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game(client): make touch more transparent in cutscenes
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@@ -238,6 +238,10 @@ private:
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bool config_loaded;
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vgui::HFont textfont;
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int mouse_events;
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bool m_bCutScene;
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float m_flHideTouch;
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int m_AlphaDiff;
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};
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extern CTouchControls gTouch;
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