upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+470 -123
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@@ -10,12 +10,13 @@
#include "ai_speech.h"
#include "game.h"
#include "engine/IEngineSound.h"
#include "KeyValues.h"
#include "engine/ienginesound.h"
#include "keyvalues.h"
#include "ai_basenpc.h"
#include "AI_Criteria.h"
#include "ai_criteria.h"
#include "isaverestore.h"
#include "sceneentity.h"
#include "ai_speechqueue.h"
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
@@ -38,21 +39,12 @@ CAI_TimedSemaphore g_AIFoesTalkSemaphore;
ConceptHistory_t::~ConceptHistory_t()
{
if ( response )
{
delete response;
}
response = NULL;
}
ConceptHistory_t::ConceptHistory_t( const ConceptHistory_t& src )
{
timeSpoken = src.timeSpoken;
response = NULL;
if ( src.response )
{
response = new AI_Response( *src.response );
}
m_response = src.m_response ;
}
ConceptHistory_t& ConceptHistory_t::operator =( const ConceptHistory_t& src )
@@ -61,11 +53,7 @@ ConceptHistory_t& ConceptHistory_t::operator =( const ConceptHistory_t& src )
return *this;
timeSpoken = src.timeSpoken;
response = NULL;
if ( src.response )
{
response = new AI_Response( *src.response );
}
m_response = src.m_response ;
return *this;
}
@@ -96,11 +84,11 @@ public:
// Write data
pSave->WriteAll( pHistory );
// Write response blob
bool hasresponse = pHistory->response != NULL ? true : false;
bool hasresponse = !pHistory->m_response.IsEmpty() ;
pSave->WriteBool( &hasresponse );
if ( hasresponse )
{
pSave->WriteAll( pHistory->response );
pSave->WriteAll( &pHistory->m_response );
}
// TODO: Could blat out pHistory->criteria pointer here, if it's needed
}
@@ -131,8 +119,12 @@ public:
pRestore->ReadBool( &hasresponse );
if ( hasresponse )
{
history.response = new AI_Response();
pRestore->ReadAll( history.response );
history.m_response;
pRestore->ReadAll( &history.m_response );
}
else
{
history.m_response.Invalidate();
}
}
@@ -165,6 +157,84 @@ public:
CConceptHistoriesDataOps g_ConceptHistoriesSaveDataOps;
/////////////////////////////////////////////////
// context operators
RR::CApplyContextOperator RR::sm_OpCopy(0); // "
RR::CIncrementOperator RR::sm_OpIncrement(2); // "++"
RR::CDecrementOperator RR::sm_OpDecrement(2); // "--"
RR::CToggleOperator RR::sm_OpToggle(1); // "!"
RR::CApplyContextOperator *RR::CApplyContextOperator::FindOperator( const char *pContextString )
{
if ( !pContextString || pContextString[0] == 0 )
{
return &sm_OpCopy;
}
if ( pContextString[0] == '+' && pContextString [1] == '+' && pContextString[2] != '\0' )
{
return &sm_OpIncrement;
}
else if ( pContextString[0] == '-' && pContextString [1] == '-' && pContextString[2] != '\0' )
{
return &sm_OpDecrement;
}
else if ( pContextString[0] == '!' )
{
return &sm_OpToggle;
}
else
{
return &sm_OpCopy;
}
}
// default is just copy
bool RR::CApplyContextOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
{
Assert( pOperator && pNewValue && pNewValBufSize > 0 );
Assert( m_nSkipChars == 0 );
if ( pOperator )
{
V_strncpy( pNewValue, pOperator, pNewValBufSize );
}
else
{
*pNewValue = 0;
}
return true;
}
bool RR::CIncrementOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
{
Assert( pOperator[0] == '+' && pOperator[1] == '+' );
// parse out the old value as a numeric
int nOld = pOldValue ? V_atoi(pOldValue) : 0;
int nInc = V_atoi( pOperator+m_nSkipChars );
