray<_className>& var ) { BaseClass::Init( var.GetAttribute() ); } \
|
_className( CDmaArray<_className>& var ) { BaseClass::Init( var.GetAttribute() ); } \
|
||||||
@ -439,7 +439,7 @@ public:
|
|||||||
|
|
||||||
#define DECLARE_ATTRIBUTE_ARRAY_CONST_REFERENCE( _className, _elementType ) \
|
#define DECLARE_ATTRIBUTE_ARRAY_CONST_REFERENCE( _className, _elementType ) \
|
||||||
public: \
|
public: \
|
||||||
_className() {} \
|
_className() = default; \
|
||||||
_className( const CDmAttribute* pAttribute ) { BaseClass::Init( pAttribute ); } \
|
_className( const CDmAttribute* pAttribute ) { BaseClass::Init( pAttribute ); } \
|
||||||
_className( const CDmElement *pElement, const char *pAttributeName ) { BaseClass::Init( pElement, pAttributeName ); } \
|
_className( const CDmElement *pElement, const char *pAttributeName ) { BaseClass::Init( pElement, pAttributeName ); } \
|
||||||
_className( const CDmaArray<_className>& var ) { BaseClass::Init( var.GetAttribute() ); } \
|
_className( const CDmaArray<_className>& var ) { BaseClass::Init( var.GetAttribute() ); } \
|
||||||
|
@ -116,7 +116,7 @@ template < class T >
|
|||||||
class CDmAbstractElementFactory : public IDmElementFactoryInternal
|
class CDmAbstractElementFactory : public IDmElementFactoryInternal
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CDmAbstractElementFactory() {}
|
CDmAbstractElementFactory() = default;
|
||||||
|
|
||||||
// Creation, destruction
|
// Creation, destruction
|
||||||
virtual CDmElement* Create( DmElementHandle_t handle, const char *pElementType, const char *pElementName, DmFileId_t fileid, const DmObjectId_t &id )
|
virtual CDmElement* Create( DmElementHandle_t handle, const char *pElementType, const char *pElementName, DmFileId_t fileid, const DmObjectId_t &id )
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
class CNodeVert
|
class CNodeVert
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CNodeVert() {}
|
CNodeVert() = default;
|
||||||
CNodeVert( int ix, int iy ) {x=ix; y=iy;}
|
CNodeVert( int ix, int iy ) {x=ix; y=iy;}
|
||||||
|
|
||||||
inline int& operator[]( int i ) {return ((int*)this)[i];}
|
inline int& operator[]( int i ) {return ((int*)this)[i];}
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
class CVertIndex
|
class CVertIndex
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CVertIndex();
|
CVertIndex() = default;
|
||||||
CVertIndex( short ix, short iy );
|
CVertIndex( short ix, short iy );
|
||||||
|
|
||||||
void Init( short ix, short iy );
|
void Init( short ix, short iy );
|
||||||
@ -62,11 +62,6 @@ inline CVertIndex BuildOffsetVertIndex(
|
|||||||
// CVertIndex inlines.
|
// CVertIndex inlines.
|
||||||
// ------------------------------------------------------------------ //
|
// ------------------------------------------------------------------ //
|
||||||
|
|
||||||
inline CVertIndex::CVertIndex()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
inline CVertIndex::CVertIndex( short ix, short iy )
|
inline CVertIndex::CVertIndex( short ix, short iy )
|
||||||
{
|
{
|
||||||
x = ix;
|
x = ix;
|
||||||
|
@ -72,7 +72,7 @@ public:
|
|||||||
// Otherwise, this is the hitbox index.
|
// Otherwise, this is the hitbox index.
|
||||||
int hitbox; // box hit by trace in studio
|
int hitbox; // box hit by trace in studio
|
||||||
|
|
||||||
CGameTrace() {}
|
CGameTrace() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
|
@ -54,7 +54,7 @@ public:
|
|||||||
class CSPVert
|
class CSPVert
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CSPVert();
|
CSPVert() = default;
|
||||||
CSPVert( Vector const &vPos, const CSPColor &vColor=CSPColor( Vector(1, 1, 1), 1 ) );
|
CSPVert( Vector const &vPos, const CSPColor &vColor=CSPColor( Vector(1, 1, 1), 1 ) );
|
||||||
|
|
||||||
void Init( Vector const &vPos, const CSPColor &vColor=CSPColor( Vector(1, 1, 1), 1 ) );
|
void Init( Vector const &vPos, const CSPColor &vColor=CSPColor( Vector(1, 1, 1), 1 ) );
|
||||||
@ -254,10 +254,6 @@ inline CTextParams::CTextParams()
|
|||||||
m_flLetterWidth = 3;
|
m_flLetterWidth = 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline CSPVert::CSPVert()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
inline CSPVert::CSPVert( Vector const &vPos, const CSPColor &vColor )
|
inline CSPVert::CSPVert( Vector const &vPos, const CSPColor &vColor )
|
||||||
{
|
{
|
||||||
Init( vPos, vColor );
|
Init( vPos, vColor );
|
||||||
|
@ -1751,7 +1751,7 @@ class CMatRenderContextPtr : public CRefPtr<IMatRenderContext>
|
|||||||
{
|
{
|
||||||
typedef CRefPtr<IMatRenderContext> BaseClass;
|
typedef CRefPtr<IMatRenderContext> BaseClass;
|
||||||
public:
|
public:
|
||||||
CMatRenderContextPtr() {}
|
CMatRenderContextPtr() = default;
|
||||||
CMatRenderContextPtr( IMatRenderContext *pInit ) : BaseClass( pInit ) { if ( BaseClass::m_pObject ) BaseClass::m_pObject->BeginRender(); }
|
CMatRenderContextPtr( IMatRenderContext *pInit ) : BaseClass( pInit ) { if ( BaseClass::m_pObject ) BaseClass::m_pObject->BeginRender(); }
|
||||||
CMatRenderContextPtr( IMaterialSystem *pFrom ) : BaseClass( pFrom->GetRenderContext() ) { if ( BaseClass::m_pObject ) BaseClass::m_pObject->BeginRender(); }
|
CMatRenderContextPtr( IMaterialSystem *pFrom ) : BaseClass( pFrom->GetRenderContext() ) { if ( BaseClass::m_pObject ) BaseClass::m_pObject->BeginRender(); }
|
||||||
~CMatRenderContextPtr() { if ( BaseClass::m_pObject ) BaseClass::m_pObject->EndRender(); }
|
~CMatRenderContextPtr() { if ( BaseClass::m_pObject ) BaseClass::m_pObject->EndRender(); }
|
||||||
|
@ -222,17 +222,13 @@ inline void IncrementFloatPointer( float* &pBufferPointer, int vertexSize )
|
|||||||
class CPrimList
|
class CPrimList
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CPrimList();
|
CPrimList() = default;
|
||||||
CPrimList( int nFirstIndex, int nIndexCount );
|
CPrimList( int nFirstIndex, int nIndexCount );
|
||||||
|
|
||||||
int m_FirstIndex;
|
int m_FirstIndex;
|
||||||
int m_NumIndices;
|
int m_NumIndices;
|
||||||
};
|
};
|
||||||
|
|
||||||
inline CPrimList::CPrimList()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
