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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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@@ -34,9 +34,9 @@ public:
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Class_T Classify( void );
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void Event_Killed( const CTakeDamageInfo &info );
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void DecalTrace( trace_t *pTrace, char const *decalName );
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void ImpactTrace( trace_t *pTrace, int iDamageType, const char *pCustomImpactName );
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void ImpactTrace( trace_t *pTrace, int iDamageType, char *pCustomImpactName );
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bool IsLightDamage( const CTakeDamageInfo &info );
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void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator );
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void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr );
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int OnTakeDamage( const CTakeDamageInfo &info );
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bool UsePerfectAccuracy( void ) { return m_bPerfectAccuracy; }
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@@ -62,6 +62,8 @@ protected:
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float m_fAutoaimRadius; // How much to influence player's autoaim.
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float m_flMinDistValidEnemy;
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DECLARE_DATADESC();
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};
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