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upload "kind" alien swarm
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@@ -1,4 +1,4 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Entities that capture the player's UI and move it into game design
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// as outputs.
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@@ -202,7 +202,7 @@ void CGameUI::InputActivate( inputdata_t &inputdata )
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// Otherwise try to use the activator
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if ( inputdata.pActivator == NULL || inputdata.pActivator->IsPlayer() == false )
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{
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Warning( "%s InputActivate: invalid or missing !activator!\n", GetEntityName().ToCStr() );
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Warning( "%s InputActivate (%s): invalid or missing !activator!\n", GetEntityName().ToCStr(), inputdata.value.String() );
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return;
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}
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