inline CPrimList::CPrimList( int nFirstIndex, int nIndexCount )
|
inline CPrimList::CPrimList( int nFirstIndex, int nIndexCount )
|
||||||
{
|
{
|
||||||
m_FirstIndex = nFirstIndex;
|
m_FirstIndex = nFirstIndex;
|
||||||
|
@ -149,7 +149,7 @@ class Quaternion64
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// Construction/destruction:
|
// Construction/destruction:
|
||||||
Quaternion64(void) {};
|
Quaternion64(void) = default;
|
||||||
Quaternion64(vec_t X, vec_t Y, vec_t Z);
|
Quaternion64(vec_t X, vec_t Y, vec_t Z);
|
||||||
|
|
||||||
// assignment
|
// assignment
|
||||||
@ -197,7 +197,7 @@ class Quaternion48
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// Construction/destruction:
|
// Construction/destruction:
|
||||||
Quaternion48(void) {};
|
Quaternion48(void) = default;
|
||||||
Quaternion48(vec_t X, vec_t Y, vec_t Z);
|
Quaternion48(vec_t X, vec_t Y, vec_t Z);
|
||||||
|
|
||||||
// assignment
|
// assignment
|
||||||
@ -501,7 +501,7 @@ protected:
|
|||||||
class float16_with_assign : public float16
|
class float16_with_assign : public float16
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
float16_with_assign() {}
|
float16_with_assign() = default;
|
||||||
float16_with_assign( float f ) { m_storage.rawWord = ConvertFloatTo16bits(f); }
|
float16_with_assign( float f ) { m_storage.rawWord = ConvertFloatTo16bits(f); }
|
||||||
|
|
||||||
float16& operator=(const float16 &other) { m_storage.rawWord = ((float16_with_assign &)other).m_storage.rawWord; return *this; }
|
float16& operator=(const float16 &other) { m_storage.rawWord = ((float16_with_assign &)other).m_storage.rawWord; return *this; }
|
||||||
@ -518,7 +518,7 @@ class Vector48
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// Construction/destruction:
|
// Construction/destruction:
|
||||||
Vector48(void) {}
|
Vector48(void) = default;
|
||||||
Vector48(vec_t X, vec_t Y, vec_t Z) { x.SetFloat( X ); y.SetFloat( Y ); z.SetFloat( Z ); }
|
Vector48(vec_t X, vec_t Y, vec_t Z) { x.SetFloat( X ); y.SetFloat( Y ); z.SetFloat( Z ); }
|
||||||
|
|
||||||
// assignment
|
// assignment
|
||||||
@ -562,7 +562,7 @@ class Vector2d32
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// Construction/destruction:
|
// Construction/destruction:
|
||||||
Vector2d32(void) {}
|
Vector2d32(void) = default;
|
||||||
Vector2d32(vec_t X, vec_t Y) { x.SetFloat( X ); y.SetFloat( Y ); }
|
Vector2d32(vec_t X, vec_t Y) { x.SetFloat( X ); y.SetFloat( Y ); }
|
||||||
|
|
||||||
// assignment
|
// assignment
|
||||||
|
@ -237,7 +237,7 @@ bool R_CullBoxSkipNear( const Vector& mins, const Vector& maxs, const Frustum_t
|
|||||||
|
|
||||||
struct matrix3x4_t
|
struct matrix3x4_t
|
||||||
{
|
{
|
||||||
matrix3x4_t() {}
|
matrix3x4_t() = default;
|
||||||
matrix3x4_t(
|
matrix3x4_t(
|
||||||
float m00, float m01, float m02, float m03,
|
float m00, float m01, float m02, float m03,
|
||||||
float m10, float m11, float m12, float m13,
|
float m10, float m11, float m12, float m13,
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -2604,9 +2604,7 @@ public:
|
|||||||
return Vector( X(idx), Y(idx), Z(idx) );
|
return Vector( X(idx), Y(idx), Z(idx) );
|
||||||
}
|
}
|
||||||
|
|
||||||
FourVectors(void)
|
FourVectors(void) = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
FourVectors( FourVectors const &src )
|
FourVectors( FourVectors const &src )
|
||||||
{
|
{
|
||||||
|
@ -70,7 +70,17 @@ public:
|
|||||||
vec_t x, y, z;
|
vec_t x, y, z;
|
||||||
|
|
||||||
// Construction/destruction:
|
// Construction/destruction:
|
||||||
Vector(void);
|
|
||||||
|
#if defined (_DEBUG) && defined (VECTOR_PARANOIA)
|
||||||
|
Vector(void)
|
||||||
|
{
|
||||||
|
// Initialize to NAN to catch errors
|
||||||
|
x = y = z = VEC_T_NAN;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
Vector(void) = default;
|
||||||
|
#endif
|
||||||
|
|
||||||
Vector(vec_t X, vec_t Y, vec_t Z);
|
Vector(vec_t X, vec_t Y, vec_t Z);
|
||||||
explicit Vector(vec_t XYZ); ///< broadcast initialize
|
explicit Vector(vec_t XYZ); ///< broadcast initialize
|
||||||
|
|
||||||
@ -373,7 +383,7 @@ public:
|
|||||||
class ALIGN16 VectorAligned : public Vector
|
class ALIGN16 VectorAligned : public Vector
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
inline VectorAligned(void) {};
|
inline VectorAligned(void) = default;
|
||||||
inline VectorAligned(vec_t X, vec_t Y, vec_t Z)
|
inline VectorAligned(vec_t X, vec_t Y, vec_t Z)
|
||||||
{
|
{
|
||||||
Init(X,Y,Z);
|
Init(X,Y,Z);
|
||||||
@ -497,19 +507,6 @@ float RandomVectorInUnitCircle( Vector2D *pVector );
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// constructors
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
inline Vector::Vector(void)
|
|
||||||
{
|
|
||||||
#ifdef _DEBUG
|
|
||||||
#ifdef VECTOR_PARANOIA
|
|
||||||
// Initialize to NAN to catch errors
|
|
||||||
x = y = z = VEC_T_NAN;
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
inline Vector::Vector(vec_t X, vec_t Y, vec_t Z)
|
inline Vector::Vector(vec_t X, vec_t Y, vec_t Z)
|
||||||
{
|
{
|
||||||
x = X; y = Y; z = Z;
|
x = X; y = Y; z = Z;
|
||||||
@ -1542,15 +1539,16 @@ class RadianEuler;
|
|||||||
class Quaternion // same data-layout as engine's vec4_t,
|
class Quaternion // same data-layout as engine's vec4_t,
|
||||||
{ // which is a vec_t[4]
|
{ // which is a vec_t[4]
|
||||||
public:
|
public:
|
||||||
inline Quaternion(void) {
|
#if defined (_DEBUG) && defined VECTOR_PARANOIA
|
||||||
|
inline Quaternion(void)
|
||||||
// Initialize to NAN to catch errors
|
{
|
||||||
#ifdef _DEBUG
|
// Initialize to NAN to catch errors
|
||||||
#ifdef VECTOR_PARANOIA
|
|
||||||
x = y = z = w = VEC_T_NAN;
|
x = y = z = w = VEC_T_NAN;
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
Quaternion(void) = default;
|
||||||
|
#endif
|
||||||
|
|
||||||
inline Quaternion(vec_t ix, vec_t iy, vec_t iz, vec_t iw) : x(ix), y(iy), z(iz), w(iw) { }
|
inline Quaternion(vec_t ix, vec_t iy, vec_t iz, vec_t iw) : x(ix), y(iy), z(iz), w(iw) { }
|
||||||
inline Quaternion(RadianEuler const &angle); // evil auto type promotion!!!
