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game: fix touch transparency mode for cut scenes
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@@ -1631,6 +1631,7 @@ void CHLClient::LevelInitPreEntity( char const* pMapName )
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g_RagdollLVManager.SetLowViolence( pMapName );
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gHUD.LevelInit();
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gTouch.LevelInit();
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#if defined( REPLAY_ENABLED )
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// Initialize replay ragdoll recorder
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