V_snprintf( pNewValue, pNewValBufSize, "%d", nOld+nInc );
return true;
}
bool RR::CDecrementOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
{
Assert( pOperator[0] == '-' && pOperator[1] == '-' );
// parse out the old value as a numeric
int nOld = pOldValue ? V_atoi(pOldValue) : 0;
int nInc = V_atoi( pOperator+m_nSkipChars );
V_snprintf( pNewValue, pNewValBufSize, "%d", nOld-nInc );
return true;
}
bool RR::CToggleOperator::Apply( const char *pOldValue, const char *pOperator, char *pNewValue, int pNewValBufSize )
{
Assert( pOperator[0] == '!' );
// parse out the old value as a numeric
int nOld = pOldValue ? V_atoi(pOldValue) : 0;
V_snprintf( pNewValue, pNewValBufSize, "%d", nOld ? 0 : 1 );
return true;
}
//-----------------------------------------------------------------------------
//
// CLASS: CAI_Expresser
@@ -211,70 +281,166 @@ int CAI_Expresser::GetVoicePitch() const
static int g_nExpressers;
#endif
/*
inline bool ShouldBeInExpresserQueue( CBaseFlex *pOuter )
{
return true; // return IsTerrorPlayer( pOuter, TEAM_SURVIVOR );
}
*/
CAI_Expresser::CAI_Expresser( CBaseFlex *pOuter )
: m_pOuter( pOuter ),
m_pSink( NULL ),
m_flStopTalkTime( 0 ),
m_flLastTimeAcceptedSpeak( 0 ),
m_flBlockedTalkTime( 0 ),
m_flStopTalkTimeWithoutDelay( 0 ),
m_voicePitch( 100 )
m_voicePitch( 100 ),
m_flLastTimeAcceptedSpeak( 0 )
{
#ifdef DEBUG
g_nExpressers++;
#endif
if (m_pOuter)
{
// register me with the global expresser queue.
// L4D: something a little ass backwards is happening here. We only want
// survivors to be in the queue. However, the team number isn't
// specified yet. So, we actually need to do this in the player's ChangeTeam.
g_ResponseQueueManager.GetQueue()->AddExpresserHost(m_pOuter);
}
}
CAI_Expresser::~CAI_Expresser()
{
m_ConceptHistories.Purge();
CAI_TimedSemaphore *pSemaphore = GetMySpeechSemaphore( GetOuter() );
if ( pSemaphore )
CBaseFlex *RESTRICT outer = GetOuter();
if ( outer )
{
if ( pSemaphore->GetOwner() == GetOuter() )
pSemaphore->Release();
CAI_TimedSemaphore *pSemaphore = GetMySpeechSemaphore( outer );
if ( pSemaphore )
{
if ( pSemaphore->GetOwner() == outer )
pSemaphore->Release();
#ifdef DEBUG
g_nExpressers--;
if ( g_nExpressers == 0 && pSemaphore->GetOwner() )
DevMsg( 2, "Speech semaphore being held by non-talker entity\n" );
g_nExpressers--;
if ( g_nExpressers == 0 && pSemaphore->GetOwner() )
DevMsg( 2, "Speech semaphore being held by non-talker entity\n" );
#endif
}
g_ResponseQueueManager.GetQueue()->RemoveExpresserHost(outer);
}
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void CAI_Expresser::TestAllResponses()
{
IResponseSystem *pResponseSystem = GetOuter()->GetResponseSystem();
if ( pResponseSystem )
{
CUtlVector<AI_Response *> responses;
CUtlVector<AI_Response> responses;
pResponseSystem->GetAllResponses( &responses );
for ( int i = 0; i < responses.Count(); i++ )
{
char response[ 256 ];
responses[i]->GetResponse( response, sizeof( response ) );
responses[i].GetResponse( response, sizeof( response ) );
Msg( "Response: %s\n", response );
SpeakDispatchResponse( "", responses[i] );
AIConcept_t concept;
SpeakDispatchResponse( concept, &responses[i], NULL );
}
}
}
//-----------------------------------------------------------------------------
void CAI_Expresser::SetOuter( CBaseFlex *pOuter )
{
// if we're changing outers (which is a strange thing to do)
// unregister the old one from the queue.
