This commit is contained in:
FluorescentCIAAfricanAmerican
2020-04-22 12:56:21 -04:00
commit 3bf9df6b27
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// FolderSelectProps.cpp : implementation file
//
#include "stdafx.h"
#include "UI.h"
#include "FolderSelectProps.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CFolderSelectProps dialog
CFolderSelectProps::CFolderSelectProps(CWnd* pParent /*=NULL*/)
: CPropertyPage(CFolderSelectProps::IDD),
m_StrSupportHTTPPath("SupportHTTPPath"),
m_StrPlayerHTTPPath("PlayerHTTPPath"),
m_StrPlayerDir("PlayerDir"),
m_StrTFStatsDir("TFStatsDir"),
m_StrSupportDir("SupportDir"),
m_StrRuleDir("RuleDir"),
m_StrOutDir("OutputDir"),
m_BoolSupportDefault("DefaultSupportDir"),
m_BoolTFStatsDefault("DefaultTFStatsDir"),
m_BoolOutputDefault("DefaultOutputDir"),
m_BoolRuleDefault("DefaultRuleDir"),
m_BoolPlayerDefault("DefaultPlayerDir")
{
//{{AFX_DATA_INIT(CFolderSelectProps)
//}}AFX_DATA_INIT
m_psp.dwFlags &= ~PSP_HASHELP;
theApp.m_OutDir=m_StrOutDir.toString();
theApp.m_TFStatsDir=m_StrTFStatsDir.toString();
theApp.m_RuleDir=m_StrRuleDir.toString();
theApp.m_SupportDir=m_StrSupportDir.toString();
theApp.m_SupportHTTPPath=m_StrSupportHTTPPath.toString();
theApp.m_PlayerDir=m_StrPlayerDir.toString();
theApp.m_PlayerHTTPPath=m_StrPlayerHTTPPath.toString();
alreadyAcknowledged=false;
lockOutDir=lockTFSDir=false;
windowInitted=false;
}
void CFolderSelectProps::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFolderSelectProps)
DDX_Control(pDX, IDC_DEFTFSTATS, m_DefTFStats);
DDX_Control(pDX, IDC_DEFSUPPORT, m_DefSupport);
DDX_Control(pDX, IDC_DEFRULE, m_DefRule);
DDX_Control(pDX, IDC_DEFPLAYER, m_DefPlayer);
DDX_Control(pDX, IDC_DEFOUTPUT, m_DefOutput);
DDX_Control(pDX, IDC_SUPPORTHTTPPATH, m_SupportHTTPPath);
DDX_Control(pDX, IDC_PLAYERHTTPPATH, m_PlayerHTTPPath);
DDX_Control(pDX, IDC_PLAYERDIR, m_PlayerDir);
DDX_Control(pDX, IDC_TFSTATSDIR, m_TFStatsDir);
DDX_Control(pDX, IDC_SUPPORTDIR, m_SupportDir);
DDX_Control(pDX, IDC_RULEDIR, m_RuleDir);
DDX_Control(pDX, IDC_OUTPUTDIR, m_OutDir);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFolderSelectProps, CDialog)
//{{AFX_MSG_MAP(CFolderSelectProps)
ON_BN_CLICKED(IDC_DEFOUTPUT, OnDefaultCheckBoxClick)
ON_EN_CHANGE(IDC_TFSTATSDIR, OnChangeTfstatsdir)
ON_BN_CLICKED(IDC_DEFPLAYER, OnDefaultCheckBoxClick)
ON_BN_CLICKED(IDC_DEFRULE, OnDefaultCheckBoxClick)
ON_BN_CLICKED(IDC_DEFSUPPORT, OnDefaultCheckBoxClick)
ON_BN_CLICKED(IDC_DEFTFSTATS, OnDefaultCheckBoxClick)
ON_EN_CHANGE(IDC_OUTPUTDIR, OnChangeOutputdir)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFolderSelectProps message handlers
#include "propsht.h"
#include <winerror.h>
BOOL CFolderSelectProps::OnSetActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnSetActive();
if (theApp.FirstEverTimeRun && !alreadyAcknowledged)
{
alreadyAcknowledged=true;
m_DefSupport.SetCheck(1);
m_DefPlayer.SetCheck(1);
m_DefOutput.SetCheck(1);
m_DefTFStats.SetCheck(1);
m_DefRule.SetCheck(1);
m_BoolSupportDefault=1;
m_BoolTFStatsDefault=1;
m_BoolOutputDefault=1;
m_BoolRuleDefault=1;
m_BoolPlayerDefault=1;
}
