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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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@@ -35,6 +35,8 @@ BEGIN_DATADESC( CFuncBrush )
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END_DATADESC()
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IMPLEMENT_SERVERCLASS_ST(CFuncBrush, DT_FuncBrush)
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END_SEND_TABLE()
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void CFuncBrush::Spawn( void )
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{
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@@ -70,6 +72,7 @@ void CFuncBrush::Spawn( void )
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bool CFuncBrush::CreateVPhysics( void )
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{
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// NOTE: Don't init this static. It's pretty common for these to be constrained
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// and dynamically parented. Initing shadow avoids having to destroy the physics
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// object later and lose the constraints.
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