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//-----------------------------------------------------------------------------
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// video_webm.vpc
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//
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// Project Script
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//
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// Description: WebM video sub-system (for video services system)
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//
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WIN32]
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\libvpx-v1.1.0"
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\libvorbis-1.3.2\include"
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\libwebm"
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\libogg-1.2.2\include"
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}
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$Linker
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{
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$IgnoreImportLibrary "Yes" [$WIN32]
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$AdditionalDependencies "$BASE vfw32.lib" [$WIN32]
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$SystemLibraries "iconv" [$OSXALL]
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$SystemFrameworks "Carbon" [$OSXALL]
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$AdditionalLibraryDirectories "$BASE;$SRCDIR\dx9sdk\lib" [$WIN32]
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}
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}
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$Configuration "Debug"
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{
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$General
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{
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$OutputDirectory "Debug_Video_WebM"
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$IntermediateDirectory "Debug_Video_WebM"
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}
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}
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$Configuration "Release"
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{
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$General
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{
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$OutputDirectory "Release_Video_WebM"
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$IntermediateDirectory "Release_Video_WebM"
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}
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}
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$Project "video_webm"
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{
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$Folder "Source Files" [$OSXALL||$WIN32||$LINUXALL]
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{
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$file "webm_video.cpp"
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// $file "webm_material.cpp"
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$file "webm_recorder.cpp"
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}
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$Folder "Header Files" [$OSXALL||$WIN32||$LINUXALL]
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{
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$file "videosubsystem.h"
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$file "video_macros.h"
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$file "webm_video.h"
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$file "webm_recorder.h"
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$file "webm_common.h"
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$file "$SRCDIR\public\pixelwriter.h"
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}
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$Folder "Link Libraries"
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{
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$Lib tier1
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$Lib tier2
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$Lib $LIBCOMMON/libvorbis
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$Lib $LIBCOMMON/libvpx
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$Lib $LIBCOMMON/libwebm
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$Lib $LIBCOMMON/libvorbisenc
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$Lib $LIBCOMMON/libogg
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}
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}
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