upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+4 -4
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
@@ -9,7 +9,7 @@
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
//===========================================================================//
#include "cbase.h"
#include "basetempentity.h"
#include "te_basebeam.h"
@@ -17,7 +17,7 @@
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
extern short g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud
extern int g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud
//-----------------------------------------------------------------------------
// Purpose: Dispatches a beam ring between two entities
@@ -151,4 +151,4 @@ void TE_BeamEntPoint( IRecipientFilter& filter, float delay,
// Send it over the wire
g_TEBeamEntPoint.Create( filter, delay );
}
}