m_TFStatsDir.EnableWindow(!m_DefTFStats.GetCheck());
m_SupportHTTPPath.EnableWindow(!m_DefSupport.GetCheck());
m_SupportDir.EnableWindow(!m_DefSupport.GetCheck());
m_RuleDir.EnableWindow(!m_DefRule.GetCheck());
m_PlayerHTTPPath.EnableWindow(!m_DefPlayer.GetCheck());
m_PlayerDir.EnableWindow(!m_DefPlayer.GetCheck());
m_OutDir.EnableWindow(!m_DefOutput.GetCheck());
m_DefSupport.SetCheck(m_BoolSupportDefault.toBool());
m_DefTFStats.SetCheck(m_BoolTFStatsDefault.toBool());
m_DefOutput.SetCheck(m_BoolOutputDefault.toBool());
m_DefRule.SetCheck(m_BoolRuleDefault.toBool());
m_DefPlayer.SetCheck(m_BoolPlayerDefault.toBool());
m_SupportHTTPPath.SetWindowText(m_StrSupportHTTPPath.toChars());
m_PlayerHTTPPath.SetWindowText(m_StrPlayerHTTPPath.toChars());
m_PlayerDir.SetWindowText(m_StrPlayerDir.toChars());
m_TFStatsDir.SetWindowText(m_StrTFStatsDir.toChars());
m_SupportDir.SetWindowText(m_StrSupportDir.toChars());
m_RuleDir.SetWindowText(m_StrRuleDir.toChars());
m_OutDir.SetWindowText(m_StrOutDir.toChars());
char buf[500];
string sbuf;
m_TFStatsDir.GetWindowText(buf,500);
sbuf=buf;
addSlash(sbuf);
m_TFStatsDir.SetWindowText(sbuf.c_str());
OnDefaultCheckBoxClick() ;
windowInitted=true;
UpdateFolders();
return bRes;
}
BOOL CFolderSelectProps::OnKillActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnKillActive();
m_BoolSupportDefault=m_DefSupport.GetCheck();
m_BoolTFStatsDefault=m_DefTFStats.GetCheck();
m_BoolOutputDefault=m_DefOutput.GetCheck();
m_BoolRuleDefault=m_DefRule.GetCheck();
m_BoolPlayerDefault=m_DefPlayer.GetCheck();
DWORD numbytes;
char tempbuf[1000];
numbytes=m_OutDir.GetWindowText(tempbuf,1000);
m_StrOutDir=theApp.m_OutDir=tempbuf;
numbytes=m_TFStatsDir.GetWindowText(tempbuf,1000);
m_StrTFStatsDir=theApp.m_TFStatsDir=(tempbuf);
numbytes=m_SupportDir.GetWindowText(tempbuf,1000);
m_StrSupportDir=theApp.m_SupportDir=(tempbuf);
numbytes=m_SupportHTTPPath.GetWindowText(tempbuf,1000);
m_StrSupportHTTPPath=theApp.m_SupportHTTPPath=(tempbuf);
numbytes=m_RuleDir.GetWindowText(tempbuf,1000);
m_StrRuleDir=theApp.m_RuleDir=(tempbuf);
numbytes=m_PlayerDir.GetWindowText(tempbuf,1000);
m_StrPlayerDir=theApp.m_PlayerDir=(tempbuf);
numbytes=m_PlayerHTTPPath.GetWindowText(tempbuf,1000);
m_StrPlayerHTTPPath=theApp.m_PlayerHTTPPath=(tempbuf);
windowInitted=false;
return bRes;
}
void CFolderSelectProps::OnDefaultCheckBoxClick()
{
UpdateFolders();
}
void CFolderSelectProps::UpdateFolders(bool safe)
{
if (!windowInitted)
return;
char buf[1000];
m_TFStatsDir.EnableWindow(!m_DefTFStats.GetCheck());
//m_SupportHTTPPath.EnableWindow(!m_DefSupport.GetCheck());
//m_SupportDir.EnableWindow(!m_DefSupport.GetCheck());
m_RuleDir.EnableWindow(!m_DefRule.GetCheck());
//m_PlayerHTTPPath.EnableWindow(!m_DefPlayer.GetCheck());
//m_PlayerDir.EnableWindow(!m_DefPlayer.GetCheck());
m_OutDir.EnableWindow(!m_DefOutput.GetCheck());
this->m_PlayerDir.EnableWindow(theApp.persistPlayerStats && !m_DefPlayer.GetCheck());
this->m_PlayerHTTPPath.EnableWindow(theApp.persistPlayerStats && !m_DefPlayer.GetCheck());
this->m_SupportDir.EnableWindow(theApp.useSupportDir && !m_DefSupport.GetCheck());
