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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implements the big scary boom-boom machine Antlions fear.
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//
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@@ -10,6 +10,9 @@
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#include "vguiscreen.h"
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#include "filesystem.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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#define SLIDESHOW_LIST_BUFFER_MAX 8192
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@@ -404,7 +407,7 @@ void CSlideshowDisplay::SpawnControlPanels()
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float flWidth = m_iScreenWidth;
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float flHeight = m_iScreenHeight;
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CVGuiScreen *pScreen = CreateVGuiScreen( pScreenClassname, pScreenName, this, this, -1 );
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CVGuiScreen *pScreen = CreateVGuiScreen( pScreenClassname, pScreenName, this, this, 0 );
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pScreen->ChangeTeam( GetTeamNumber() );
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pScreen->SetActualSize( flWidth, flHeight );
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pScreen->SetActive( true );
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@@ -622,4 +625,4 @@ void CSlideshowDisplay::BuildSlideShowImagesList( void )
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{
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g_pFullFileSystem->FindClose( matHandle );
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}
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}
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}
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