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Fix compilation under MSVC(VS2019)
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@@ -211,7 +211,7 @@ bool CCustomGames::CheckTagFilter( gameserveritem_t &server )
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V_SplitString( m_szTagFilter, ",", TagList );
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for ( int i = 0; i < TagList.Count(); i++ )
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{
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if ( ( Q_strnistr( server.m_szGameTags, TagList[i], MAX_TAG_CHARACTERS ) ) == TagsExclude() )
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if ( ( Q_strnistr( server.m_szGameTags, TagList[i], MAX_TAG_CHARACTERS ) ) == (const char*)TagsExclude() )
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{
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bRetVal = false;
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break;
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@@ -5,7 +5,7 @@
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTBINDIR "$LIBPUBLIC"
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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