upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+2 -2
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@@ -140,7 +140,7 @@ void PhysicsSplash( IPhysicsFluidController *pFluid, IPhysicsObject *pObject, CB
// proportional to cross-sectional area times velocity squared (fluid pressure)
float speed = rawSpeed * rawSpeed * extents[0] * extents[1] * (1.0f / 2500000.0f) * pObject->GetMass() * (0.01f);
speed = clamp( speed, 0.f, 50.f );
speed = clamp( speed, 0, 50 );
bool bRippleOnly = false;