upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+157 -2
View File
@@ -1,15 +1,21 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "cbase.h"
#include "env_tonemap_controller.h"
#include "baseentity.h"
#include "entityoutput.h"
#include "convar.h"
#include "triggers.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
// Spawn Flags
#define SF_TONEMAP_MASTER 0x0001
ConVar mat_hdr_tonemapscale( "mat_hdr_tonemapscale", "1.0", FCVAR_CHEAT, "The HDR tonemap scale. 1 = Use autoexposure, 0 = eyes fully closed, 16 = eyes wide open." );
@@ -27,10 +33,14 @@ public:
DECLARE_DATADESC();
DECLARE_SERVERCLASS();
CEnvTonemapController();
void Spawn( void );
int UpdateTransmitState( void );
void UpdateTonemapScaleBlend( void );
bool IsMaster( void ) const { return HasSpawnFlags( SF_TONEMAP_MASTER ); }
// Inputs
void InputSetTonemapScale( inputdata_t &inputdata );
void InputBlendTonemapScale( inputdata_t &inputdata );
@@ -42,12 +52,16 @@ public:
void InputUseDefaultBloomScale( inputdata_t &inputdata );
void InputSetBloomScaleRange( inputdata_t &inputdata );
void InputSetBloomExponent( inputdata_t &inputdata );
void InputSetBloomSaturation( inputdata_t &inputdata );
private:
float m_flBlendTonemapStart; // HDR Tonemap at the start of the blend
float m_flBlendTonemapEnd; // Target HDR Tonemap at the end of the blend
float m_flBlendEndTime; // Time at which the blend ends
float m_flBlendStartTime; // Time at which the blend started
public:
CNetworkVar( bool, m_bUseCustomAutoExposureMin );
CNetworkVar( bool, m_bUseCustomAutoExposureMax );
CNetworkVar( bool, m_bUseCustomBloomScale );
@@ -55,6 +69,8 @@ private:
CNetworkVar( float, m_flCustomAutoExposureMax );
CNetworkVar( float, m_flCustomBloomScale);
CNetworkVar( float, m_flCustomBloomScaleMinimum);
CNetworkVar( float, m_flBloomExponent);
CNetworkVar( float, m_flBloomSaturation);
};
LINK_ENTITY_TO_CLASS( env_tonemap_controller, CEnvTonemapController );
@@ -72,6 +88,9 @@ BEGIN_DATADESC( CEnvTonemapController )
DEFINE_FIELD( m_flCustomBloomScaleMinimum, FIELD_FLOAT ),
DEFINE_FIELD( m_bUseCustomBloomScale, FIELD_BOOLEAN ),
DEFINE_FIELD( m_flBloomExponent, FIELD_FLOAT ),
DEFINE_FIELD( m_flBloomSaturation, FIELD_FLOAT ),
DEFINE_THINKFUNC( UpdateTonemapScaleBlend ),
// Inputs
@@ -84,6 +103,9 @@ BEGIN_DATADESC( CEnvTonemapController )
DEFINE_INPUTFUNC( FIELD_VOID, "UseDefaultBloomScale", InputUseDefaultBloomScale ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "SetBloomScale", InputSetBloomScale ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "SetBloomScaleRange", InputSetBloomScaleRange ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "SetBloomExponent", InputSetBloomExponent ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "SetBloomSaturation", InputSetBloomSaturation ),
END_DATADESC()
IMPLEMENT_SERVERCLASS_ST( CEnvTonemapController, DT_EnvTonemapController )
@@ -94,8 +116,20 @@ IMPLEMENT_SERVERCLASS_ST( CEnvTonemapController, DT_EnvTonemapController )
SendPropFloat( SENDINFO(m_flCustomAutoExposureMax), 0, SPROP_NOSCALE),
SendPropFloat( SENDINFO(m_flCustomBloomScale), 0, SPROP_NOSCALE),
SendPropFloat( SENDINFO(m_flCustomBloomScaleMinimum), 0, SPROP_NOSCALE),
SendPropFloat( SENDINFO(m_flBloomExponent), 0, SPROP_NOSCALE),
SendPropFloat( SENDINFO(m_flBloomSaturation), 0, SPROP_NOSCALE),
END_SEND_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CEnvTonemapController::CEnvTonemapController()
{
m_flBloomExponent = 2.5f;
m_flBloomSaturation = 1.0f;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