if ( m_pOuter && ( m_pOuter != pOuter ) )
{
AssertMsg2( false, "Expresser is switching its Outer from %s to %s. Why?", m_pOuter->GetDebugName(), pOuter->GetDebugName() );
// unregister me with the global expresser queue
g_ResponseQueueManager.GetQueue()->RemoveExpresserHost(m_pOuter);
}
m_pOuter = pOuter;
}
//-----------------------------------------------------------------------------
static const int LEN_SPECIFIC_SCENE_MODIFIER = strlen( AI_SPECIFIC_SCENE_MODIFIER );
// This function appends "Global world" criteria that are always added to
// any character doing any match. This represents global concepts like weather, who's
// alive, etc.
static void ModifyOrAppendGlobalCriteria( AI_CriteriaSet * RESTRICT outputSet )
{
return;
}
void CAI_Expresser::GatherCriteria( AI_CriteriaSet * RESTRICT outputSet, const AIConcept_t &concept, const char * RESTRICT modifiers )
{
// Always include the concept name
outputSet->AppendCriteria( "concept", concept, CONCEPT_WEIGHT );
#if 1
outputSet->Merge( modifiers );
#else
// Always include any optional modifiers
if ( modifiers != NULL )
{
char copy_modifiers[ 255 ];
const char *pCopy;
char key[ 128 ] = { 0 };
char value[ 128 ] = { 0 };
Q_strncpy( copy_modifiers, modifiers, sizeof( copy_modifiers ) );
pCopy = copy_modifiers;
while( pCopy )
{
pCopy = SplitContext( pCopy, key, sizeof( key ), value, sizeof( value ), NULL, modifiers );
if( *key && *value )
{
outputSet->AppendCriteria( key, value, CONCEPT_WEIGHT );
}
}
}
#endif
// include any global criteria
ModifyOrAppendGlobalCriteria( outputSet );
// Let our outer fill in most match criteria
GetOuter()->ModifyOrAppendCriteria( *outputSet );
// Append local player criteria to set, but not if this is a player doing the talking
if ( !GetOuter()->IsPlayer() )
{
CBasePlayer *pPlayer = UTIL_PlayerByIndex( 1 );
if( pPlayer )
pPlayer->ModifyOrAppendPlayerCriteria( *outputSet );
}
}
//-----------------------------------------------------------------------------
// Purpose: Searches for a possible response
// Input : concept -
// NULL -
// Output : AI_Response
//-----------------------------------------------------------------------------
AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *modifiers /*= NULL*/ )
// AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *modifiers /*= NULL*/ )
bool CAI_Expresser::FindResponse( AI_Response &outResponse, AIConcept_t &concept, AI_CriteriaSet *criteria )
{
VPROF("CAI_Expresser::FindResponse");
IResponseSystem *rs = GetOuter()->GetResponseSystem();
if ( !rs )
{
@@ -282,6 +448,13 @@ AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *
return NULL;
}
// if I'm dead, I can't possibly match dialog.
