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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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@@ -9,7 +9,7 @@
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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//===========================================================================//
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#include "cbase.h"
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#include "basetempentity.h"
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#include "te_basebeam.h"
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@@ -17,7 +17,7 @@
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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extern short g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud
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extern int g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud
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//-----------------------------------------------------------------------------
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// Purpose: Dispatches a beam ring between two entities
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@@ -151,4 +151,4 @@ void TE_BeamEntPoint( IRecipientFilter& filter, float delay,
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// Send it over the wire
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g_TEBeamEntPoint.Create( filter, delay );
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}
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}
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