this->m_SupportHTTPPath.EnableWindow(theApp.useSupportDir && !m_DefSupport.GetCheck());
string basedir;
if (m_DefTFStats.GetCheck())
{
//find in registry
CPersistentString cps("InstallPath","Software\\Valve\\Half-Life");
basedir=addSlash(cps.toString());
basedir+="tfc\\TFStats\\";
if (!lockTFSDir)
m_TFStatsDir.SetWindowText(basedir.c_str());
}
else
{
m_TFStatsDir.GetWindowText(buf,1000);
basedir=buf;
addSlash(basedir);
}
string outputdir;
if (m_DefOutput.GetCheck())
{
outputdir=basedir+"output\\";
if (!lockOutDir)
m_OutDir.SetWindowText(outputdir.c_str());
}
else
{
m_OutDir.GetWindowText(buf,1000);
outputdir=buf;
addSlash(outputdir);
}
string supportdir=outputdir+"support\\";
string playerdir=outputdir+"players\\";
if (m_DefSupport.GetCheck())
{
m_SupportDir.SetWindowText(supportdir.c_str());
//if (m_DefSupportHTTP.GetCheck())
m_SupportHTTPPath.SetWindowText("../support");
}
if (m_DefRule.GetCheck())
m_RuleDir.SetWindowText(basedir.c_str());
if (m_DefPlayer.GetCheck())
{
m_PlayerDir.SetWindowText(playerdir.c_str());
//if (m_DefPlayerHTTP.GetCheck())
m_PlayerHTTPPath.SetWindowText("../players");
}
}
void CFolderSelectProps::OnChangeTfstatsdir()
{
// TODO: Add your control notification handler code here
if (!lockTFSDir)
{
lockTFSDir=true;
UpdateFolders();
lockTFSDir=false;
}
}
void CFolderSelectProps::OnChangeOutputdir()
{
// TODO: Add your control notification handler code here
if (!lockOutDir)
{
lockOutDir=true;
UpdateFolders();
lockOutDir=false;
}
}
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(AFX_FOLDERSELECTPROPS_H__D6AFABE3_5BD5_11D3_A5CF_005004039597__INCLUDED_)
#define AFX_FOLDERSELECTPROPS_H__D6AFABE3_5BD5_11D3_A5CF_005004039597__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FolderSelectProps.h : header file
//
#include "resource.h"
#include "PersistentString.h"
/////////////////////////////////////////////////////////////////////////////
// CFolderSelectProps dialog
class CFolderSelectProps : public CPropertyPage
{
// Construction
public:
virtual BOOL OnSetActive();
virtual BOOL OnKillActive();
CFolderSelectProps(CWnd* pParent = NULL); // standard constructor
CPersistentString m_StrSupportHTTPPath;
CPersistentString m_StrPlayerHTTPPath;
CPersistentString m_StrPlayerDir;
CPersistentString m_StrTFStatsDir;
CPersistentString m_StrSupportDir;
CPersistentString m_StrRuleDir;
CPersistentString m_StrOutDir;
CPersistentString m_BoolSupportDefault;
CPersistentString m_BoolTFStatsDefault;
CPersistentString m_BoolOutputDefault;
CPersistentString m_BoolRuleDefault;
CPersistentString m_BoolPlayerDefault;
void UpdateFolders(bool safe=true);
bool alreadyAcknowledged;
bool lockOutDir;
bool lockTFSDir;
bool windowInitted;
// Dialog Data
//{{AFX_DATA(CFolderSelectProps)
enum { IDD = IDD_DIRS };
CButton m_DefTFStats;
CButton m_DefSupportHTTP;
CButton m_DefSupport;
CButton m_DefRule;
CButton m_DefPlayerHTTP;
CButton m_DefPlayer;
CButton m_DefOutput;
CEdit m_SupportHTTPPath;
CEdit m_PlayerHTTPPath;
CEdit m_PlayerDir;
CEdit m_TFStatsDir;
CEdit m_SupportDir;
CEdit m_RuleDir;
CEdit m_OutDir;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFolderSelectProps)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CFolderSelectProps)
