mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-31 14:39:19 +00:00
upload "kind" alien swarm
This commit is contained in:
@@ -0,0 +1,202 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=============================================================================//
|
||||
|
||||
#include "cbase.h"
|
||||
#include "beam_shared.h"
|
||||
#include "ai_motor.h"
|
||||
#include "asw_ai_behavior_backoff.h"
|
||||
#include "ai_hint.h"
|
||||
#include "ai_navigator.h"
|
||||
#include "ai_memory.h"
|
||||
#include "asw_alien.h"
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
|
||||
BEGIN_DATADESC( CAI_ASW_BackoffBehavior )
|
||||
END_DATADESC();
|
||||
|
||||
LINK_BEHAVIOR_TO_CLASSNAME( CAI_ASW_BackoffBehavior );
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: constructor
|
||||
//------------------------------------------------------------------------------
|
||||
CAI_ASW_BackoffBehavior::CAI_ASW_BackoffBehavior( )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: function to set up parameters
|
||||
// Input : szKeyName - the name of the key
|
||||
// szValue - the value to be set
|
||||
// Output : returns true of we handled this key
|
||||
//------------------------------------------------------------------------------
|
||||
bool CAI_ASW_BackoffBehavior::KeyValue( const char *szKeyName, const char *szValue )
|
||||
{
|
||||
return BaseClass::KeyValue( szKeyName, szValue );
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: precaches any additional assets this behavior needs
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::Precache( void )
|
||||
{
|
||||
BaseClass::Precache();
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::Init( )
|
||||
{
|
||||
#if 0
|
||||
CASW_Alien *pNPC = static_cast< CASW_Alien * >( GetOuter() );
|
||||
if ( !pNPC )
|
||||
{
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: determines if we can use this behavior currently
|
||||
// Output : returns true if this behavior is able to run
|
||||
//------------------------------------------------------------------------------
|
||||
bool CAI_ASW_BackoffBehavior::CanSelectSchedule()
|
||||
{
|
||||
if ( !GetOuter()->IsInterruptable() )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return BaseClass::CanSelectSchedule();
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: sets / clears conditions for when the behavior is active. this is
|
||||
// generally a larger set of conditions to interrupt any tasks.
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::GatherConditions()
|
||||
{
|
||||
BaseClass::GatherConditions();
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: sets / clears conditions for when the behavior is not active. this is
|
||||
// mainly to have a smaller set of conditions to wake up the behavior.
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::GatherConditionsNotActive()
|
||||
{
|
||||
BaseClass::GatherConditionsNotActive();
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: general purpose routine to collect conditions used both during active
|
||||
// and non-active states of the behavior.
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::GatherCommonConditions()
|
||||
{
|
||||
BaseClass::GatherCommonConditions();
|
||||
}
|
||||
|
||||
|
||||
void CAI_ASW_BackoffBehavior::BeginScheduleSelection()
|
||||
{
|
||||
BaseClass::BeginScheduleSelection();
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: routine called to start when a task initially starts
|
||||
// Input : pTask - the task structure
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::StartTask( const Task_t *pTask )
|
||||
{
|
||||
switch( pTask->iTask )
|
||||
{
|
||||
case TASK_CLEAR_BACK_OFF_STATUS:
|
||||
{
|
||||
SetBehaviorParam( m_StatusParm, -1 );
|
||||
TaskComplete();
|
||||
break;
|
||||
}
|
||||
default:
|
||||
BaseClass::StartTask( pTask );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: routine called every frame when a task is running
|
||||
// Input : pTask - the task structure
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::RunTask( const Task_t *pTask )
|
||||
{
|
||||
#if 0
|
||||
switch( pTask->iTask )
|
||||
{
|
||||
default:
|
||||
BaseClass::RunTask( pTask );
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
BaseClass::RunTask( pTask );
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose: routine called to select what schedule we want to run
|
||||
// Output : returns the schedule id of the schedule we want to run
|
||||
//------------------------------------------------------------------------------
|
||||
int CAI_ASW_BackoffBehavior::SelectSchedule()
|
||||
{
|
||||
return SCHED_BACKOFF_MOVE_AWAY;
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Purpose:
|
||||
// Input :
|
||||
// Output :
|
||||
//------------------------------------------------------------------------------
|
||||
void CAI_ASW_BackoffBehavior::HandleBehaviorEvent( CBaseEntity *pInflictor, BehaviorEvent_t eEvent, int nParm )
|
||||
{
|
||||
#if 0
|
||||
switch( eEvent )
|
||||
{
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
AI_BEGIN_CUSTOM_SCHEDULE_PROVIDER( CAI_ASW_BackoffBehavior )
|
||||
|
||||
DECLARE_TASK( TASK_CLEAR_BACK_OFF_STATUS )
|
||||
|
||||
DEFINE_SCHEDULE
|
||||
(
|
||||
SCHED_BACKOFF_MOVE_AWAY,
|
||||
" Tasks"
|
||||
" TASK_STOP_MOVING 0"
|
||||
" TASK_PLAY_SEQUENCE ACTIVITY:ACT_STEP_BACK"
|
||||
" TASK_CLEAR_BACK_OFF_STATUS 0"
|
||||
""
|
||||
" Interrupts"
|
||||
);
|
||||
|
||||
AI_END_CUSTOM_SCHEDULE_PROVIDER()
|
||||
|
||||
#include "tier0/memdbgoff.h"
|
||||
Reference in New Issue
Block a user