Fov cvar fix (#98)

* game: set fov_desired cvar max value to 110
* scripts: waifulib: change '4.9,9' to '4.9,21' in configure example
This commit is contained in:
SanyaSho
2022-08-03 16:22:17 +03:00
committed by GitHub
parent 50ff9922a6
commit 48aa042ee1
5 changed files with 5 additions and 6 deletions
+1 -1
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@@ -13,7 +13,7 @@
// default FOV for HL1
ConVar default_fov( "default_fov", "90", FCVAR_CHEAT );
ConVar fov_desired( "fov_desired", "90", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 );
ConVar fov_desired( "fov_desired", "90", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 110.0 );
// The current client mode. Always ClientModeNormal in HL.
IClientMode *g_pClientMode = NULL;
+1 -1
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@@ -19,7 +19,7 @@
extern bool g_bRollingCredits;
ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 );
ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 110.0 );
//-----------------------------------------------------------------------------
// Globals
+1 -2
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@@ -20,8 +20,7 @@
// default FOV for HL2
ConVar default_fov( "default_fov", "75", FCVAR_CHEAT );
ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 );
ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 110.0 );
// The current client mode. Always ClientModeNormal in HL.
IClientMode *g_pClientMode = NULL;
+1 -1
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@@ -859,7 +859,7 @@ void CGameRules::ClientSettingsChanged( CBasePlayer *pPlayer )
if ( pszFov )
{
int iFov = atoi(pszFov);
iFov = clamp( iFov, 75, 90 );
iFov = clamp( iFov, 75, 110 );
pPlayer->SetDefaultFOV( iFov );
}