afx_msg void OnDefaultCheckBoxClick();
afx_msg void OnChangeTfstatsdir();
afx_msg void OnChangeOutputdir();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FOLDERSELECTPROPS_H__D6AFABE3_5BD5_11D3_A5CF_005004039597__INCLUDED_)
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// LogSelectProps.cpp : implementation file
//
#include "stdafx.h"
#include "UI.h"
#include "LogSelectProps.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLogSelectProps dialog
CLogSelectProps::CLogSelectProps(CWnd* pParent /*=NULL*/)
: CPropertyPage(CLogSelectProps::IDD),
m_persistLastDirectory(string("LastInputDirectory"))
{
//{{AFX_DATA_INIT(CLogSelectProps)
//}}AFX_DATA_INIT
m_psp.dwFlags &= ~PSP_HASHELP;
alreadyAcknowledged=false;
}
void CLogSelectProps::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLogSelectProps)
DDX_Control(pDX, IDC_SELECT, m_SelectButton);
DDX_Control(pDX, IDC_REMOVELOG, m_RemoveButton);
DDX_Control(pDX, IDC_LOGS2DO, m_Logs2Do);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLogSelectProps, CDialog)
//{{AFX_MSG_MAP(CLogSelectProps)
ON_LBN_SELCHANGE(IDC_LOGS2DO, OnSelchangeLogs2do)
ON_BN_CLICKED(IDC_REMOVELOG, OnRemovelog)
ON_BN_CLICKED(IDC_SELECT, OnSelect)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLogSelectProps message handlers
void CLogSelectProps::OnSelect()
{
char* fileNameBuf= new char[10000];
memset(fileNameBuf,0,10000);
CFileDialog cfd(TRUE,".log",NULL,0,"Log Files (*.log)|*.log|Text Files (*.txt)|*.txt|All Files (*.*)|*.*||");
cfd.m_ofn.Flags|=OFN_ALLOWMULTISELECT;
cfd.m_ofn.lpstrFile=fileNameBuf;
cfd.m_ofn.nMaxFile=10000;
if (m_persistLastDirectory.toString()!="")
cfd.m_ofn.lpstrInitialDir=m_persistLastDirectory.toString().c_str();
if (cfd.DoModal()==IDOK)
{
POSITION pos=cfd.GetStartPosition();
while(pos)
{
CUIApp::CTFStatsExec* pc=new CUIApp::CTFStatsExec;
CString wow=cfd.GetNextPathName(pos);
//void _splitpath( const char *path, char *drive, char *dir, char *fname, char *ext );
pc->fullpath=wow;
char drvbuf[5];
char dirbuf[10000];
char namebuf[10000];
char extbuf[10000];
char fname[10000];
char inpdir[10000];
_splitpath(pc->fullpath.c_str(),drvbuf,dirbuf,namebuf,extbuf);
sprintf(inpdir,"%s%s",drvbuf,dirbuf);
sprintf(fname,"%s%s",namebuf,extbuf);
pc->outputsubdir=namebuf;
pc->inputfile=fname;
pc->logdirectory=inpdir;
m_persistLastDirectory=inpdir;
int idx=m_Logs2Do.AddString(pc->fullpath.c_str());
m_Logs2Do.SetItemDataPtr(idx,pc);
}
}
delete [] fileNameBuf;
}
list<CUIApp::CTFStatsExec>* CLogSelectProps::getList()
{
list<CUIApp::CTFStatsExec>* pRetList=new list<CUIApp::CTFStatsExec>;
int numItems=m_Logs2Do.GetCount();
for (int i=0;i<numItems;i++)
{
CUIApp::CTFStatsExec * pExec=(CUIApp::CTFStatsExec *)m_Logs2Do.GetItemDataPtr(i);
pRetList->push_back(*pExec);
}
return pRetList;
}
void CLogSelectProps::OnSelchangeLogs2do()
{
if (m_Logs2Do.GetSelCount() > 0)
m_RemoveButton.EnableWindow(TRUE);
else
m_RemoveButton.EnableWindow(FALSE);
}
void CLogSelectProps::OnRemovelog()
{
int* selitems=new int[500];
int numselected=m_Logs2Do.GetSelItems(500,selitems);
