upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+6 -3
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: A link that can be turned on and off. Unlike normal links
// dyanimc links must be entities so they and receive messages.
@@ -53,10 +53,12 @@ public:
DynamicLinkState_t m_nLinkState; //
string_t m_strAllowUse; // Only this entity name or classname may use the link
bool m_bInvertAllow; // Instead of only allowing the m_strAllowUse entity, exclude only it
bool m_bPreciseMovement; // Movement must be precise near here
bool m_bFixedUpIds;
bool m_bNotSaved;
int m_nLinkType;
int m_nPriority;
void SetLinkState( void );
bool IsLinkValid( void );
@@ -96,6 +98,7 @@ public:
CUtlVector< CHandle<CAI_DynamicLink> > m_ControlledLinks;
DynamicLinkState_t m_nLinkState;
string_t m_strAllowUse; // Only this entity name or classname may use the link
int m_nPriority;
bool m_bInvertAllow; // Instead of only allowing the m_strAllowUse entity, exclude only it
bool m_bUseAirLinkRadius;
@@ -122,4 +125,4 @@ public:
DECLARE_DATADESC();
};
#endif // AI_DYNAMICLINK_H
#endif // AI_DYNAMICLINK_H