if ( !GetOuter()->IsAlive() )
{
return false;
}
#if 0 // this is the old technique, where we always gathered criteria in this function
AI_CriteriaSet set;
// Always include the concept name
set.AppendCriteria( "concept", concept, CONCEPT_WEIGHT );
@@ -299,7 +472,7 @@ AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *
while( pCopy )
{
pCopy = SplitContext( pCopy, key, sizeof( key ), value, sizeof( value ), NULL );
pCopy = SplitContext( pCopy, key, sizeof( key ), value, sizeof( value ), NULL, modifiers );
if( *key && *value )
{
@@ -318,13 +491,135 @@ AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *
if( pPlayer )
pPlayer->ModifyOrAppendPlayerCriteria( set );
}
#else
AI_CriteriaSet localCriteriaSet; // put it on the stack so we don't deal with new/delete
if (criteria == NULL)
{
GatherCriteria( &localCriteriaSet, concept, NULL );
criteria = &localCriteriaSet;
}
#endif
/// intercept any deferred criteria that are being sent to world
AI_CriteriaSet worldWritebackCriteria;
AI_CriteriaSet::InterceptWorldSetContexts( criteria, &worldWritebackCriteria );
// Now that we have a criteria set, ask for a suitable response
bool found = rs->FindBestResponse( *criteria, outResponse, this );
if ( rr_debugresponses.GetInt() == 4 )
{
if ( ( GetOuter()->MyNPCPointer() && GetOuter()->m_debugOverlays & OVERLAY_NPC_SELECTED_BIT ) || GetOuter()->IsPlayer() )
{
const char *pszName;
if ( GetOuter()->IsPlayer() )
{
pszName = ((CBasePlayer*)GetOuter())->GetPlayerName();
}
else
{
pszName = GetOuter()->GetDebugName();
}
if ( found )
{
char response[ 256 ];
outResponse.GetResponse( response, sizeof( response ) );
Warning( "RESPONSERULES: %s spoke '%s'. Found response '%s'.\n", pszName, (const char*)concept, response );
}
else
{
Warning( "RESPONSERULES: %s spoke '%s'. Found no matching response.\n", pszName, (const char*)concept );
}
}
}
if ( !found )
{
return false;
}
else if ( worldWritebackCriteria.GetCount() > 0 )
{
Assert( CBaseEntity::Instance( INDEXENT( 0 ) )->IsWorld( ) );
worldWritebackCriteria.WriteToEntity( CBaseEntity::Instance( INDEXENT( 0 ) ) );
}
if ( outResponse.IsEmpty() )
{
// AssertMsg2( false, "RR: %s got empty but valid response for %s", GetOuter()->GetDebugName(), concept.GetStringConcept() );
return false;
}
else
{
return true;
}
}
#if 0
//-----------------------------------------------------------------------------
// Purpose: Searches for a possible response; writes it into a response passed as
// parameter rather than new'ing one up.
// Input : concept -
// NULL -
// Output : bool : true on success, false on fail
//-----------------------------------------------------------------------------
AI_Response *CAI_Expresser::SpeakFindResponse( AI_Response *result, AIConcept_t &concept, AI_CriteriaSet *criteria )
{
Assert(response);
IResponseSystem *rs = GetOuter()->GetResponseSystem();
if ( !rs )
{
Assert( !"No response system installed for CAI_Expresser::GetOuter()!!!" );
return NULL;
}
#if 0
AI_CriteriaSet set;
// Always include the concept name
set.AppendCriteria( "concept", concept, CONCEPT_WEIGHT );
// Always include any optional modifiers
if ( modifiers != NULL )
{
char copy_modifiers[ 255 ];
const char *pCopy;
char key[ 128 ] = { 0 };
char value[ 128 ] = { 0 };
Q_strncpy( copy_modifiers, modifiers, sizeof( copy_modifiers ) );
pCopy = copy_modifiers;
while( pCopy )
{
pCopy = SplitContext( pCopy, key, sizeof( key ), value, sizeof( value ), NULL, modifiers );
if( *key && *value )
{
set.AppendCriteria( key, value, CONCEPT_WEIGHT );
}
}
}
// Let our outer fill in most match criteria
