upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+2 -3
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@@ -13,7 +13,6 @@
// List of the last 5 lines of speech from NPCs for bug reports
#define SPEECH_LIST_MAX_SOUNDS 5
class AI_Response;
struct recentNPCSpeech_t
{
@@ -27,7 +26,6 @@ float InstancedScriptedScene( CBaseFlex *pActor, const char *pszScene, EHANDLE
float InstancedAutoGeneratedSoundScene( CBaseFlex *pActor, char const *soundname, EHANDLE *phSceneEnt = NULL );
void StopScriptedScene( CBaseFlex *pActor, EHANDLE hSceneEnt );
void RemoveActorFromScriptedScenes( CBaseFlex *pActor, bool instancedscenesonly, bool nonidlescenesonly = false, const char *pszThisSceneOnly = NULL );
void RemoveAllScenesInvolvingActor( CBaseFlex *pActor );
void PauseActorsScriptedScenes( CBaseFlex *pActor, bool instancedscenesonly );
void ResumeActorsScriptedScenes( CBaseFlex *pActor, bool instancedscenesonly );
void QueueActorsScriptedScenesToResume( CBaseFlex *pActor, bool instancedscenesonly );
@@ -40,6 +38,7 @@ int GetSceneSpeechCount( char const *pszScene );
bool IsInInterruptableScenes( CBaseFlex *pActor );
void PrecacheInstancedScene( char const *pszScene );
HSCRIPT ScriptCreateSceneEntity( char const *pszScene );
char const *GetSceneFilename( CBaseEntity *ent );
void ReloadSceneFromDisk( CBaseEntity *ent );