mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-09-01 15:09:19 +00:00
upload "kind" alien swarm
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose: Base class for helicopters & helicopter-type vehicles
|
||||
//
|
||||
@@ -116,7 +116,7 @@ public:
|
||||
virtual void ApplySidewaysDrag( const Vector &vecRight );
|
||||
virtual void ApplyGeneralDrag( void );
|
||||
|
||||
void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator );
|
||||
void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr );
|
||||
|
||||
virtual bool FireGun( void );
|
||||
|
||||
@@ -227,8 +227,11 @@ protected:
|
||||
void InputDisableRotorWash( inputdata_t &inputdata );
|
||||
void InputMoveTopSpeed( inputdata_t &inputdata ); // Causes the helicopter to immediately accelerate to its desired velocity
|
||||
void InputMoveSpecifiedSpeed( inputdata_t &inputdata );
|
||||
void InputSetMaxSpeed( inputdata_t &inputdata );
|
||||
void InputSetAngles( inputdata_t &inputdata ); // Sets the angles of the helicopter
|
||||
|
||||
void MoveTopSpeed( float flInstantSpeed );
|
||||
|
||||
protected:
|
||||
// Custom conservative collision volumes
|
||||
Vector m_cullBoxMins;
|
||||
|
||||
Reference in New Issue
Block a user