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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "dme_controls/AttributeBasePickerPanel.h"
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#include "filesystem.h"
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#include "vgui_controls/Button.h"
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#include "vgui_controls/FileOpenDialog.h"
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#include "dme_controls/AttributeTextEntry.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CAttributeBasePickerPanel::CAttributeBasePickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) :
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BaseClass( parent, info )
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{
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m_pOpen = new vgui::Button( this, "Open", "...", this, "open" );
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}
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void CAttributeBasePickerPanel::OnCommand( char const *cmd )
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{
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if ( !Q_stricmp( cmd, "open" ) )
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{
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ShowPickerDialog();
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}
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else
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{
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BaseClass::OnCommand( cmd );
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}
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}
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void CAttributeBasePickerPanel::PerformLayout()
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{
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BaseClass::PerformLayout();
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int x, y, w, h;
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m_pType->GetBounds( x, y, w, h );
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int inset = 25;
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m_pType->SetWide( w - inset );
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x += w;
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x -= inset;
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h -= 2;
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m_pOpen->SetBounds( x, y, inset, h );
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}
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