|
inline Quaternion(RadianEuler const &angle); // evil auto type promotion!!!
|
||||||
|
|
||||||
@ -1624,7 +1622,7 @@ inline bool QuaternionsAreEqual( const Quaternion& src1, const Quaternion& src2,
|
|||||||
class ALIGN16 QuaternionAligned : public Quaternion
|
class ALIGN16 QuaternionAligned : public Quaternion
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
inline QuaternionAligned(void) {};
|
inline QuaternionAligned(void) = default;
|
||||||
inline QuaternionAligned(vec_t X, vec_t Y, vec_t Z, vec_t W)
|
inline QuaternionAligned(vec_t X, vec_t Y, vec_t Z, vec_t W)
|
||||||
{
|
{
|
||||||
Init(X,Y,Z,W);
|
Init(X,Y,Z,W);
|
||||||
@ -1661,7 +1659,7 @@ class QAngle;
|
|||||||
class RadianEuler
|
class RadianEuler
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
inline RadianEuler(void) { }
|
inline RadianEuler(void) = default;
|
||||||
inline RadianEuler(vec_t X, vec_t Y, vec_t Z) { x = X; y = Y; z = Z; }
|
inline RadianEuler(vec_t X, vec_t Y, vec_t Z) { x = X; y = Y; z = Z; }
|
||||||
inline RadianEuler(Quaternion const &q); // evil auto type promotion!!!
|
inline RadianEuler(Quaternion const &q); // evil auto type promotion!!!
|
||||||
inline RadianEuler(QAngle const &angles); // evil auto type promotion!!!
|
inline RadianEuler(QAngle const &angles); // evil auto type promotion!!!
|
||||||
@ -1771,7 +1769,17 @@ public:
|
|||||||
vec_t x, y, z;
|
vec_t x, y, z;
|
||||||
|
|
||||||
// Construction/destruction
|
// Construction/destruction
|
||||||
QAngle(void);
|
|
||||||
|
#if defined (_DEBUG) && defined (VECTOR_PARANOIA)
|
||||||
|
inline QAngle(void)
|
||||||
|
{
|
||||||
|
// Initialize to NAN to catch errors
|
||||||
|
x = y = z = VEC_T_NAN;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
QAngle(void) = default;
|
||||||
|
#endif
|
||||||
|
|
||||||
QAngle(vec_t X, vec_t Y, vec_t Z);
|
QAngle(vec_t X, vec_t Y, vec_t Z);
|
||||||
// QAngle(RadianEuler const &angles); // evil auto type promotion!!!
|
// QAngle(RadianEuler const &angles); // evil auto type promotion!!!
|
||||||
|
|
||||||
@ -1871,16 +1879,6 @@ inline void VectorMA( const QAngle &start, float scale, const QAngle &direction,
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// constructors
|
// constructors
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
inline QAngle::QAngle(void)
|
|
||||||
{
|
|
||||||
#ifdef _DEBUG
|
|
||||||
#ifdef VECTOR_PARANOIA
|
|
||||||
// Initialize to NAN to catch errors
|
|
||||||
x = y = z = VEC_T_NAN;
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
inline QAngle::QAngle(vec_t X, vec_t Y, vec_t Z)
|
inline QAngle::QAngle(vec_t X, vec_t Y, vec_t Z)
|
||||||
{
|
{
|
||||||
x = X; y = Y; z = Z;
|
x = X; y = Y; z = Z;
|
||||||
|
@ -36,7 +36,16 @@ public:
|
|||||||
vec_t x, y;
|
vec_t x, y;
|
||||||
|
|
||||||
// Construction/destruction
|
// Construction/destruction
|
||||||
Vector2D(void);
|
#if defined( _DEBUG ) && defined( VECTOR_PARANOIA )
|
||||||
|
inline Vector2D(void)
|
||||||
|
{
|
||||||
|
// Initialize to NAN to catch errors
|
||||||
|
x = y = VEC_T_NAN;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
Vector2D(void) = default;
|
||||||
|
#endif
|
||||||
|
|
||||||
Vector2D(vec_t X, vec_t Y);
|
Vector2D(vec_t X, vec_t Y);
|
||||||
Vector2D(const float *pFloat);
|
Vector2D(const float *pFloat);
|
||||||
|
|
||||||
@ -194,15 +203,6 @@ void Vector2DLerp(const Vector2D& src1, const Vector2D& src2, vec_t t, Vector2D&
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// constructors
|
// constructors
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
inline Vector2D::Vector2D(void)
|
|
||||||
{
|
|
||||||
#ifdef _DEBUG
|
|
||||||
// Initialize to NAN to catch errors
|
|
||||||
x = y = VEC_T_NAN;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
inline Vector2D::Vector2D(vec_t X, vec_t Y)
|
inline Vector2D::Vector2D(vec_t X, vec_t Y)
|
||||||
{
|
{
|
||||||
x = X; y = Y;
|
x = X; y = Y;
|
||||||
|
@ -42,7 +42,16 @@ public:
|
|||||||
vec_t x, y, z, w;
|
vec_t x, y, z, w;
|
||||||
|
|
||||||
// Construction/destruction
|
// Construction/destruction
|
||||||
Vector4D(void);
|
#if defined( _DEBUG ) && defined( VECTOR_PARANOIA )
|
||||||
|
inline Vector4D(void)
|
||||||
|
{
|
||||||
|
// Initialize to NAN to catch errors
|
||||||
|
x = y = z = w = VEC_T_NAN;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
Vector4D(void) = default;
|
||||||
|
#endif
|
||||||
|
|
||||||
Vector4D(vec_t X, vec_t Y, vec_t Z, vec_t W);
|
Vector4D(vec_t X, vec_t Y, vec_t Z, vec_t W);
|
||||||
Vector4D(const float *pFloat);
|
Vector4D(const float *pFloat);
|
||||||
|
|
||||||
@ -139,7 +148,7 @@ const Vector4D vec4_invalid( FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX );
|
|||||||
class ALIGN16 Vector4DAligned : public Vector4D
|
class ALIGN16 Vector4DAligned : public Vector4D
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Vector4DAligned(void) {}
|
Vector4DAligned(void) = default;
|
||||||
Vector4DAligned( vec_t X, vec_t Y, vec_t Z, vec_t W );
|
Vector4DAligned( vec_t X, vec_t Y, vec_t Z, vec_t W );
|
||||||
|
|
||||||
inline void Set( vec_t X, vec_t Y, vec_t Z, vec_t W );
|
inline void Set( vec_t X, vec_t Y, vec_t Z, vec_t W );
|
||||||
@ -204,15 +213,6 @@ void Vector4DLerp(Vector4D const& src1, Vector4D const& src2, vec_t t, Vector4D&
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// constructors
|
// constructors
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
inline Vector4D::Vector4D(void)
|
|
||||||
{
|
|
||||||
#ifdef _DEBUG
|
|
||||||
// Initialize to NAN to catch errors
|
|
||||||
x = y = z = w = VEC_T_NAN;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
inline Vector4D::Vector4D(vec_t X, vec_t Y, vec_t Z, vec_t W )
|
inline Vector4D::Vector4D(vec_t X, vec_t Y, vec_t Z, vec_t W )
|
||||||
{
|
{
|
||||||
x = X; y = Y; z = Z; w = W;
|
x = X; y = Y; z = Z; w = W;
|
||||||
|
@ -29,7 +29,7 @@ typedef int SideType;
|
|||||||
class VPlane
|
class VPlane
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
VPlane();
|
VPlane() = default;
|
||||||
VPlane(const Vector &vNormal, vec_t dist);
|
VPlane(const Vector &vNormal, vec_t dist);
|
||||||
|
|
||||||
void Init(const Vector &vNormal, vec_t dist);
|
void Init(const Vector &vNormal, vec_t dist);
|
||||||
@ -77,10 +77,6 @@ private:
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// Inlines.
|
// Inlines.
