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game(client): fix touch drawing
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@@ -87,7 +87,7 @@ extern ConVar sensitivity;
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static C_BasePlayer *s_pLocalPlayer = NULL;
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static ConVar cl_customsounds ( "cl_customsounds", "0", 0, "Enable customized player sound playback" );
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static ConVar cl_customsounds ( "cl_customsounds", "1", 0, "Enable customized player sound playback" );
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static ConVar spec_track ( "spec_track", "0", 0, "Tracks an entity in spec mode" );
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static ConVar cl_smooth ( "cl_smooth", "1", 0, "Smooth view/eye origin after prediction errors" );
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static ConVar cl_smoothtime (
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@@ -37,9 +37,6 @@ ConVar cl_showtextmsg( "cl_showtextmsg", "1", 0, "Enable/disable text messages p
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ConVar cl_chatfilters( "cl_chatfilters", "63", FCVAR_CLIENTDLL | FCVAR_ARCHIVE, "Stores the chat filter settings " );
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ConVar cl_chatfilter_version( "cl_chatfilter_version", "0", FCVAR_CLIENTDLL | FCVAR_ARCHIVE | FCVAR_HIDDEN, "Stores the chat filter version" );
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#undef IsAndroid
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#define IsAndroid() 1
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const int kChatFilterVersion = 1;
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Color g_ColorBlue( 153, 204, 255, 255 );
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