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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "DemoPage.h"
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#include "vgui/IVGui.h"
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#include "vgui_controls/Controls.h"
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#include "tier1/KeyValues.h"
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#include <vgui_controls/ComboBox.h>
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using namespace vgui;
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// Combo boxes are boxes that display text and have a menu attached.
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// Selecting an item from the menu changes the displayed text in the box.
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class ComboBoxDemo: public DemoPage
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{
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public:
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ComboBoxDemo(Panel *parent, const char *name);
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~ComboBoxDemo();
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private:
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ComboBox *m_pComboBox;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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ComboBoxDemo::ComboBoxDemo(Panel *parent, const char *name) : DemoPage(parent, name)
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{
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// Create a new combo box.
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// The first arg is the parent, the second the name
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// The third arg is the number of items that will be in the list
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// The fourth arg is if the box is editable or not.
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m_pComboBox = new ComboBox(this, "Directions", 6, false);
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// Position the box.
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m_pComboBox->SetPos(100, 100);
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// Set the width of the Combo box so any element selected will display nicely.
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m_pComboBox->SetWide(80);
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// Add text selections to the menu list
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m_pComboBox->AddItem("Right", NULL );
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m_pComboBox->AddItem("Left", NULL );
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m_pComboBox->AddItem("Up", NULL );
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m_pComboBox->AddItem("Down", NULL );
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m_pComboBox->AddItem("Forward", NULL );
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m_pComboBox->AddItem("Backward", NULL );
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// Activate the first item in the list, so our box will start out
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// with a default selection. ("Right")
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m_pComboBox->ActivateItem(0);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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ComboBoxDemo::~ComboBoxDemo()
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{
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}
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Panel* ComboBoxDemo_Create(Panel *parent)
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{
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return new ComboBoxDemo(parent, "ComboBoxDemo");
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}
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