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upload "kind" alien swarm
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#ifndef _INCLUDED_ASW_HUD_HOLDOUT_H
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#define _INCLUDED_ASW_HUD_HOLDOUT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "asw_hudelement.h"
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#include <vgui/VGUI.h>
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#include <vgui_controls/Panel.h>
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class Holdout_Hud_Wave_Panel;
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//-----------------------------------------------------------------------------
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// Purpose: Shows holdout mode scores and messages
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//-----------------------------------------------------------------------------
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class CASW_Hud_Holdout : public CASW_HudElement, public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CASW_Hud_Holdout, vgui::Panel );
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public:
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CASW_Hud_Holdout( const char *pElementName );
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virtual ~CASW_Hud_Holdout();
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virtual void Init( void );
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virtual void VidInit( void );
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virtual void Reset( void );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual bool ShouldDraw( void );
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void AnnounceNewWave( int nWave, float flDuration );
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void ShowWaveScores( int nWave, float flDuration );
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Holdout_Hud_Wave_Panel* m_pWavePanel;
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};
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#endif // _INCLUDED_ASW_HUD_HOLDOUT_H
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