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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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@@ -17,7 +17,6 @@ class IServerBenchmark
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public:
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virtual bool StartBenchmark() = 0;
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virtual void UpdateBenchmark() = 0;
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virtual void EndBenchmark() = 0;
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virtual bool IsBenchmarkRunning() = 0;
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virtual bool IsLocalBenchmarkPlayer( CBasePlayer *pPlayer ) = 0;
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@@ -47,7 +46,6 @@ public:
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virtual void StartBenchmark() {}
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virtual void UpdateBenchmark() {}
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virtual void EndBenchmark() {}
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// Give a list of model names that can be spawned in for physics props during the simulation.
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virtual void GetPhysicsModelNames( CUtlVector<char*> &modelNames ) = 0;
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