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
inline VPlane::VPlane()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
inline VPlane::VPlane(const Vector &vNormal, vec_t dist)
|
inline VPlane::VPlane(const Vector &vNormal, vec_t dist)
|
||||||
{
|
{
|
||||||
m_Normal = vNormal;
|
m_Normal = vNormal;
|
||||||
|
@ -1422,9 +1422,8 @@ public:
|
|||||||
class CM128AttributeWriteIterator : public CStridedPtr<fltx4>
|
class CM128AttributeWriteIterator : public CStridedPtr<fltx4>
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
FORCEINLINE CM128AttributeWriteIterator( void )
|
FORCEINLINE CM128AttributeWriteIterator( void ) = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
FORCEINLINE void Init ( int nAttribute, CParticleCollection *pParticles )
|
FORCEINLINE void Init ( int nAttribute, CParticleCollection *pParticles )
|
||||||
{
|
{
|
||||||
m_pData = pParticles->GetM128AttributePtrForWrite( nAttribute, &m_nStride );
|
m_pData = pParticles->GetM128AttributePtrForWrite( nAttribute, &m_nStride );
|
||||||
|
@ -278,7 +278,7 @@ private:
|
|||||||
|
|
||||||
CHashElement( const CBaseEntity *pEntity, int index) : pEntity(pEntity), index(index) {}
|
CHashElement( const CBaseEntity *pEntity, int index) : pEntity(pEntity), index(index) {}
|
||||||
CHashElement( const CBaseEntity *pEntity ) : pEntity(pEntity) {}
|
CHashElement( const CBaseEntity *pEntity ) : pEntity(pEntity) {}
|
||||||
CHashElement() {}
|
CHashElement() = default;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CHashFuncs
|
class CHashFuncs
|
||||||
|
@ -147,7 +147,7 @@ struct mstudioaxisinterpbone_t
|
|||||||
Vector pos[6]; // X+, X-, Y+, Y-, Z+, Z-
|
Vector pos[6]; // X+, X-, Y+, Y-, Z+, Z-
|
||||||
Quaternion quat[6];// X+, X-, Y+, Y-, Z+, Z-
|
Quaternion quat[6];// X+, X-, Y+, Y-, Z+, Z-
|
||||||
|
|
||||||
mstudioaxisinterpbone_t(){}
|
mstudioaxisinterpbone_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioaxisinterpbone_t(const mstudioaxisinterpbone_t& vOther);
|
mstudioaxisinterpbone_t(const mstudioaxisinterpbone_t& vOther);
|
||||||
@ -162,7 +162,7 @@ struct mstudioquatinterpinfo_t
|
|||||||
Vector pos; // new position
|
Vector pos; // new position
|
||||||
Quaternion quat; // new angle
|
Quaternion quat; // new angle
|
||||||
|
|
||||||
mstudioquatinterpinfo_t(){}
|
mstudioquatinterpinfo_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioquatinterpinfo_t(const mstudioquatinterpinfo_t& vOther);
|
mstudioquatinterpinfo_t(const mstudioquatinterpinfo_t& vOther);
|
||||||
@ -176,7 +176,7 @@ struct mstudioquatinterpbone_t
|
|||||||
int triggerindex;
|
int triggerindex;
|
||||||
inline mstudioquatinterpinfo_t *pTrigger( int i ) const { return (mstudioquatinterpinfo_t *)(((byte *)this) + triggerindex) + i; };
|
inline mstudioquatinterpinfo_t *pTrigger( int i ) const { return (mstudioquatinterpinfo_t *)(((byte *)this) + triggerindex) + i; };
|
||||||
|
|
||||||
mstudioquatinterpbone_t(){}
|
mstudioquatinterpbone_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioquatinterpbone_t(const mstudioquatinterpbone_t& vOther);
|
mstudioquatinterpbone_t(const mstudioquatinterpbone_t& vOther);
|
||||||
@ -261,7 +261,7 @@ struct mstudioaimatbone_t
|
|||||||
Vector upvector;
|
Vector upvector;
|
||||||
Vector basepos;
|
Vector basepos;
|
||||||
|
|
||||||
mstudioaimatbone_t() {}
|
mstudioaimatbone_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioaimatbone_t(const mstudioaimatbone_t& vOther);
|
mstudioaimatbone_t(const mstudioaimatbone_t& vOther);
|
||||||
@ -297,7 +297,7 @@ struct mstudiobone_t
|
|||||||
|
|
||||||
int unused[8]; // remove as appropriate
|
int unused[8]; // remove as appropriate
|
||||||
|
|
||||||
mstudiobone_t(){}
|
mstudiobone_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudiobone_t(const mstudiobone_t& vOther);
|
mstudiobone_t(const mstudiobone_t& vOther);
|
||||||
@ -339,7 +339,7 @@ struct mstudiolinearbone_t
|
|||||||
|
|
||||||
int unused[6];
|
int unused[6];
|
||||||
|
|
||||||
mstudiolinearbone_t(){}
|
mstudiolinearbone_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudiolinearbone_t(const mstudiolinearbone_t& vOther);
|
mstudiolinearbone_t(const mstudiolinearbone_t& vOther);
|
||||||
@ -370,7 +370,7 @@ struct mstudioboneflexdrivercontrol_t
|
|||||||
float m_flMin; // Min value of bone component mapped to 0 on flex controller
|
float m_flMin; // Min value of bone component mapped to 0 on flex controller
|
||||||
float m_flMax; // Max value of bone component mapped to 1 on flex controller
|
float m_flMax; // Max value of bone component mapped to 1 on flex controller
|
||||||
|
|
||||||
mstudioboneflexdrivercontrol_t(){}
|
mstudioboneflexdrivercontrol_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioboneflexdrivercontrol_t( const mstudioboneflexdrivercontrol_t &vOther );
|
mstudioboneflexdrivercontrol_t( const mstudioboneflexdrivercontrol_t &vOther );
|
||||||
@ -396,7 +396,7 @@ struct mstudioboneflexdriver_t
|
|||||||
|
|
||||||
int unused[3];
|
int unused[3];
|
||||||
|
|
||||||
mstudioboneflexdriver_t(){}
|
mstudioboneflexdriver_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioboneflexdriver_t( const mstudioboneflexdriver_t &vOther );
|
mstudioboneflexdriver_t( const mstudioboneflexdriver_t &vOther );
|
||||||
@ -468,7 +468,7 @@ struct mstudiobbox_t
|
|||||||
return ((const char*)this) + szhitboxnameindex;
|
return ((const char*)this) + szhitboxnameindex;
|
||||||
}
|
}
|
||||||
|
|
||||||
mstudiobbox_t() {}
|
mstudiobbox_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
@ -532,7 +532,7 @@ struct mstudioikerror_t
|
|||||||
Vector pos;
|
Vector pos;
|
||||||
Quaternion q;
|
Quaternion q;
|
||||||
|
|
||||||
mstudioikerror_t() {}
|
mstudioikerror_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
@ -547,7 +547,7 @@ struct mstudiocompressedikerror_t
|
|||||||
float scale[6];
|
float scale[6];
|
||||||
short offset[6];
|
short offset[6];
|
||||||
inline mstudioanimvalue_t *pAnimvalue( int i ) const { if (offset[i] > 0) return (mstudioanimvalue_t *)(((byte *)this) + offset[i]); else return NULL; };
|
inline mstudioanimvalue_t *pAnimvalue( int i ) const { if (offset[i] > 0) return (mstudioanimvalue_t *)(((byte *)this) + offset[i]); else return NULL; };
|
||||||
mstudiocompressedikerror_t(){}
|
mstudiocompressedikerror_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
@ -598,7 +598,7 @@ struct mstudioikrule_t
|
|||||||
|
|
||||||
int unused[7];
|
int unused[7];
|
||||||
|
|
||||||
mstudioikrule_t() {}
|
mstudioikrule_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
@ -699,7 +699,8 @@ struct mstudiomovement_t
|
|||||||
Vector vector; // movement vector relative to this blocks initial angle
|
Vector vector; // movement vector relative to this blocks initial angle
|
||||||
Vector position; // relative to start of animation???
