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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=====================================================================================//
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#pragma once
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#include <stdio.h>
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#include "utlbuffer.h"
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#include "zip_uncompressed.h"
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#include "generichash.h"
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#include "zip_utils.h"
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#include "byteswap.h"
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#include "tier1/UtlVector.h"
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#include "UtlSortVector.h"
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struct CRCEntry_t
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{
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unsigned int fileNameCRC;
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CUtlString filename;
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};
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struct preloadRemap_t
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{
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CUtlString filename;
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unsigned short preloadDirIndex;
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};
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class CZipCRCLessFunc
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{
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public:
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bool Less( CRCEntry_t const& src1, CRCEntry_t const& src2, void *pCtx )
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{
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return ( src1.fileNameCRC < src2.fileNameCRC );
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}
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};
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class CXZipTool
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{
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public:
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CXZipTool();
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~CXZipTool();
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void Reset();
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bool Begin( const char* pFileName, unsigned int alignment = 0 );
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bool End();
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bool AddBuffer( const char* pFileName, CUtlBuffer &buffer, bool bPreload = true );
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bool AddFile( const char* pFileName, bool bPreload = true );
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void SpewPreloadInfo( const char *pZipName );
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private:
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IZip *m_pZip;
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char m_PreloadFilename[MAX_PATH];
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HANDLE m_hPreloadFile;
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HANDLE m_hOutputZipFile;
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ZIP_PreloadHeader m_ZipPreloadHeader;
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CUtlVector< ZIP_PreloadDirectoryEntry > m_ZipPreloadDirectoryEntries;
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CUtlSortVector< CRCEntry_t, CZipCRCLessFunc > m_ZipCRCList;
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CUtlVector< preloadRemap_t > m_ZipPreloadRemapEntries;
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};
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