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game: mark again IN_DuckToggle by TF macros
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@ -1630,10 +1630,9 @@ static ConCommand startgrenade2( "+grenade2", IN_Grenade2Down );
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static ConCommand startattack3("+attack3", IN_Attack3Down);
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static ConCommand startattack3("+attack3", IN_Attack3Down);
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static ConCommand endattack3("-attack3", IN_Attack3Up);
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static ConCommand endattack3("-attack3", IN_Attack3Up);
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// XXX: (SanyaSho): why?
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#if defined( TF_CLIENT_DLL ) || defined( TF_MOD_CLIENT )
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//#ifdef TF_CLIENT_DLL || TF_MOD_CLIENT
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static ConCommand toggle_duck( "toggle_duck", IN_DuckToggle );
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static ConCommand toggle_duck( "toggle_duck", IN_DuckToggle );
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//#endif
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#endif
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// Xbox 360 stub commands
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// Xbox 360 stub commands
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static ConCommand xboxmove("xmove", IN_XboxStub);
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static ConCommand xboxmove("xmove", IN_XboxStub);
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