|
Vector position; // relative to start of animation???
|
||||||
|
|
||||||
mstudiomovement_t(){}
|
mstudiomovement_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudiomovement_t(const mstudiomovement_t& vOther);
|
mstudiomovement_t(const mstudiomovement_t& vOther);
|
||||||
@ -768,7 +769,7 @@ struct mstudioanimdesc_t
|
|||||||
byte *pZeroFrameData( ) const { if (zeroframeindex) return (((byte *)this) + zeroframeindex); else return NULL; };
|
byte *pZeroFrameData( ) const { if (zeroframeindex) return (((byte *)this) + zeroframeindex); else return NULL; };
|
||||||
mutable float zeroframestalltime; // saved during read stalls
|
mutable float zeroframestalltime; // saved during read stalls
|
||||||
|
|
||||||
mstudioanimdesc_t(){}
|
mstudioanimdesc_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioanimdesc_t(const mstudioanimdesc_t& vOther);
|
mstudioanimdesc_t(const mstudioanimdesc_t& vOther);
|
||||||
@ -900,7 +901,7 @@ struct mstudioseqdesc_t
|
|||||||
|
|
||||||
int unused[5]; // remove/add as appropriate (grow back to 8 ints on version change!)
|
int unused[5]; // remove/add as appropriate (grow back to 8 ints on version change!)
|
||||||
|
|
||||||
mstudioseqdesc_t(){}
|
mstudioseqdesc_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioseqdesc_t(const mstudioseqdesc_t& vOther);
|
mstudioseqdesc_t(const mstudioseqdesc_t& vOther);
|
||||||
@ -1100,7 +1101,7 @@ public:
|
|||||||
};
|
};
|
||||||
friend class CSortByIndex;
|
friend class CSortByIndex;
|
||||||
|
|
||||||
mstudiovertanim_t(){}
|
mstudiovertanim_t() = default;
|
||||||
//private:
|
//private:
|
||||||
// No copy constructors allowed, but it's needed for std::sort()
|
// No copy constructors allowed, but it's needed for std::sort()
|
||||||
// mstudiovertanim_t(const mstudiovertanim_t& vOther);
|
// mstudiovertanim_t(const mstudiovertanim_t& vOther);
|
||||||
@ -1211,7 +1212,7 @@ struct mstudiovertex_t
|
|||||||
Vector m_vecNormal;
|
Vector m_vecNormal;
|
||||||
Vector2D m_vecTexCoord;
|
Vector2D m_vecTexCoord;
|
||||||
|
|
||||||
mstudiovertex_t() {}
|
mstudiovertex_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
@ -1269,7 +1270,7 @@ struct mstudioeyeball_t
|
|||||||
char unused3[3];
|
char unused3[3];
|
||||||
int unused4[7];
|
int unused4[7];
|
||||||
|
|
||||||
mstudioeyeball_t(){}
|
mstudioeyeball_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioeyeball_t(const mstudioeyeball_t& vOther);
|
mstudioeyeball_t(const mstudioeyeball_t& vOther);
|
||||||
@ -1284,7 +1285,7 @@ struct mstudioiklink_t
|
|||||||
Vector kneeDir; // ideal bending direction (per link, if applicable)
|
Vector kneeDir; // ideal bending direction (per link, if applicable)
|
||||||
Vector unused0; // unused
|
Vector unused0; // unused
|
||||||
|
|
||||||
mstudioiklink_t(){}
|
mstudioiklink_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudioiklink_t(const mstudioiklink_t& vOther);
|
mstudioiklink_t(const mstudioiklink_t& vOther);
|
||||||
@ -1411,7 +1412,7 @@ struct mstudiomesh_t
|
|||||||
int unused[8]; // remove as appropriate
|
int unused[8]; // remove as appropriate
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
mstudiomesh_t(){}
|
mstudiomesh_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudiomesh_t(const mstudiomesh_t& vOther);
|
mstudiomesh_t(const mstudiomesh_t& vOther);
|
||||||
@ -1697,7 +1698,7 @@ struct mstudiomouth_t
|
|||||||
Vector forward;
|
Vector forward;
|
||||||
int flexdesc;
|
int flexdesc;
|
||||||
|
|
||||||
mstudiomouth_t(){}
|
mstudiomouth_t() = default;
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
mstudiomouth_t(const mstudiomouth_t& vOther);
|
mstudiomouth_t(const mstudiomouth_t& vOther);
|
||||||
|
@ -325,7 +325,7 @@ template< class DummyType >
|
|||||||
class CIntHandle16 : public CBaseIntHandle< unsigned short >
|
class CIntHandle16 : public CBaseIntHandle< unsigned short >
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
inline CIntHandle16() {}
|
inline CIntHandle16() = default;
|
||||||
|
|
||||||
static inline CIntHandle16<DummyType> MakeHandle( HANDLE_TYPE val )
|
static inline CIntHandle16<DummyType> MakeHandle( HANDLE_TYPE val )
|
||||||
{
|
{
|
||||||
@ -344,7 +344,7 @@ template< class DummyType >
|
|||||||
class CIntHandle32 : public CBaseIntHandle< unsigned long >
|
class CIntHandle32 : public CBaseIntHandle< unsigned long >
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
inline CIntHandle32() {}
|
inline CIntHandle32() = default;
|
||||||
|
|
||||||
static inline CIntHandle32<DummyType> MakeHandle( HANDLE_TYPE val )
|
static inline CIntHandle32<DummyType> MakeHandle( HANDLE_TYPE val )
|
||||||
{
|
{
|
||||||
|
@ -118,7 +118,7 @@ template < class FunctionType >
|
|||||||
class CDynamicFunctionMustInit : public CDynamicFunction < FunctionType >
|
class CDynamicFunctionMustInit : public CDynamicFunction < FunctionType >
|
||||||
{
|
{
|
||||||
private: // forbid default constructor.
