This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef CARDSTATS_H
#define CARDSTATS_H
#include "tier1/UtlBuffer.h"
#include "tier1/utlvector.h"
#include "tier1/strtools.h"
int LoadFileIntoBuffer( CUtlBuffer &buf, char *pszFilename );
void WriteOutputToFile( CUtlBuffer &buf, char *pszFilename, char *pszSearchString );
void ParseHeader( CUtlBuffer &buf );
void ParseFile( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth, int nofilter );
void ParseFile2( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth );
void ParseFile3( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth);
void TimeSeriesCPU( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth);
void TimeSeriesVCard( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth);
void HistogramVidCards( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth);
void HistogramNetSpeed( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth);
void HistogramRam( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth);
void HistogramCPU( CUtlBuffer &inbuf, CUtlBuffer &outbuf, char *pszSearchString, int size, int binwidth);
void InsertResult( int nCpu, CUtlVector<int> &nCpuList, CUtlVector<int> &nQuantity );
#endif
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//-----------------------------------------------------------------------------
// CARDSTATS.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
$Configuration
{
$PostBuildEvent
{
$CommandLine " "
$Description " "
}
}
$Project "Cardstats"
{
$Folder "Source Files"
{
$File "CardStats.cpp"
}
$Folder "Header Files"
{
$File "CardStats.h"
$File "$SRCDIR\public\tier1\utlbuffer.h"
$File "$SRCDIR\public\tier1\utlmemory.h"
$File "$SRCDIR\public\tier1\utlvector.h"
}
}