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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// VPROJECT.H
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//
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// Master Header.
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//=====================================================================================//
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#pragma once
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#include <winsock2.h>
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#include <windows.h>
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#include <windowsx.h>
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#include <commctrl.h>
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#include <stdio.h>
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#include <malloc.h>
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#include <richedit.h>
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#include <assert.h>
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#include <time.h>
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#include "resource.h"
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#include <sys/stat.h>
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#include "sys_utils.h"
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#define VPROJECT_VERSION "1.0"
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#define VPROJECT_CLASSNAME "VPROJECTCLASS"
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#define VPROJECT_TITLE "VProject"
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#define VPROJECT_MAGIC "2\\"
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#define VPROJECT_REGISTRY "HKEY_CURRENT_USER\\Software\\VProject\\" VPROJECT_MAGIC
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#ifdef _DEBUG
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#define VPROJECT_BUILDTYPE "Debug"
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#else
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#define VPROJECT_BUILDTYPE "Release"
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#endif
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