|
private: // forbid default constructor.
|
||||||
CDynamicFunctionMustInit() {}
|
CDynamicFunctionMustInit() = default;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDynamicFunctionMustInit(const char *libname, const char *fn, FunctionType fallback=NULL)
|
CDynamicFunctionMustInit(const char *libname, const char *fn, FunctionType fallback=NULL)
|
||||||
|
@ -494,7 +494,7 @@ inline CAverageTimeMarker::~CAverageTimeMarker()
|
|||||||
class CLimitTimer
|
class CLimitTimer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CLimitTimer() {}
|
CLimitTimer() = default;
|
||||||
CLimitTimer( uint64 cMicroSecDuration ) { SetLimit( cMicroSecDuration ); }
|
CLimitTimer( uint64 cMicroSecDuration ) { SetLimit( cMicroSecDuration ); }
|
||||||
void SetLimit( uint64 m_cMicroSecDuration );
|
void SetLimit( uint64 m_cMicroSecDuration );
|
||||||
bool BLimitReached() const;
|
bool BLimitReached() const;
|
||||||
|
@ -609,7 +609,7 @@ private:
|
|||||||
class CThreadLocalPtr : private CThreadLocalBase
|
class CThreadLocalPtr : private CThreadLocalBase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CThreadLocalPtr() {}
|
CThreadLocalPtr() = default;
|
||||||
|
|
||||||
operator const void *() const { return (const T *)Get(); }
|
operator const void *() const { return (const T *)Get(); }
|
||||||
operator void *() { return (T *)Get(); }
|
operator void *() { return (T *)Get(); }
|
||||||
|
@ -433,7 +433,7 @@ class TSLIST_HEAD_ALIGN CTSList : public CTSListBase
|
|||||||
public:
|
public:
|
||||||
struct TSLIST_NODE_ALIGN Node_t : public TSLNodeBase_t
|
struct TSLIST_NODE_ALIGN Node_t : public TSLNodeBase_t
|
||||||
{
|
{
|
||||||
Node_t() {}
|
Node_t() = default;
|
||||||
Node_t( const T &init ) : elem( init ) {}
|
Node_t( const T &init ) : elem( init ) {}
|
||||||
T elem;
|
T elem;
|
||||||
|
|
||||||
@ -524,7 +524,7 @@ class TSLIST_HEAD_ALIGN CTSListWithFreeList : public CTSListBase
|
|||||||
public:
|
public:
|
||||||
struct TSLIST_NODE_ALIGN Node_t : public TSLNodeBase_t
|
struct TSLIST_NODE_ALIGN Node_t : public TSLNodeBase_t
|
||||||
{
|
{
|
||||||
Node_t() {}
|
Node_t() = default;
|
||||||
Node_t( const T &init ) : elem( init ) {}
|
Node_t( const T &init ) : elem( init ) {}
|
||||||
|
|
||||||
T elem;
|
T elem;
|
||||||
@ -692,7 +692,7 @@ public:
|
|||||||
MemAlloc_FreeAligned( p );
|
MemAlloc_FreeAligned( p );
|
||||||
}
|
}
|
||||||
|
|
||||||
Node_t() {}
|
Node_t() = default;
|
||||||
Node_t( const T &init ) : elem( init ) {}
|
Node_t( const T &init ) : elem( init ) {}
|
||||||
|
|
||||||
Node_t *pNext;
|
Node_t *pNext;
|
||||||
|
@ -167,7 +167,7 @@ class CRefPtr : public CBaseAutoPtr<T>
|
|||||||
{
|
{
|
||||||
typedef CBaseAutoPtr<T> BaseClass;
|
typedef CBaseAutoPtr<T> BaseClass;
|
||||||
public:
|
public:
|
||||||
CRefPtr() {}
|
CRefPtr() = default;
|
||||||
CRefPtr( T *pInit ) : BaseClass( pInit ) {}
|
CRefPtr( T *pInit ) : BaseClass( pInit ) {}
|
||||||
CRefPtr( const CRefPtr<T> &from ) : BaseClass( from ) {}
|
CRefPtr( const CRefPtr<T> &from ) : BaseClass( from ) {}
|
||||||
~CRefPtr() { if ( BaseClass::m_pObject ) BaseClass::m_pObject->Release(); }
|
~CRefPtr() { if ( BaseClass::m_pObject ) BaseClass::m_pObject->Release(); }
|
||||||
|
@ -57,7 +57,7 @@ public:
|
|||||||
K m_key;
|
K m_key;
|
||||||
V m_value;
|
V m_value;
|
||||||
|
|
||||||
CUtlKeyValuePair() {}
|
CUtlKeyValuePair() = default;
|
||||||
|
|
||||||
template < typename KInit >
|
template < typename KInit >
|
||||||
explicit CUtlKeyValuePair( const KInit &k ) : m_key( k ) {}
|
explicit CUtlKeyValuePair( const KInit &k ) : m_key( k ) {}
|
||||||
@ -76,7 +76,7 @@ public:
|
|||||||
typedef const K ValueReturn_t;
|
typedef const K ValueReturn_t;
|
||||||
K m_key;
|
K m_key;
|
||||||
|
|
||||||
CUtlKeyValuePair() {}
|
CUtlKeyValuePair() = default;
|
||||||
|
|
||||||
template < typename KInit >
|
template < typename KInit >
|
||||||
explicit CUtlKeyValuePair( const KInit &k ) : m_key( k ) {}
|
explicit CUtlKeyValuePair( const KInit &k ) : m_key( k ) {}
|
||||||
|
@ -257,9 +257,8 @@ public:
|
|||||||
typedef _CUtlLinkedList_constiterator_t< List_t > Base;
|
typedef _CUtlLinkedList_constiterator_t< List_t > Base;
|
||||||
|
|
||||||
// Default constructor -- gives a currently unusable iterator.
|
// Default constructor -- gives a currently unusable iterator.
|
||||||
_CUtlLinkedList_iterator_t()
|
_CUtlLinkedList_iterator_t() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
// Normal constructor.
|
// Normal constructor.