//have to do it backwards to account for indices being changed by the actual deletions
for (int i=numselected-1;i>=0;i--)
{
//delete m_Logs2Do.GetItemDataPtr(selitems[i]);
//m_Logs2Do.SetItemData(selitems[i],0);
CString wow;
m_Logs2Do.GetText(selitems[i],wow);
m_Logs2Do.DeleteString(selitems[i]);
}
delete [] selitems;
m_Logs2Do.SetSel(-1,FALSE);
}
#include "propsht.h"
BOOL CLogSelectProps::OnSetActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnSetActive();
if (theApp.FirstEverTimeRun && !alreadyAcknowledged)
{
alreadyAcknowledged=true;
CPersistentString cps("InstallPath","Software\\Valve\\Half-Life");
string basedir=addSlash(cps.toString());
basedir+="tfc\\logs";
m_persistLastDirectory=basedir;
}
return bRes;
}
BOOL CLogSelectProps::OnKillActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnKillActive();
UpdateAppList();
return bRes;
}
void CLogSelectProps::UpdateAppList()
{
if (theApp.m_pLogs != NULL)
delete(theApp.m_pLogs);
theApp.m_pLogs=getList();
}
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(AFX_LOGSELECTPROPS_H__D6AFABDD_5BD5_11D3_A5CF_005004039597__INCLUDED_)
#define AFX_LOGSELECTPROPS_H__D6AFABDD_5BD5_11D3_A5CF_005004039597__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LogSelectProps.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// LogSelectProps dialog
#include "persistentstring.h"
#include "ui.h"
#include <list>
using std::list;
class CLogSelectProps : public CPropertyPage
{
// Construction
public:
virtual BOOL OnSetActive();
virtual BOOL OnKillActive();
list<CUIApp::CTFStatsExec>* getList();
CLogSelectProps(CWnd* pParent = NULL); // standard constructor
CPersistentString m_persistLastDirectory;
void UpdateAppList();
bool alreadyAcknowledged;
// Dialog Data
//{{AFX_DATA(CLogSelectProps)
enum { IDD = IDD_LOGSELS };
CButton m_SelectButton;
CButton m_RemoveButton;
CListBox m_Logs2Do;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLogSelectProps)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLogSelectProps)
afx_msg void OnSelect();
afx_msg void OnRemovelog();
afx_msg void OnSelchangeLogs2do();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOGSELECTPROPS_H__D6AFABDD_5BD5_11D3_A5CF_005004039597__INCLUDED_)
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// AllControlsSheet.cpp : implementation file
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
//#include "CmnCtrl2.h"
#include "propsht.h"
//#include "progctrl.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
class CAboutDlg : public CPropertyPage
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CPropertyPage(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
m_psp.dwFlags &= ~PSP_HASHELP;
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CPropertyPage)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAllControlsSheet
IMPLEMENT_DYNAMIC(CAllControlsSheet, CPropertySheet)
CAllControlsSheet::CAllControlsSheet(UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(nIDCaption, pParentWnd, iSelectPage)
{
AddControlPages();
//CButton* okbut=(CButton*)this->GetDlgItem(IDC_OK);
// TODO :: Add the pages for the rest of the controls here.
