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upload "kind" alien swarm
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#include "cbase.h"
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#include "stat_graph.h"
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#include <vgui/isurface.h>
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#include "vgui_controls/AnimationController.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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StatGraph::StatGraph( vgui::Panel *parent, const char *name ) :
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vgui::Panel( parent, name )
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{
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m_pTimeline = NULL;
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m_flCrestValue = 0.0f;
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m_flTroughValue = 0.0f;
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m_flAverageValue = 0.0f;
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m_BarColor = Color(66,142,192,255); // lightblue
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m_bHighlight = false;
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m_nNumTimelineValues = 50;
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m_nVerticalPixelSeparation = 0;
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}
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void StatGraph::SetLineColor( Color lineColor )
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{
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m_BarColor = lineColor;
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}
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void StatGraph::SetHighlight( bool bHighlight )
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{
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m_bHighlight = bHighlight;
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}
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void StatGraph::ApplySchemeSettings(vgui::IScheme *pScheme)
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{
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BaseClass::ApplySchemeSettings(pScheme);
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SetPaintBackgroundEnabled( true );
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SetPaintBackgroundType( 0 );
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}
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void StatGraph::SetTimeline( CTimeline *pTimeline )
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{
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m_pTimeline = pTimeline;
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CalculateMinMaxValues();
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}
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void StatGraph::SetMinValue( float flMinValue )
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{
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m_fMinValue = flMinValue;
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}
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void StatGraph::SetMaxValue( float flMaxValue )
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{
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m_fMaxValue = flMaxValue;
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}
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void StatGraph::SetMinMaxValues( float flMinValue, float flMaxValue )
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{
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m_fMinValue = flMinValue;
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m_fMaxValue = flMaxValue;
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}
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float StatGraph::GetFinalValue( void )
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{
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if ( !m_pTimeline || m_pTimeline->Count() <= 0 )
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return 0.0f;
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return m_pTimeline->GetValueAtInterp( 1.0f );
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}
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float StatGraph::GetStartTime( void )
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{
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if ( !m_pTimeline || m_pTimeline->Count() <= 0 )
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return 0.0f;
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return m_pTimeline->GetValueTime( 0 );
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}
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float StatGraph::GetEndTime( void )
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{
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if ( !m_pTimeline || m_pTimeline->Count() <= 0 )
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return 0.0f;
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return m_pTimeline->GetValueTime( m_pTimeline->Count() - 1 );
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}
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void StatGraph::Paint()
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{
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BaseClass::Paint();
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if ( !m_pTimeline )
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return;
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if ( m_nNumTimelineValues <= 0 )
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return;
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float fRange = m_fMaxValue - m_fMinValue;
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if ( fRange <= 0.0f )
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return;
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float flWide = static_cast<float>( GetWide() ) / m_nNumTimelineValues;
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float flTall = GetTall() - 1 - m_nVerticalPixelSeparation;
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float flPrevYNormalized = 1.0f - ( ( m_pTimeline->GetValueAtInterp( 0.0f ) - m_fMinValue ) / fRange );
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// This timer is used figure the current position of where the line is taking shape when it first appears
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for ( int i = 0; i < m_nNumTimelineValues; ++i )
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{
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float flXPos = flWide * i;
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float flYNormalized = ( m_pTimeline->GetValueAtInterp( static_cast< float >( i ) / ( m_nNumTimelineValues - 1 ) ) - m_fMinValue ) / fRange;
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// Invert it
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flYNormalized = 1.0f - flYNormalized;
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int nPrevY = flTall * flPrevYNormalized;
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int nCurrentY = flTall * flYNormalized;
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// Force height separation
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if ( m_nVerticalPixelSeparation > 1 )
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{
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nPrevY = ( nPrevY / m_nVerticalPixelSeparation ) * m_nVerticalPixelSeparation;
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nCurrentY = ( nCurrentY / m_nVerticalPixelSeparation ) * m_nVerticalPixelSeparation;
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}
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// Draw the line
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vgui::surface()->DrawSetColor( m_BarColor );
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vgui::surface()->DrawLine( flXPos, flTall * flPrevYNormalized, flXPos + flWide, flTall * flYNormalized );
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flPrevYNormalized = flYNormalized;
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}
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}
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void StatGraph::CalculateMinMaxValues( void )
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{
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if ( !m_pTimeline || m_pTimeline->Count() <= 0 )
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return;
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float fValue = m_pTimeline->GetValue( 0 );
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m_flAverageValue = m_flTroughValue = m_flCrestValue = fValue;
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for ( int i = 1; i < m_pTimeline->Count(); ++i )
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{
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fValue = m_pTimeline->GetValue( i );
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m_flTroughValue = MIN( m_flTroughValue, fValue );
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m_flCrestValue = MAX( m_flCrestValue, fValue );
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m_flAverageValue += fValue;
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}
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m_flAverageValue /= m_pTimeline->Count();
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m_fMinValue = m_flTroughValue;
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m_fMaxValue = m_flCrestValue;
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}
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