|
||||||
_CUtlLinkedList_iterator_t( const List_t& list, IndexType_t index )
|
_CUtlLinkedList_iterator_t( const List_t& list, IndexType_t index )
|
||||||
: _CUtlLinkedList_constiterator_t< List_t >( list, index )
|
: _CUtlLinkedList_constiterator_t< List_t >( list, index )
|
||||||
@ -1231,7 +1230,7 @@ private:
|
|||||||
|
|
||||||
struct Node_t
|
struct Node_t
|
||||||
{
|
{
|
||||||
Node_t() {}
|
Node_t() = default;
|
||||||
Node_t( const T &_elem ) : elem( _elem ) {}
|
Node_t( const T &_elem ) : elem( _elem ) {}
|
||||||
|
|
||||||
T elem;
|
T elem;
|
||||||
|
@ -175,9 +175,7 @@ public:
|
|||||||
|
|
||||||
struct Node_t
|
struct Node_t
|
||||||
{
|
{
|
||||||
Node_t()
|
Node_t() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
Node_t( const Node_t &from )
|
Node_t( const Node_t &from )
|
||||||
: key( from.key ),
|
: key( from.key ),
|
||||||
|
@ -17,7 +17,7 @@ template<typename T1, typename T2>
|
|||||||
class CUtlPair
|
class CUtlPair
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CUtlPair() {}
|
CUtlPair() = default;
|
||||||
CUtlPair( T1 t1, T2 t2 ) : first( t1 ), second( t2 ) {}
|
CUtlPair( T1 t1, T2 t2 ) : first( t1 ), second( t2 ) {}
|
||||||
|
|
||||||
bool operator<( const CUtlPair<T1,T2> &rhs ) const {
|
bool operator<( const CUtlPair<T1,T2> &rhs ) const {
|
||||||
|
@ -32,7 +32,7 @@ template <typename T>
|
|||||||
class CDefLess
|
class CDefLess
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CDefLess() {}
|
CDefLess() = default;
|
||||||
CDefLess( int i ) {}
|
CDefLess( int i ) {}
|
||||||
inline bool operator()( const T &lhs, const T &rhs ) const { return ( lhs < rhs ); }
|
inline bool operator()( const T &lhs, const T &rhs ) const { return ( lhs < rhs ); }
|
||||||
inline bool operator!() const { return false; }
|
inline bool operator!() const { return false; }
|
||||||
|
@ -39,7 +39,7 @@ public:
|
|||||||
m_nStride = nByteStride / sizeof( T );
|
m_nStride = nByteStride / sizeof( T );
|
||||||
}
|
}
|
||||||
|
|
||||||
FORCEINLINE CStridedPtr<T>( void ) {}
|
FORCEINLINE CStridedPtr<T>( void ) = default;
|
||||||
T *operator->(void) const
|
T *operator->(void) const
|
||||||
{
|
{
|
||||||
return m_pData;
|
return m_pData;
|
||||||
@ -81,7 +81,7 @@ public:
|
|||||||
m_nStride = nByteStride / sizeof( T );
|
m_nStride = nByteStride / sizeof( T );
|
||||||
}
|
}
|
||||||
|
|
||||||
FORCEINLINE CStridedConstPtr<T>( void ) {}
|
FORCEINLINE CStridedConstPtr<T>( void ) = default;
|
||||||
|
|
||||||
const T *operator->(void) const
|
const T *operator->(void) const
|
||||||
{
|
{
|
||||||
|
@ -138,9 +138,7 @@ protected:
|
|||||||
class CStringPoolIndex
|
class CStringPoolIndex
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
inline CStringPoolIndex()
|
inline CStringPoolIndex() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
inline CStringPoolIndex( unsigned short iPool, unsigned short iOffset )
|
inline CStringPoolIndex( unsigned short iPool, unsigned short iOffset )
|
||||||
: m_iPool(iPool), m_iOffset(iOffset)
|
: m_iPool(iPool), m_iOffset(iOffset)
|
||||||
|
@ -1487,7 +1487,7 @@ public:
|
|||||||
return strcmp( *sz1, *sz2 );
|
return strcmp( *sz1, *sz2 );
|
||||||
}
|
}
|
||||||
|
|
||||||
CUtlStringList(){}
|
CUtlStringList() = default;
|
||||||
|
|
||||||
CUtlStringList( char const *pString, char const *pSeparator )
|
CUtlStringList( char const *pString, char const *pSeparator )
|
||||||
{
|
{
|
||||||
|
@ -69,9 +69,7 @@ public:
|
|||||||
class CP4Factory
|
class CP4Factory
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CP4Factory();
|
CP4Factory() = default;
|
||||||
~CP4Factory();
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
// Sets whether dummy objects are created by the factory.
|
// Sets whether dummy objects are created by the factory.
|
||||||
// Returns the old state of the dummy mode.
|
// Returns the old state of the dummy mode.
|
||||||
|
@ -59,7 +59,7 @@ public:
|
|||||||
bool allsolid; // if true, plane is not valid
|
bool allsolid; // if true, plane is not valid
|
||||||
bool startsolid; // if true, the initial point was in a solid area
|
bool startsolid; // if true, the initial point was in a solid area
|
||||||
|
|
||||||
CBaseTrace() {}
|
CBaseTrace() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// No copy constructors allowed
|
// No copy constructors allowed
|
||||||
|
@ -30,7 +30,7 @@ struct fluid_t
|
|||||||
|
|
||||||
fluidparams_t params;
|
fluidparams_t params;
|
||||||
|
|
||||||
fluid_t() {}
|
fluid_t() = default;
|
||||||
fluid_t( fluid_t const& src ) : params(src.params)
|
fluid_t( fluid_t const& src ) : params(src.params)
|
||||||
{
|
{
|
||||||
index = src.index;
|
index = src.index;
|
||||||
|
@ -30,9 +30,8 @@ template<class ELEMTYPE> class Dar : public CUtlVector< ELEMTYPE >
|
|||||||
typedef CUtlVector< ELEMTYPE > BaseClass;
|
typedef CUtlVector< ELEMTYPE > BaseClass;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Dar()
|
Dar() = default;
|
||||||
{
|
|
||||||
}
|
|
||||||
Dar(int initialCapacity) :
|
Dar(int initialCapacity) :
|
||||||
BaseClass( 0, initialCapacity )
|
BaseClass( 0, initialCapacity )
|
||||||
{
|
{
|
||||||
|
@ -51,7 +51,7 @@ typedef unsigned long HFont;
|
|||||||
|
|
||||||
struct Vertex_t
|
struct Vertex_t
|
||||||
{
|
{
|
||||||
Vertex_t() {}
|
Vertex_t() = default;
|
||||||
Vertex_t( const Vector2D &pos, const Vector2D &coord = Vector2D( 0, 0 ) )
|
Vertex_t( const Vector2D &pos, const Vector2D &coord = Vector2D( 0, 0 ) )
|
||||||
{
|
{
|
||||||
m_Position = pos;
|
m_Position = pos;
|
||||||
|
@ -301,7 +301,7 @@ private:
|
|||||||
|
|
||||||
struct CustomCursorCache_t
|
struct CustomCursorCache_t
|
||||||
{
|
{
|
||||||
CustomCursorCache_t() {}
|
CustomCursorCache_t() = default;
|
||||||
CustomCursorCache_t( const void *pchData ) { m_pchData = pchData; }
|
CustomCursorCache_t( const void *pchData ) { m_pchData = pchData; }
|
||||||
float m_CacheTime; // the time we cached the cursor
|
float m_CacheTime; // the time we cached the cursor
|
||||||
CursorCode m_Cursor; // the vgui handle to it
|
CursorCode m_Cursor; // the vgui handle to it
|
||||||
|
