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https://github.com/nillerusr/source-engine.git
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//-----------------------------------------------------------------------------
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// VXCONSOLE.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\x360xdk\include\win32\vs2005"
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}
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$Linker
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{
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$AdditionalDependencies "wsock32.lib comctl32.lib odbc32.lib odbccp32.lib xbdm.lib"
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$AdditionalLibraryDirectories "$SRCDIR\x360xdk\lib\win32\vs2005"
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$DelayLoadedDLLs "xbdm.dll"
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}
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}
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$Project "VXConsole"
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{
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$Folder "Source Files"
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{
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$File "bindings.cpp"
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$File "bug.cpp"
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$File "common.cpp"
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$File "config.cpp"
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$File "cpu_profile.cpp"
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$File "exclude_paths.cpp"
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$File "fileio.cpp"
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$File "local_cmds.cpp"
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$File "progress.cpp"
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$File "remote_cmds.cpp"
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$File "show_materials.cpp"
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$File "show_memdump.cpp"
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$File "show_sounds.cpp"
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$File "show_textures.cpp"
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$File "sync_files.cpp"
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$File "sys_scriptlib.cpp"
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$File "sys_utils.cpp"
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$File "tex_profile.cpp"
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$File "timestamp_log.cpp"
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$File "vxconsole.cpp"
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$File "assert_dialog.cpp"
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$File "mem_profile.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\common\bugreporter\bugreporter.h"
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$File "$SRCDIR\common\xbox\xbox_vxconsole.h"
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\public\jpeglib\jpeglib.h"
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$File "$SRCDIR\public\tier0\platform.h"
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$File "$SRCDIR\public\tier1\strtools.h"
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$File "resource.h"
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$File "assert_resource.h"
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$File "sys_scriptlib.h"
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$File "sys_utils.h"
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$File "vxconsole.h"
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}
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$Folder "Resource Files"
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{
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$File "icon_connect1.ico"
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$File "icon_connect2.ico"
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$File "icon_connect2a.ico"
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$File "icon_disconnect.ico"
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$File "vxconsole.ico"
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$File "vxconsole.rc"
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$File "assert_dialog.rc"
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}
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$Folder "Link Libraries"
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{
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$DynamicFile "$SRCDIR\lib\common\jpeglib.lib"
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}
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}
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