upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+5 -2
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Base class for helicopters & helicopter-type vehicles
//
@@ -116,7 +116,7 @@ public:
virtual void ApplySidewaysDrag( const Vector &vecRight );
virtual void ApplyGeneralDrag( void );
void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator );
void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr );
virtual bool FireGun( void );
@@ -227,8 +227,11 @@ protected:
void InputDisableRotorWash( inputdata_t &inputdata );
void InputMoveTopSpeed( inputdata_t &inputdata ); // Causes the helicopter to immediately accelerate to its desired velocity
void InputMoveSpecifiedSpeed( inputdata_t &inputdata );
void InputSetMaxSpeed( inputdata_t &inputdata );
void InputSetAngles( inputdata_t &inputdata ); // Sets the angles of the helicopter
void MoveTopSpeed( float flInstantSpeed );
protected:
// Custom conservative collision volumes
Vector m_cullBoxMins;