mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-09-01 15:09:19 +00:00
upload "kind" alien swarm
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
//============ Copyright (c) Valve Corporation, All rights reserved. ============
|
||||
//
|
||||
// Panel to edit "state" nodes in layout system definitions.
|
||||
//
|
||||
//===============================================================================
|
||||
|
||||
#ifndef STATE_NODE_PANEL_H
|
||||
#define STATE_NODE_PANEL_H
|
||||
|
||||
#if defined( COMPILER_MSVC )
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "node_panel.h"
|
||||
|
||||
class CStateNodePanel : public CNodePanel
|
||||
{
|
||||
DECLARE_CLASS_SIMPLE( CStateNodePanel, CNodePanel );
|
||||
|
||||
public:
|
||||
CStateNodePanel( Panel *pParent, const char *pName );
|
||||
|
||||
protected:
|
||||
virtual void CreatePanelContents();
|
||||
virtual void UpdateState();
|
||||
};
|
||||
|
||||
#endif // STATE_NODE_PANEL_H
|
||||
Reference in New Issue
Block a user