upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+4 -4
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
@@ -71,10 +71,10 @@ protected:
void ComputeRotationalPushDirection( CBaseEntity *pBlocker, const RotatingPushMove_t &rotPushMove, Vector *pMove, CBaseEntity *pRoot );
// Speculatively checks to see if all entities in this list can be pushed
bool SpeculativelyCheckPush( PhysicsPushedInfo_t &info, const Vector &vecAbsPush, bool bRotationalPush );
bool SpeculativelyCheckPush( PhysicsPushedInfo_t &info, const Vector &vecAbsPush, bool bRotationalPush, CBaseEntity *pRoot );
// Speculatively checks to see if all entities in this list can be pushed
virtual bool SpeculativelyCheckRotPush( const RotatingPushMove_t &rotPushMove, CBaseEntity *pRoot );
virtual bool SpeculativelyCheckRotPush( const RotatingPushMove_t &rotPushMove, CBaseEntity *pRoot = NULL );
// Speculatively checks to see if all entities in this list can be pushed
virtual bool SpeculativelyCheckLinearPush( const Vector &vecAbsPush );
@@ -157,4 +157,4 @@ private:
extern CPhysicsPushedEntities *g_pPushedEntities;
#endif // PUSHENTITY_H
#endif // PUSHENTITY_H