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https://github.com/nillerusr/source-engine.git
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fix windows build scripts, add windows opus support
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@@ -13,6 +13,8 @@
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#include "ep1_gamestats.h"
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#include "tier1/utlstring.h"
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#include <time.h>
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// EP2 Game Stats
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enum Ep2GameStatsVersions_t
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{
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@@ -417,7 +419,7 @@ public:
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{
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}
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void Latch( char const *pchSaveName, unsigned int uFileTime )
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void Latch( char const *pchSaveName, time_t uFileTime )
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{
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m_pCurrentRecord = &m_Records[ m_Records.AddToTail() ];
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m_nCurrentSaveFileTime = uFileTime;
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@@ -426,7 +428,7 @@ public:
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CUtlVector< SaveGameInfoRecord2_t > m_Records;
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SaveGameInfoRecord2_t *m_pCurrentRecord;
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unsigned int m_nCurrentSaveFileTime;
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time_t m_nCurrentSaveFileTime;
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CUtlString m_sCurrentSaveFile;
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};
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