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BSD: Add support (#140)
* BSD: Add support * BSD: other fixes There is still a bug when vgui haven't got text, maybe because of resources. Also there is bug where when trying to start new game caption names shows wrong. * BSD: Debugging * BSD: modify preprocessor and fix windows * BSD: Remove debugging and fix labels in gameui * BSD: Remove disabling some DX9 commands * BSD: Remove -g flag
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@@ -2211,7 +2211,7 @@ bool EvaluateConditional( const char *str )
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return bNot;
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if ( Q_stristr( str, "$LINUX" ) )
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return (IsLinux() || IsOSX()) ^ bNot;
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return ( IsLinux() || IsBSD() || IsOSX() ) ^ bNot;
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if ( Q_stristr( str, "$POSIX" ) )
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return IsPosix() ^ bNot;
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@@ -2953,7 +2953,7 @@ extern "C" void qsort_s( void *base, size_t num, size_t width, int (*compare )(v
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void V_qsort_s( void *base, size_t num, size_t width, int ( __cdecl *compare )(void *, const void *, const void *), void * context )
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{
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#if defined OSX
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#if defined(OSX) || defined(BSD)
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// the arguments are swapped 'round on the mac - awesome, huh?
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return qsort_r( base, num, width, context, compare );
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#else
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