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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef RESAMPLE_H
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#define RESAMPLE_H
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#ifdef _WIN32
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#pragma once
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#endif
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void DecimateSampleRateBy2_16( const short *pInputBuffer, short *pOutputBuffer, int sampleCount, int channelCount );
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void DecompressADPCMSamples( const byte *pFormatChunk, const byte *pDataChunk, int dataSize, short *pOutputBuffer );
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int ADPCMSampleCount( const byte *pFormatChunk, const byte *pDataChunk, int dataSize );
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void Convert8To16( const byte *pInputBuffer, short *pOutputBuffer, int sampleCount, int channelCount );
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#endif // RESAMPLE_H
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