GetOuter()->ModifyOrAppendCriteria( set );
// Append local player criteria to set, but not if this is a player doing the talking
if ( !GetOuter()->IsPlayer() )
{
CBasePlayer *pPlayer = UTIL_PlayerByIndex( 1 );
if( pPlayer )
pPlayer->ModifyOrAppendPlayerCriteria( set );
}
#else
AI_CriteriaSet &set = *criteria;
#endif
// Now that we have a criteria set, ask for a suitable response
AI_Response *result = new AI_Response;
Assert( result && "new AI_Response: Returned a NULL AI_Response!" );
bool found = rs->FindBestResponse( set, *result, this );
if ( rr_debugresponses.GetInt() == 3 )
if ( rr_debugresponses.GetInt() == 4 )
{
if ( ( GetOuter()->MyNPCPointer() && GetOuter()->m_debugOverlays & OVERLAY_NPC_SELECTED_BIT ) || GetOuter()->IsPlayer() )
{
@@ -355,8 +650,7 @@ AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *
if ( !found )
{
//Assert( !"rs->FindBestResponse: Returned a NULL AI_Response!" );
delete result;
return NULL;
return false;
}
char response[ 256 ];
@@ -364,24 +658,18 @@ AI_Response *CAI_Expresser::SpeakFindResponse( AIConcept_t concept, const char *
if ( !response[0] )
{
delete result;
return NULL;
return false;
}
if ( result->GetOdds() < 100 && random->RandomInt( 1, 100 ) <= result->GetOdds() )
{
delete result;
return NULL;
}
return result;
return true;
}
#endif
//-----------------------------------------------------------------------------
// Purpose: Dispatches the result
// Input : *response -
//-----------------------------------------------------------------------------
bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t concept, AI_Response *result, IRecipientFilter *filter /* = NULL */ )
bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t &concept, AI_Response *result, AI_CriteriaSet *criteria, IRecipientFilter *filter /* = NULL */ )
{
char response[ 256 ];
result->GetResponse( response, sizeof( response ) );
@@ -392,9 +680,14 @@ bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t concept, AI_Response *res
soundlevel_t soundlevel = result->GetSoundLevel();
if ( IsSpeaking() && concept[0] != 0 )
if ( IsSpeaking() && concept[0] != 0 && result->GetType() != ResponseRules::RESPONSE_PRINT )
{
DevMsg( "SpeakDispatchResponse: Entity ( %i/%s ) already speaking, forcing '%s'\n", GetOuter()->entindex(), STRING( GetOuter()->GetEntityName() ), concept );
const char *entityName = STRING( GetOuter()->GetEntityName() );
if ( GetOuter()->IsPlayer() )
{
entityName = ToBasePlayer( GetOuter() )->GetPlayerName();
}
DevMsg( 2, "SpeakDispatchResponse: Entity ( %i/%s ) already speaking, forcing '%s'\n", GetOuter()->entindex(), entityName ? entityName : "UNKNOWN", (const char*)concept );
// Tracker 15911: Can break the game if we stop an imported map placed lcs here, so only
// cancel actor out of instanced scripted scenes. ywb
@@ -403,8 +696,7 @@ bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t concept, AI_Response *res
if ( IsRunningScriptedScene( GetOuter() ) )
{
DevMsg( "SpeakDispatchResponse: Entity ( %i/%s ) refusing to speak due to scene entity, tossing '%s'\n", GetOuter()->entindex(), STRING( GetOuter()->GetEntityName() ), concept );
delete result;
DevMsg( "SpeakDispatchResponse: Entity ( %i/%s ) refusing to speak due to scene entity, tossing '%s'\n", GetOuter()->entindex(), entityName ? entityName : "UNKNOWN", (const char*)concept );
return false;
}
}
@@ -412,10 +704,10 @@ bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t concept, AI_Response *res
switch ( result->GetType() )
{
default:
case RESPONSE_NONE:
case ResponseRules::RESPONSE_NONE:
break;
