mirror of
https://github.com/nillerusr/source-engine.git
synced 2026-08-15 05:06:57 +00:00
1
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================//
|
||||
|
||||
#ifndef PHYSICS_VEHICLE_H
|
||||
#define PHYSICS_VEHICLE_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
struct vehicleparams_t;
|
||||
class IPhysicsVehicleController;
|
||||
class CPhysicsObject;
|
||||
class CPhysicsEnvironment;
|
||||
class IVP_Real_Object;
|
||||
|
||||
bool ShouldOverrideWheelContactFriction( float *pFrictionOut, IVP_Real_Object *pivp0, IVP_Real_Object *pivp1, IVP_U_Float_Point *pNormal );
|
||||
|
||||
IPhysicsVehicleController *CreateVehicleController( CPhysicsEnvironment *pEnv, CPhysicsObject *pBodyObject, const vehicleparams_t ¶ms, unsigned int nVehicleType, IPhysicsGameTrace *pGameTrace );
|
||||
|
||||
#endif // PHYSICS_VEHICLE_H
|
||||
Reference in New Issue
Block a user