@ -148,7 +148,7 @@ struct constraint_limitedhingeparams_t : public constraint_hingeparams_t
|
|||||||
Vector referencePerpAxisDirection; // unit direction vector vector perpendicular to the hinge axis in world space
|
Vector referencePerpAxisDirection; // unit direction vector vector perpendicular to the hinge axis in world space
|
||||||
Vector attachedPerpAxisDirection; // unit direction vector vector perpendicular to the hinge axis in world space
|
Vector attachedPerpAxisDirection; // unit direction vector vector perpendicular to the hinge axis in world space
|
||||||
|
|
||||||
constraint_limitedhingeparams_t() {}
|
constraint_limitedhingeparams_t() = default;
|
||||||
constraint_limitedhingeparams_t( const constraint_hingeparams_t &hinge )
|
constraint_limitedhingeparams_t( const constraint_hingeparams_t &hinge )
|
||||||
{
|
{
|
||||||
static_cast<constraint_hingeparams_t &>(*this) = hinge;
|
static_cast<constraint_hingeparams_t &>(*this) = hinge;
|
||||||
|
@ -1021,7 +1021,7 @@ struct fluidparams_t
|
|||||||
bool useAerodynamics;// true if this controller should calculate surface pressure
|
bool useAerodynamics;// true if this controller should calculate surface pressure
|
||||||
int contents;
|
int contents;
|
||||||
|
|
||||||
fluidparams_t() {}
|
fluidparams_t() = default;
|
||||||
fluidparams_t( fluidparams_t const& src )
|
fluidparams_t( fluidparams_t const& src )
|
||||||
{
|
{
|
||||||
Vector4DCopy( src.surfacePlane, surfacePlane );
|
Vector4DCopy( src.surfacePlane, surfacePlane );
|
||||||
|
@ -930,7 +930,7 @@ struct fluidparams_t
|
|||||||
bool useAerodynamics;// true if this controller should calculate surface pressure
|
bool useAerodynamics;// true if this controller should calculate surface pressure
|
||||||
int contents;
|
int contents;
|
||||||
|
|
||||||
fluidparams_t() {}
|
fluidparams_t() = default;
|
||||||
fluidparams_t( fluidparams_t const& src )
|
fluidparams_t( fluidparams_t const& src )
|
||||||
{
|
{
|
||||||
Vector4DCopy( src.surfacePlane, surfacePlane );
|
Vector4DCopy( src.surfacePlane, surfacePlane );
|
||||||
|
@ -31,7 +31,7 @@ struct CachedPosNormTan_t
|
|||||||
Vector m_Normal;
|
Vector m_Normal;
|
||||||
Vector4D m_TangentS;
|
Vector4D m_TangentS;
|
||||||
|
|
||||||
CachedPosNormTan_t() {}
|
CachedPosNormTan_t() = default;
|
||||||
|
|
||||||
CachedPosNormTan_t( CachedPosNormTan_t const& src )
|
CachedPosNormTan_t( CachedPosNormTan_t const& src )
|
||||||
{
|
{
|
||||||
@ -51,7 +51,7 @@ struct CachedPosNorm_t
|
|||||||
Vector4DAligned m_Position;
|
Vector4DAligned m_Position;
|
||||||
Vector4DAligned m_Normal;
|
Vector4DAligned m_Normal;
|
||||||
|
|
||||||
CachedPosNorm_t() {}
|
CachedPosNorm_t() = default;
|
||||||
|
|
||||||
CachedPosNorm_t( CachedPosNorm_t const& src )
|
CachedPosNorm_t( CachedPosNorm_t const& src )
|
||||||
{
|
{
|
||||||
|
@ -61,7 +61,7 @@ struct DecalClipState_t
|
|||||||
// Union of the decal triangle clip flags above for each vert
|
// Union of the decal triangle clip flags above for each vert
|
||||||
int m_ClipFlags[16];
|
int m_ClipFlags[16];
|
||||||
|
|
||||||
DecalClipState_t() {}
|
DecalClipState_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Copy constructors are not allowed
|
// Copy constructors are not allowed
|
||||||
|
@ -86,7 +86,7 @@ struct lightpos_t
|
|||||||
float falloff; // light distance falloff
|
float falloff; // light distance falloff
|
||||||
float dot; // light direction * delta;
|
float dot; // light direction * delta;
|
||||||
|
|
||||||
lightpos_t() {}
|
lightpos_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Copy constructors are not allowed
|
// Copy constructors are not allowed
|
||||||
@ -106,7 +106,7 @@ struct eyeballstate_t
|
|||||||
|
|
||||||
Vector cornea; // world center of cornea
|
Vector cornea; // world center of cornea
|
||||||
|
|
||||||
eyeballstate_t() {}
|
eyeballstate_t() = default;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Copy constructors are not allowed
|
// Copy constructors are not allowed
|
||||||
@ -170,7 +170,7 @@ struct DecalVertex_t
|
|||||||
unsigned short m_Group;
|
unsigned short m_Group;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
DecalVertex_t() {}
|
DecalVertex_t() = default;
|
||||||
DecalVertex_t( const DecalVertex_t& src )
|
DecalVertex_t( const DecalVertex_t& src )
|
||||||
{
|
{
|
||||||
m_Position = src.m_Position;
|
m_Position = src.m_Position;
|
||||||
|
@ -103,15 +103,6 @@ bool CP4File::SetFileType(const CUtlString& desiredFileType)
|
|||||||
//
|
//
|
||||||
//////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
||||||
CP4Factory::CP4Factory()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CP4Factory::~CP4Factory()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CP4Factory::SetDummyMode( bool bDummyMode )
|
bool CP4Factory::SetDummyMode( bool bDummyMode )
|
||||||
{
|
{
|
||||||
bool bOld = m_bDummyMode;
|
bool bOld = m_bDummyMode;
|
||||||
|
@ -408,7 +408,7 @@ private:
|
|||||||
|
|
||||||
struct CachedAssetList_t
|
struct CachedAssetList_t
|
||||||
{
|
{
|
||||||
CachedAssetList_t() {}
|
CachedAssetList_t() = default;
|
||||||
CachedAssetList_t( const char *pSearchSubDir, int nExtCount, const char **ppSearchExt ) :
|
CachedAssetList_t( const char *pSearchSubDir, int nExtCount, const char **ppSearchExt ) :
|
||||||
m_pSubDir( pSearchSubDir, Q_strlen( pSearchSubDir ) + 1 )
|
m_pSubDir( pSearchSubDir, Q_strlen( pSearchSubDir ) + 1 )
|
||||||
{
|
{
|
||||||
|
@ -683,7 +683,7 @@ private:
|
|||||||
|
|
||||||
struct corepair_t
|
struct corepair_t
|
||||||
{
|
{
|
||||||
corepair_t() {}
|
corepair_t() = default;
|
||||||
corepair_t( IVP_Friction_Core_Pair *pair )
|
corepair_t( IVP_Friction_Core_Pair *pair )
|
||||||
{
|
{
|
||||||
int index = ( pair->objs[0] < pair->objs[1] ) ? 0 : 1;
|
int index = ( pair->objs[0] < pair->objs[1] ) ? 0 : 1;
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
class CEdgePos
|
class CEdgePos
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CEdgePos() {}
|
CEdgePos() = default;
|
||||||
CEdgePos( int ix, int iy )
|
CEdgePos( int ix, int iy )
|
||||||
{
|
{
|
||||||
x = ix;
|
x = ix;
|
||||||
|
Loading…
Reference in New Issue
Block a user