upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+2 -4
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: This is the abstraction layer for the physics simulation system
// Any calls to the external physics library (ipion) should be made through this
@@ -87,9 +87,7 @@ struct triggerevent_t
void PhysSolidOverride( solid_t &solid, string_t overrideScript );
extern CEntityList *g_pShadowEntities;
#ifdef PORTAL
extern CEntityList *g_pShadowEntities_Main;
#endif
void PhysAddShadow( CBaseEntity *pEntity );
void PhysRemoveShadow( CBaseEntity *pEntity );
bool PhysHasShadow( CBaseEntity *pEntity );