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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef VPHYSICS_INTERNAL_H
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#define VPHYSICS_INTERNAL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/memalloc.h"
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extern class IPhysics *g_PhysicsInternal;
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//-----------------------------------------------------------------------------
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// Memory debugging
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//-----------------------------------------------------------------------------
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#if defined(_DEBUG) || defined(USE_MEM_DEBUG)
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#define BEGIN_IVP_ALLOCATION() MemAlloc_PushAllocDbgInfo("IVP: " __FILE__ , __LINE__ )
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#define END_IVP_ALLOCATION() MemAlloc_PopAllocDbgInfo()
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#else
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#define BEGIN_IVP_ALLOCATION() 0
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#define END_IVP_ALLOCATION() 0
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#endif
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#endif // VPHYSICS_INTERNAL_H
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