mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-07 17:29:36 +00:00
add waf buildsystem
This commit is contained in:
@@ -0,0 +1,167 @@
|
||||
#! /usr/bin/env python
|
||||
# encoding: utf-8
|
||||
|
||||
from waflib import Utils
|
||||
import os
|
||||
|
||||
top = '.'
|
||||
PROJECT_NAME = 'stdshader_dx9'
|
||||
|
||||
def options(opt):
|
||||
# stub
|
||||
return
|
||||
|
||||
def configure(conf):
|
||||
conf.env.append_unique('DEFINES',[
|
||||
'STDSHADER_DX9_DLL_EXPORT',
|
||||
'FAST_MATERIALVAR_ACCESS'
|
||||
])
|
||||
|
||||
def build(bld):
|
||||
source = [
|
||||
'aftershock.cpp',
|
||||
'aftershock_helper.cpp',
|
||||
'AccumBuff4Sample.cpp',
|
||||
'accumbuff5sample.cpp',
|
||||
'BaseVSShader.cpp',
|
||||
'bik_dx90.cpp',
|
||||
'Bloom.cpp',
|
||||
'BlurFilterX.cpp',
|
||||
'BlurFilterY.cpp',
|
||||
'BufferClearObeyStencil_dx9.cpp',
|
||||
'cable_dx9.cpp',
|
||||
'cloak.cpp',
|
||||
'cloak_blended_pass_helper.cpp',
|
||||
'cloak_dx9_helper.cpp',
|
||||
'cloud_dx9.cpp',
|
||||
'colorcorrection.cpp',
|
||||
'compositor.cpp',
|
||||
'core_dx9.cpp',
|
||||
'color_projection.cpp',
|
||||
'debugmrttexture.cpp',
|
||||
#'debugmorphaccumulator_dx9.cpp', [$WIN32]
|
||||
'DebugTextureView.cpp',
|
||||
'DecalBaseTimesLightmapAlphaBlendSelfIllum_dx9.cpp',
|
||||
'DecalModulate_dx9.cpp',
|
||||
'depthwrite.cpp',
|
||||
'Downsample.cpp',
|
||||
'downsample_nohdr.cpp',
|
||||
'Engine_Post_dx9.cpp',
|
||||
'emissive_scroll_blended_pass_helper.cpp',
|
||||
'eye_refract.cpp',
|
||||
'eye_refract_helper.cpp',
|
||||
'eyes_dx8_dx9_helper.cpp',
|
||||
'eyes_dx9.cpp',
|
||||
'eyeglint_dx9.cpp',
|
||||
'filmdust_dx8_dx9.cpp',
|
||||
'filmgrain_dx8_dx9.cpp',
|
||||
'flesh_interior_blended_pass_helper.cpp',
|
||||
'floatcombine.cpp',
|
||||
'floatcombine_autoexpose.cpp',
|
||||
'floattoscreen.cpp',
|
||||
'floattoscreen_vanilla.cpp',
|
||||
'HDRCombineTo16Bit.cpp',
|
||||
'HDRSelectRange.cpp',
|
||||
'hsl_filmgrain_pass1.cpp',
|
||||
'hsl_filmgrain_pass2.cpp',
|
||||
'hsv.cpp',
|
||||
'introscreenspaceeffect.cpp',
|
||||
'lightmappedgeneric_dx9.cpp',
|
||||
'lightmappedgeneric_dx9_helper.cpp',
|
||||
'lightmappedreflective.cpp',
|
||||
'modulate_dx9.cpp',
|
||||
'MonitorScreen_dx9.cpp',
|
||||
#'morphaccumulate_dx9.cpp', [$WIN32]
|
||||
#'morphweight_dx9.cpp', [$WIN32]
|
||||
'motion_blur_dx9.cpp',
|
||||
'occlusion_dx9.cpp',
|
||||
'particlelitgeneric_dx9.cpp',
|
||||
'particlelitgeneric_dx9_helper.cpp',
|
||||
'particlesphere_dx9.cpp',
|
||||
'portal.cpp',
|
||||
'portalstaticoverlay.cpp',
|
||||
'portal_refract.cpp',
|
||||
'portal_refract_helper.cpp',
|
||||
'pyro_vision.cpp',
|
||||
'refract.cpp',
|
||||
'refract_dx9_helper.cpp',
|
||||
#'rendertargetblit_x360.cpp', [$X360]
|
||||
'sample4x4.cpp',
|
||||
'sample4x4_blend.cpp',
|
||||
'screenspace_general.cpp',
|
||||
'sfm_blurfilterx.cpp',
|
||||
'sfm_blurfiltery.cpp',
|
||||
'sfm_downsample.cpp',
|
||||
'sfm_integercombine.cpp',
|
||||
'shadow.cpp',
|
||||
'shadowbuild_dx9.cpp',
|
||||
'shadowmodel_dx9.cpp',
|
||||
'shatteredglass.cpp',
|
||||
'showz.cpp',
|
||||
'skin_dx9_helper.cpp',
|
||||
'sky_dx9.cpp',
|
||||
'sky_hdr_dx9.cpp',
|
||||
'sprite_dx9.cpp',
|
||||
'spritecard.cpp',
|
||||
'teeth.cpp',
|
||||
'TreeLeaf.cpp',
|
||||
'unlitgeneric_dx9.cpp',
|
||||
'unlittwotexture_dx9.cpp',
|
||||
'vertexlitgeneric_dx9.cpp',
|
||||
'vertexlitgeneric_dx9_helper.cpp',
|
||||
'volume_clouds.cpp',
|
||||
'volume_clouds_helper.cpp',
|
||||
'vortwarp_dx9.cpp',
|
||||
'vr_distort_hud.cpp',
|
||||
'vr_distort_texture.cpp',
|
||||
'warp.cpp',
|
||||
'water.cpp',
|
||||
'weapon_sheen_pass_helper.cpp',
|
||||
'windowimposter_dx90.cpp',
|
||||
'wireframe_dx9.cpp',
|
||||
'worldtwotextureblend.cpp',
|
||||
'worldvertexalpha.cpp',
|
||||
'worldvertextransition.cpp',
|
||||
'worldvertextransition_dx8_helper.cpp',
|
||||
'writez_dx9.cpp',
|
||||
'writestencil_dx9.cpp',
|
||||
'eyeball.cpp'
|
||||
# $Folder 'stdshader_dbg Files', [$X360]
|
||||
# {
|
||||
# 'debugdepth.cpp',
|
||||
# 'DebugDrawEnvmapMask.cpp',
|
||||
# 'debugluxel.cpp',
|
||||
# 'debugnormalmap.cpp',
|
||||
# 'debugtangentspace.cpp',
|
||||
# 'fillrate.cpp',
|
||||
|
||||
]
|
||||
|
||||
includes = [
|
||||
'.',
|
||||
'../../public',
|
||||
'../../public/tier0',
|
||||
'../../public/tier1',
|
||||
'fxctmp9',
|
||||
'vshtmp9'
|
||||
] + bld.env.INCLUDES_SDL2
|
||||
|
||||
defines = []
|
||||
|
||||
libs = ['tier0','shaderlib','tier1','mathlib']
|
||||
|
||||
install_path = bld.env.PREFIX
|
||||
|
||||
bld.shlib(
|
||||
source = source,
|
||||
target = PROJECT_NAME,
|
||||
name = PROJECT_NAME,
|
||||
features = 'c cxx',
|
||||
includes = includes,
|
||||
defines = defines,
|
||||
use = libs,
|
||||
install_path = install_path,
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
idx = bld.get_taskgen_count()
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user