upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+6 -3
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Implements the big scary boom-boom machine Antlions fear.
//
@@ -10,6 +10,9 @@
#include "vguiscreen.h"
#include "filesystem.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
#define SLIDESHOW_LIST_BUFFER_MAX 8192
@@ -404,7 +407,7 @@ void CSlideshowDisplay::SpawnControlPanels()
float flWidth = m_iScreenWidth;
float flHeight = m_iScreenHeight;
CVGuiScreen *pScreen = CreateVGuiScreen( pScreenClassname, pScreenName, this, this, -1 );
CVGuiScreen *pScreen = CreateVGuiScreen( pScreenClassname, pScreenName, this, this, 0 );
pScreen->ChangeTeam( GetTeamNumber() );
pScreen->SetActualSize( flWidth, flHeight );
pScreen->SetActive( true );
@@ -622,4 +625,4 @@ void CSlideshowDisplay::BuildSlideShowImagesList( void )
{
g_pFullFileSystem->FindClose( matHandle );
}
}
}