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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef VISMAT_H
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#define VISMAT_H
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#ifdef _WIN32
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#pragma once
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#endif
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void BuildVisLeafs( int threadnum );
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// MPI uses these.
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struct transfer_t;
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transfer_t* BuildVisLeafs_Start();
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// If PatchCB is non-null, it is called after each row is generated (used by MPI).
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void BuildVisLeafs_Cluster(
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int threadnum,
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transfer_t *transfers,
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int iCluster,
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void (*PatchCB)(int iThread, int patchnum, CPatch *patch) );
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void BuildVisLeafs_End( transfer_t *transfers );
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#endif // VISMAT_H
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