fix windows build scripts, add windows opus support

This commit is contained in:
HappyDOGE
2022-07-28 14:27:56 +03:00
parent 90cd6e0e15
commit 3faf6a69ac
149 changed files with 396 additions and 170 deletions
+3 -1
View File
@@ -22,6 +22,8 @@
#include "GameUI_Interface.h"
#include "vstdlib/random.h"
#include <time.h>
#include "SaveGameBrowserDialog.h"
extern const char *COM_GetModDirectory( void );
@@ -1273,7 +1275,7 @@ bool CSaveGameBrowserDialog::ParseSaveData( char const *pszFileName, char const
Q_strncpy( save->szElapsedTime, szElapsedTime, sizeof(save->szElapsedTime) );
// Now get file time stamp.
long fileTime = g_pFullFileSystem->GetFileTime(pszFileName);
time_t fileTime = g_pFullFileSystem->GetFileTime(pszFileName);
char szFileTime[32];
g_pFullFileSystem->FileTimeToString(szFileTime, sizeof(szFileTime), fileTime);
char *newline = strstr(szFileTime, "\n");