}
CAllControlsSheet::CAllControlsSheet(LPCTSTR pszCaption, CWnd* pParentWnd, UINT iSelectPage)
:CPropertySheet(pszCaption, pParentWnd, iSelectPage)
{
AddControlPages();
//CButton* okbut=(CButton*)this->GetDlgItem(IDC_OK);
}
CAllControlsSheet::~CAllControlsSheet()
{
}
void CAllControlsSheet::AddControlPages()
{
m_psh.dwFlags|=PSH_NOAPPLYNOW;
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_psh.dwFlags |= PSH_USEHICON;
m_psh.dwFlags &= ~PSH_HASHELP; // Lose the Help button
//m_psh.dwFlags |= PSH_WIZARD;
m_psh.hIcon = m_hIcon;
AddPage(&m_LogPage);
AddPage(&m_SwitchPage);
AddPage(&m_FolderPage);
AddPage(new CAboutDlg);
}
BEGIN_MESSAGE_MAP(CAllControlsSheet, CPropertySheet)
//{{AFX_MSG_MAP(CAllControlsSheet)
ON_WM_QUERYDRAGICON()
ON_WM_SYSCOMMAND()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAllControlsSheet message handlers
BOOL CAllControlsSheet::OnInitDialog()
{
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
SetIcon(m_hIcon, TRUE);
SetIcon(m_hIcon, FALSE);
BOOL result= CPropertySheet::OnInitDialog();
this->SetActivePage(1);
this->SetActivePage(2);
this->SetActivePage(3);
this->SetActivePage(0);
return result;
}
HCURSOR CAllControlsSheet::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
BOOL CAllControlsSheet::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
{
//removing the default DS_CONTEXT_HELP style
// dwStyle= WS_SYSMENU | WS_POPUP | WS_CAPTION | DS_MODALFRAME | WS_VISIBLE;
return CWnd::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
}
void CAllControlsSheet::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CPropertySheet::OnSysCommand(nID, lParam);
}
}
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef PROPSHT_H
#define PROPSHT_H
#ifdef WIN32
#pragma once
#endif
// AllControlsSheet.h : header file
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
/////////////////////////////////////////////////////////////////////////////
// CAllControlsSheet
#include "FolderSelectProps.h"
#include "LogSelectProps.h"
#include "SwitchProps.h"
class CAllControlsSheet : public CPropertySheet
{
DECLARE_DYNAMIC(CAllControlsSheet)
// Construction
public:
CAllControlsSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
CAllControlsSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
protected:
void AddControlPages(void);
// Attributes
public:
CFolderSelectProps m_FolderPage;
CLogSelectProps m_LogPage;
CSwitchProps m_SwitchPage;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAllControlsSheet)
public:
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CAllControlsSheet();
virtual BOOL OnInitDialog();
// Generated message map functions
protected:
HICON m_hIcon;
//{{AFX_MSG(CAllControlsSheet)
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif // PROPSHT_H
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//
// UI.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...
