upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+5 -3
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@@ -34,9 +34,9 @@ public:
Class_T Classify( void );
void Event_Killed( const CTakeDamageInfo &info );
void DecalTrace( trace_t *pTrace, char const *decalName );
void ImpactTrace( trace_t *pTrace, int iDamageType, const char *pCustomImpactName );
void ImpactTrace( trace_t *pTrace, int iDamageType, char *pCustomImpactName );
bool IsLightDamage( const CTakeDamageInfo &info );
void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator );
void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr );
int OnTakeDamage( const CTakeDamageInfo &info );
bool UsePerfectAccuracy( void ) { return m_bPerfectAccuracy; }
@@ -62,6 +62,8 @@ protected:
float m_fAutoaimRadius; // How much to influence player's autoaim.
float m_flMinDistValidEnemy;
DECLARE_DATADESC();
};