case RESPONSE_SPEAK:
case ResponseRules::RESPONSE_SPEAK:
{
if ( !result->ShouldntUseScene() )
{
@@ -427,40 +719,45 @@ bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t concept, AI_Response *res
float speakTime = GetResponseDuration( result );
GetOuter()->EmitSound( response );
DevMsg( "SpeakDispatchResponse: Entity ( %i/%s ) playing sound '%s'\n", GetOuter()->entindex(), STRING( GetOuter()->GetEntityName() ), response );
DevMsg( 2, "SpeakDispatchResponse: Entity ( %i/%s ) playing sound '%s'\n", GetOuter()->entindex(), STRING( GetOuter()->GetEntityName() ), response );
NoteSpeaking( speakTime, delay );
spoke = true;
}
}
break;
case RESPONSE_SENTENCE:
case ResponseRules::RESPONSE_SENTENCE:
{
spoke = ( -1 != SpeakRawSentence( response, delay, VOL_NORM, soundlevel ) ) ? true : false;
}
break;
case RESPONSE_SCENE:
case ResponseRules::RESPONSE_SCENE:
{
spoke = SpeakRawScene( response, delay, result, filter );
}
break;
case RESPONSE_RESPONSE:
case ResponseRules::RESPONSE_RESPONSE:
{
// This should have been recursively resolved already
Assert( 0 );
}
break;
case RESPONSE_PRINT:
case ResponseRules::RESPONSE_PRINT:
{
if ( g_pDeveloper->GetInt() > 0 )
{
Vector vPrintPos;
GetOuter()->CollisionProp()->NormalizedToWorldSpace( Vector(0.5,0.5,1.0f), &vPrintPos );
NDebugOverlay::Text( vPrintPos, response, true, 1.5 );
}
spoke = true;
}
break;
case ResponseRules::RESPONSE_ENTITYIO:
{
return FireEntIOFromResponse( response, GetOuter() );
}
break;
}
@@ -468,16 +765,16 @@ bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t concept, AI_Response *res
if ( spoke )
{
m_flLastTimeAcceptedSpeak = gpGlobals->curtime;
if ( DebuggingSpeech() && g_pDeveloper->GetInt() > 0 && response && result->GetType() != RESPONSE_PRINT )
if ( DebuggingSpeech() && g_pDeveloper->GetInt() > 0 && response && result->GetType() != ResponseRules::RESPONSE_PRINT )
{
Vector vPrintPos;
GetOuter()->CollisionProp()->NormalizedToWorldSpace( Vector(0.5,0.5,1.0f), &vPrintPos );
NDebugOverlay::Text( vPrintPos, CFmtStr( "%s: %s", concept, response ), true, 1.5 );
NDebugOverlay::Text( vPrintPos, CFmtStr( "%s: %s", (const char*)concept, response ), true, 1.5 );
}
if ( result->IsApplyContextToWorld() )
{
CBaseEntity *pEntity = CBaseEntity::Instance( engine->PEntityOfEntIndex( 0 ) );
CBaseEntity *pEntity = CBaseEntity::Instance( INDEXENT( 0 ) );
if ( pEntity )
{
pEntity->AddContext( result->GetContext() );
@@ -491,12 +788,57 @@ bool CAI_Expresser::SpeakDispatchResponse( AIConcept_t concept, AI_Response *res
}
else
{
delete result;
}
return spoke;
}
bool CAI_Expresser::FireEntIOFromResponse( char *response, CBaseEntity *pInitiator )
{
// find the space-separator in the response name, then split into entityname, input, and parameter
// may barf in linux; there, should make some StringTokenizer() class that wraps the strtok_s behavior, etc.
char *pszEntname;
char *pszInput;
char *pszParam;
char *strtokContext;
pszEntname = strtok_s( response, " ", &strtokContext );
if ( !pszEntname )
{
Warning( "Response was entityio but had bad value %s\n", response );
return false;
}
pszInput = strtok_s( NULL, " ", &strtokContext );
if ( !pszInput )
{
Warning( "Response was entityio but had bad value %s\n", response );
return false;
}
pszParam = strtok_s( NULL, " ", &strtokContext );
// poke entity io
CBaseEntity *pTarget = gEntList.FindEntityByName( NULL, pszEntname, pInitiator );
if ( !pTarget )
{
Msg( "Response rule targeted %s with entityio, but that doesn't exist.\n", pszEntname );
// but this is actually a legit use case, so return true (below).
