upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+7 -1
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@@ -29,14 +29,18 @@ public:
// Tell the client that this camera needs to be rendered
void SetActive( bool bActive );
bool IsActive( void ) { return m_bActive; }
int UpdateTransmitState(void);
void ChangeFOVThink( void );
float GetFOV() { return m_FOV; }
void InputChangeFOV( inputdata_t &inputdata );
void InputSetOnAndTurnOthersOff( inputdata_t &inputdata );
void InputSetOn( inputdata_t &inputdata );
void InputSetOff( inputdata_t &inputdata );
void InputForceActive( inputdata_t &inputdata );
void InputForceInactive( inputdata_t &inputdata );
private:
float m_TargetFOV;
@@ -51,6 +55,8 @@ private:
CNetworkVar( float, m_flFogMaxDensity );
CNetworkVar( bool, m_bActive );
CNetworkVar( bool, m_bUseScreenAspectRatio );
CNetworkVar( bool, m_bNoSky );
CNetworkVar( float, m_fBrightness );
// Allows the mapmaker to control whether a camera is active or not
bool m_bIsOn;