@@ -169,7 +203,7 @@ void CEnvTonemapController::InputSetBloomScaleRange( inputdata_t &inputdata )
return;
}
m_flCustomBloomScale=bloom_max;
m_flCustomBloomScaleMinimum=bloom_min;
m_flCustomBloomScale=bloom_min;
}
//-----------------------------------------------------------------------------
@@ -247,3 +281,124 @@ void CEnvTonemapController::InputUseDefaultBloomScale( inputdata_t &inputdata )
{
m_bUseCustomBloomScale = false;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEnvTonemapController::InputSetBloomExponent( inputdata_t &inputdata )
{
m_flBloomExponent = inputdata.value.Float();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEnvTonemapController::InputSetBloomSaturation( inputdata_t &inputdata )
{
m_flBloomSaturation = inputdata.value.Float();
}
//--------------------------------------------------------------------------------------------------------
LINK_ENTITY_TO_CLASS( trigger_tonemap, CTonemapTrigger );
BEGIN_DATADESC( CTonemapTrigger )
DEFINE_KEYFIELD( m_tonemapControllerName, FIELD_STRING, "TonemapName" ),
END_DATADESC()
//--------------------------------------------------------------------------------------------------------
void CTonemapTrigger::Spawn( void )
{
AddSpawnFlags( SF_TRIGGER_ALLOW_CLIENTS );
BaseClass::Spawn();
InitTrigger();
m_hTonemapController = gEntList.FindEntityByName( NULL, m_tonemapControllerName );
}
//--------------------------------------------------------------------------------------------------------
void CTonemapTrigger::StartTouch( CBaseEntity *other )
{
if ( !PassesTriggerFilters( other ) )
return;
BaseClass::StartTouch( other );
CBasePlayer *player = ToBasePlayer( other );
if ( !player )
return;
player->OnTonemapTriggerStartTouch( this );
}
//--------------------------------------------------------------------------------------------------------
void CTonemapTrigger::EndTouch( CBaseEntity *other )
{
if ( !PassesTriggerFilters( other ) )
return;
BaseClass::EndTouch( other );
CBasePlayer *player = ToBasePlayer( other );
if ( !player )
return;
player->OnTonemapTriggerEndTouch( this );
}
//-----------------------------------------------------------------------------
// Purpose: Clear out the tonemap controller.
//-----------------------------------------------------------------------------
void CTonemapSystem::LevelInitPreEntity( void )
{
m_hMasterController = NULL;
}
//-----------------------------------------------------------------------------
// Purpose: On level load find the master fog controller. If no controller is
// set as Master, use the first fog controller found.
//-----------------------------------------------------------------------------
void CTonemapSystem::LevelInitPostEntity( void )
{
// Overall master controller
CEnvTonemapController *pTonemapController = NULL;
do
{
pTonemapController = static_cast<CEnvTonemapController*>( gEntList.FindEntityByClassname( pTonemapController, "env_tonemap_controller" ) );
if ( pTonemapController )
{
if ( m_hMasterController == NULL )
{
m_hMasterController = pTonemapController;
}
else
{
if ( pTonemapController->IsMaster() )
{
m_hMasterController = pTonemapController;
}
}
}
} while ( pTonemapController );
}
//--------------------------------------------------------------------------------------------------------
CTonemapSystem s_TonemapSystem( "TonemapSystem" );
//--------------------------------------------------------------------------------------------------------
CTonemapSystem *TheTonemapSystem( void )
{
return &s_TonemapSystem;
}
//--------------------------------------------------------------------------------------------------------