}
else
{
// pump the action into the target
variant_t variant;
if ( pszParam )
{
variant.SetString( MAKE_STRING(pszParam) );
}
pTarget->AcceptInput( pszInput, pInitiator, pInitiator, variant, 0 );
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *response -
@@ -510,36 +852,37 @@ float CAI_Expresser::GetResponseDuration( AI_Response *result )
switch ( result->GetType() )
{
default:
case RESPONSE_NONE:
break;
case RESPONSE_SPEAK:
case ResponseRules::RESPONSE_SPEAK:
{
return GetOuter()->GetSoundDuration( response, STRING( GetOuter()->GetModelName() ) );
}
break;
case RESPONSE_SENTENCE:
case ResponseRules::RESPONSE_SENTENCE:
{
Assert( 0 );
return 999.0f;
}
break;
case RESPONSE_SCENE:
case ResponseRules::RESPONSE_SCENE:
{
return GetSceneDuration( response );
}
break;
case RESPONSE_RESPONSE:
case ResponseRules::RESPONSE_RESPONSE:
{
// This should have been recursively resolved already
Assert( 0 );
}
break;
case RESPONSE_PRINT:
case ResponseRules::RESPONSE_PRINT:
{
return 1.0;
}
break;
default:
case ResponseRules::RESPONSE_NONE:
case ResponseRules::RESPONSE_ENTITYIO:
return 0.0f;
}
return 0.0f;
@@ -550,22 +893,44 @@ float CAI_Expresser::GetResponseDuration( AI_Response *result )
// Input : concept -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CAI_Expresser::Speak( AIConcept_t concept, const char *modifiers /*= NULL*/, char *pszOutResponseChosen /* = NULL*/, size_t bufsize /* = 0 */, IRecipientFilter *filter /* = NULL */ )
bool CAI_Expresser::Speak( AIConcept_t &concept, const char *modifiers /*= NULL*/, char *pszOutResponseChosen /* = NULL*/, size_t bufsize /* = 0 */, IRecipientFilter *filter /* = NULL */ )
{
AI_Response *result = SpeakFindResponse( concept, modifiers );
if ( !result )
concept.SetSpeaker(GetOuter());
AI_CriteriaSet criteria;
GatherCriteria(&criteria, concept, modifiers);
return Speak( concept, &criteria, pszOutResponseChosen, bufsize, filter );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CAI_Expresser::Speak( AIConcept_t &concept, AI_CriteriaSet * RESTRICT criteria, char *pszOutResponseChosen , size_t bufsize , IRecipientFilter *filter )
{
VPROF("CAI_Expresser::Speak");
if ( IsSpeechGloballySuppressed() )
{
return false;
}
SpeechMsg( GetOuter(), "%s (%p) spoke %s (%f)\n", STRING(GetOuter()->GetEntityName()), GetOuter(), concept, gpGlobals->curtime );
GetOuter()->ModifyOrAppendDerivedCriteria(*criteria);
AI_Response result;
if ( !FindResponse( result, concept, criteria ) )
{
return false;
}
bool spoke = SpeakDispatchResponse( concept, result, filter );
SpeechMsg( GetOuter(), "%s (%x) spoke %s (%f)", STRING(GetOuter()->GetEntityName()), GetOuter(), (const char*)concept, gpGlobals->curtime );
// Msg( "%s:%s to %s:%s\n", GetOuter()->GetDebugName(), concept.GetStringConcept(), criteria.GetValue(criteria.FindCriterionIndex("Subject")), pTarget ? pTarget->GetDebugName() : "none" );
bool spoke = SpeakDispatchResponse( concept, &result, criteria, filter );
if ( pszOutResponseChosen )
{
result->GetResponse( pszOutResponseChosen, bufsize );
result.GetResponse( pszOutResponseChosen, bufsize );
}
return spoke;
}
@@ -579,7 +944,7 @@ bool CAI_Expresser::SpeakRawScene( const char *pszScene, float delay, AI_Respons
{
SpeechMsg( GetOuter(), "SpeakRawScene( %s, %f) %f\n", pszScene, delay, sceneLength );
#if defined( HL2_EPISODIC ) || defined( TF_DLL )
#if defined( HL2_EPISODIC )
char szInstanceFilename[256];
GetOuter()->GenderExpandString( pszScene, szInstanceFilename, sizeof( szInstanceFilename ) );
// Only mark ourselves as speaking if the scene has speech
@@ -756,14 +1121,14 @@ bool CAI_Expresser::CanSpeakConcept( AIConcept_t concept )
ConceptHistory_t *history = &m_ConceptHistories[iter];
Assert( history );
AI_Response *response = history->response;
if ( !response )
const AI_Response &response = history->m_response;
if ( response.IsEmpty() )
return true;
if ( response->GetSpeakOnce() )
if ( response.GetSpeakOnce() )
return false;
float respeakDelay = response->GetRespeakDelay();
float respeakDelay = response.GetRespeakDelay();
if ( respeakDelay != 0.0f )
{
@@ -811,14 +1176,7 @@ void CAI_Expresser::SetSpokeConcept( AIConcept_t concept, AI_Response *response,
// Update response info
if ( response )
{
AI_Response *r = slot->response;
if ( r )
{
delete r;
}
// FIXME: Are we leaking AI_Responses?
