upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+3 -3
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Utility functions used by AI code.
//
@@ -83,7 +83,7 @@ Vector VecCheckToss( CBaseEntity *pEntity, ITraceFilter *pFilter, Vector vecSpot
Vector vecScale;
Vector vecTossVel;
Vector vecTemp;
float flGravity = GetCurrentGravity() * flGravityAdj;
float flGravity = sv_gravity.GetFloat() * flGravityAdj;
if (vecSpot2.z - vecSpot1.z > 500)
{
@@ -213,7 +213,7 @@ Vector VecCheckToss( CBaseEntity *pEntity, Vector vecSpot1, Vector vecSpot2, flo
//
Vector VecCheckThrow ( CBaseEntity *pEdict, const Vector &vecSpot1, Vector vecSpot2, float flSpeed, float flGravityAdj, Vector *vecMins, Vector *vecMaxs )
{
float flGravity = GetCurrentGravity() * flGravityAdj;
float flGravity = sv_gravity.GetFloat() * flGravityAdj;
Vector vecGrenadeVel = (vecSpot2 - vecSpot1);