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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef PHYSICS_VIRTUALMESH_H
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#define PHYSICS_VIRTUALMESH_H
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#ifdef _WIN32
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#pragma once
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#endif
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CPhysCollide *CreateVirtualMesh( const virtualmeshparams_t ¶ms );
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void DestroyVirtualMesh( CPhysCollide *pSurf );
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void DumpVirtualMeshStats();
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void VirtualMeshPSI();
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#endif // PHYSICS_VIRTUALMESH_H
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