slot->response = response;
slot->m_response = *response;
}
if ( bCallback )
@@ -849,7 +1207,7 @@ void CAI_Expresser::DumpHistories()
bool CAI_Expresser::IsValidResponse( ResponseType_t type, const char *pszValue )
{
if ( type == RESPONSE_SCENE )
if ( type == ResponseRules::RESPONSE_SCENE )
{
char szInstanceFilename[256];
GetOuter()->GenderExpandString( pszValue, szInstanceFilename, sizeof( szInstanceFilename ) );
@@ -864,7 +1222,7 @@ bool CAI_Expresser::IsValidResponse( ResponseType_t type, const char *pszValue )
CAI_TimedSemaphore *CAI_Expresser::GetMySpeechSemaphore( CBaseEntity *pNpc )
{
if ( !pNpc->MyNPCPointer() )
return NULL;
return false;
return (pNpc->MyNPCPointer()->IsPlayerAlly() ? &g_AIFriendliesTalkSemaphore : &g_AIFoesTalkSemaphore );
}
@@ -877,23 +1235,26 @@ void CAI_Expresser::SpeechMsg( CBaseEntity *pFlex, const char *pszFormat, ... )
if ( !DebuggingSpeech() )
return;
char string[ 2048 ];
va_list argptr;
va_start( argptr, pszFormat );
Q_vsnprintf( string, sizeof(string), pszFormat, argptr );
va_end( argptr );
if ( pFlex->MyNPCPointer() )
{
DevMsg( pFlex->MyNPCPointer(), "%s", string );
DevMsg( pFlex->MyNPCPointer(), CFmtStr( &pszFormat ) );
}
else
{
DevMsg( "%s", string );
DevMsg( CFmtStr( &pszFormat ) );
}
UTIL_LogPrintf( "%s", string );
UTIL_LogPrintf( (char *) ( (const char *) CFmtStr( &pszFormat ) ) );
}
//-----------------------------------------------------------------------------
// Purpose: returns true when l4d is in credits screen or some other
// speech-forbidden state
//-----------------------------------------------------------------------------
bool CAI_Expresser::IsSpeechGloballySuppressed()
{
return false;
}
//-----------------------------------------------------------------------------
@@ -971,17 +1332,8 @@ void CAI_ExpresserHost_NPC_DoModifyOrAppendCriteria( CAI_BaseNPC *pSpeaker, AI_C
//-----------------------------------------------------------------------------
//=============================================================================
// HPE_BEGIN:
// [Forrest] Remove npc_speakall from Counter-Strike.
//=============================================================================
#ifndef CSTRIKE_DLL
extern CBaseEntity *FindPickerEntity( CBasePlayer *pPlayer );
CON_COMMAND( npc_speakall, "Force the npc to try and speak all their responses" )
{
if ( !UTIL_IsCommandIssuedByServerAdmin() )
return;
CBaseEntity *pEntity;
if ( args[1] && *args[1] )
@@ -994,7 +1346,7 @@ CON_COMMAND( npc_speakall, "Force the npc to try and speak all their responses"
}
else
{
pEntity = FindPickerEntity( UTIL_GetCommandClient() );
pEntity = UTIL_GetCommandClient() ? UTIL_GetCommandClient()->FindPickerEntity() : NULL;
}
if ( pEntity )
@@ -1011,14 +1363,9 @@ CON_COMMAND( npc_speakall, "Force the npc to try and speak all their responses"
}
}
}
#endif
//=============================================================================
// HPE_END
//=============================================================================
//-----------------------------------------------------------------------------
CMultiplayer_Expresser::CMultiplayer_Expresser( CBaseFlex *pOuter ) : CAI_Expresser( pOuter )
CMultiplayer_Expresser::CMultiplayer_Expresser( CBaseFlex *pOuter ) : CAI_ExpresserWithFollowup( pOuter )
{
m_bAllowMultipleScenes = false;
}