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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: spawn and think functions for editor-placed lights
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//
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@@ -218,7 +218,7 @@ void CLight::FadeThink(void)
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{
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char sCurString[2];
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sCurString[0] = m_iCurrentFade;
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sCurString[1] = 0;
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sCurString[1] = NULL;
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engine->LightStyle(m_iStyle, sCurString);
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// UNDONE: Consider making this settable war to control fade speed
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@@ -231,6 +231,7 @@ void CLight::FadeThink(void)
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//
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LINK_ENTITY_TO_CLASS( light_spot, CLight );
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LINK_ENTITY_TO_CLASS( light_glspot, CLight );
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LINK_ENTITY_TO_CLASS( light_directional, CLight );
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class CEnvLight : public CLight
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