upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+4 -9
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//===== Copyright Š 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
@@ -14,9 +14,7 @@
#include "nav_node.h"
#include "nav_pathfind.h"
#include "nav_colors.h"
#ifdef TERROR
#include "TerrorShared.h"
#endif
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
@@ -255,12 +253,9 @@ void CNavLadder::SetDir( NavDirType dir )
Vector to = from - m_normal * 32.0f;
trace_t result;
#ifdef TERROR
// TERROR: use the MASK_ZOMBIESOLID_BRUSHONLY contents, since that's what zombies use
UTIL_TraceLine( from, to, MASK_ZOMBIESOLID_BRUSHONLY, NULL, COLLISION_GROUP_NONE, &result );
#else
UTIL_TraceLine( from, to, MASK_NPCSOLID_BRUSHONLY, NULL, COLLISION_GROUP_NONE, &result );
#endif
if (result.fraction != 1.0f)
{