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Fov cvar fix (#98)
* game: set fov_desired cvar max value to 110 * scripts: waifulib: change '4.9,9' to '4.9,21' in configure example
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@@ -19,7 +19,7 @@
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extern bool g_bRollingCredits;
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ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 );
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ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 110.0 );
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//-----------------------------------------------------------------------------
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// Globals
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