upload "kind" alien swarm

This commit is contained in:
nillerusr
2023-10-03 17:23:56 +03:00
parent b7bd94c52e
commit 7d3c0d8b5a
4229 changed files with 462900 additions and 495155 deletions
+5 -5
View File
@@ -1,4 +1,4 @@
//========= Copyright Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
@@ -31,7 +31,7 @@
//-----------------------------------------------------------------------------
bool CAI_BaseHumanoid::HandleInteraction(int interactionType, void *data, CBaseCombatCharacter* sourceEnt)
{
#ifdef HL2_DLL
#if defined( HL2_DLL )
// Annoying to ifdef this out. Copy it into all the HL2 specific humanoid NPC's instead?
if ( interactionType == g_interactionBarnacleVictimDangle )
{
@@ -167,7 +167,7 @@ bool CAI_BaseHumanoid::OnMoveBlocked( AIMoveResult_t *pResult )
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
#define SNEAK_ATTACK_DIST 360.0f // 30 feet
void CAI_BaseHumanoid::TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator )
void CAI_BaseHumanoid::TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr )
{
bool bSneakAttacked = false;
@@ -205,11 +205,11 @@ void CAI_BaseHumanoid::TraceAttack( const CTakeDamageInfo &info, const Vector &v
CTakeDamageInfo newInfo = info;
newInfo.SetDamage( GetHealth() );
BaseClass::TraceAttack( newInfo, vecDir, ptr, pAccumulator );
BaseClass::TraceAttack( newInfo, vecDir, ptr );
return;
}
BaseClass::TraceAttack( info, vecDir, ptr, pAccumulator );
BaseClass::TraceAttack( info, vecDir, ptr );
}
//-----------------------------------------------------------------------------