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add waf buildsystem
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Executable
+69
@@ -0,0 +1,69 @@
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'mathlib'
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def options(opt):
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# stub
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return
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def configure(conf):
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conf.define('MATHLIB_LIB',1)
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def build(bld):
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source = [
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'color_conversion.cpp',
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'halton.cpp',
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'lightdesc.cpp',
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'mathlib_base.cpp',
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'powsse.cpp',
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'sparse_convolution_noise.cpp',
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'sseconst.cpp',
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'sse.cpp', # [$WINDOWS||$POSIX]
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'ssenoise.cpp',
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'3dnow.cpp', # [$WINDOWS||$LINUX]
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'anorms.cpp',
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'bumpvects.cpp',
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'IceKey.cpp',
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'imagequant.cpp',
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'polyhedron.cpp',
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'quantize.cpp',
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'randsse.cpp',
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'spherical.cpp',
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'simdvectormatrix.cpp',
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'vector.cpp',
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'vmatrix.cpp',
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'almostequal.cpp'
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]
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includes = [
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'.',
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'../common',
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'../public',
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'../public/tier0',
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'../public/mathlib'
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]
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defines = []
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libs = []
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install_path = bld.env.PREFIX
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bld.stlib(
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source = source,
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target = PROJECT_NAME,
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name = PROJECT_NAME,
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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install_path = install_path,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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