/////////////////////////////////////////////////////////////////////////////
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by UI.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_UI_DIALOG 102
#define IDR_MAINFRAME 128
#define IDD_LOGSELS 129
#define IDD_SWITCHES 130
#define IDD_DIRS 131
#define IDC_DISPLAYMM2 1002
#define IDC_LOGS2DO 1007
#define IDC_SELECT 1009
#define IDC_OUTPUTDIR 1013
#define IDC_TFSTATSDIR 1014
#define IDC_RULEDIR 1017
#define IDC_SUPPORTDIR 1018
#define IDC_OUTLABEL 1019
#define IDC_RULLBL 1020
#define IDC_PLAYERDIR 1021
#define IDC_SUPPORTLBL 1022
#define IDC_PLAYERLBL 1023
#define IDC_REMOVELOG 1024
#define IDC_SUPPORTHTTPPATH 1024
#define IDC_TFSTATSLBL 1025
#define IDC_SUPPORTHTTPLBL 1026
#define IDC_PLAYERHTTPPATH 1027
#define IDC_PLAYERHTTPLBL 1028
#define IDC_USESUPPORT 1030
#define IDC_PLRPERSIST 1031
#define IDC_STARTUPINFO 1032
#define IDC_ELIMINATEOLDPLRS 1033
#define IDC_ELIMDAYS 1034
#define IDC_DEFTFSTATS 1035
#define IDC_DEFOUTPUT 1036
#define IDC_PAUSE 1036
#define IDC_DEFRULE 1037
#define IDC_PAUSESECS 1037
#define IDC_DEFSUPPORT 1038
#define IDC_DEFALL 1038
#define IDC_DEFPLAYER 1039
#define IDC_STATICLBL 1039
#define IDC_STATIC2 1040
#define IDC_CHECK1 1041
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 135
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1043
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// stdafx.cpp : source file that includes just the standard includes
// UI.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma warning (disable:4786)
#if !defined(AFX_STDAFX_H__D6AFABD0_5BD5_11D3_A5CF_005004039597__INCLUDED_)
#define AFX_STDAFX_H__D6AFABD0_5BD5_11D3_A5CF_005004039597__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__D6AFABD0_5BD5_11D3_A5CF_005004039597__INCLUDED_)
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// SwitchProps.cpp : implementation file
//
#include "stdafx.h"
#include "UI.h"
#include "SwitchProps.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSwitchProps dialog
CSwitchProps::CSwitchProps(CWnd* pParent /*=NULL*/)
: CPropertyPage(CSwitchProps::IDD),
m_persistDefall("AllSwitchesDefault"),
m_persistDisplayMM2("DefaultMM2"),
m_persistDisplayStartupInfo("DefaultStartupInfo"),
m_persistPersistPlayerStats("DefaultPersistPlayerStats"),
m_persistUseSupportDir("DefaultUseSupportDir"),
m_persistElimPlayers("DefaultElimPlayers"),
m_persistElimDays("DefaultElimDays"),
m_persistPause("DefaultPause"),
m_persistPauseSecs("DefaultPauseSecs")
{
//{{AFX_DATA_INIT(CSwitchProps)
//}}AFX_DATA_INIT
m_psp.dwFlags &= ~PSP_HASHELP;
alreadyAcknowledged=false;
}
void CSwitchProps::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSwitchProps)
DDX_Control(pDX, IDC_STATIC2, m_OnlyHereToBeDisabledToo);
DDX_Control(pDX, IDC_STATICLBL, m_OnlyHereToBeDisabled);
DDX_Control(pDX, IDC_PAUSE, m_Pause);
DDX_Control(pDX, IDC_PAUSESECS, m_PauseSecs);
DDX_Control(pDX, IDC_DEFALL, m_Defall);
DDX_Control(pDX, IDC_STARTUPINFO, m_DisplayStartupInfo);
DDX_Control(pDX, IDC_ELIMDAYS, m_elimDays);
DDX_Control(pDX, IDC_ELIMINATEOLDPLRS, m_ElimOldPlrs);
DDX_Control(pDX, IDC_USESUPPORT, m_UseSupportDir);
DDX_Control(pDX, IDC_PLRPERSIST, m_PersistPlayerStats);
DDX_Control(pDX, IDC_DISPLAYMM2, m_DisplayMM2);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSwitchProps, CDialog)
//{{AFX_MSG_MAP(CSwitchProps)
ON_BN_CLICKED(IDC_DEFALL, OnDefall)
ON_BN_CLICKED(IDC_PLRPERSIST, OnPlrpersist)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSwitchProps message handlers
#include "propsht.h"
BOOL CSwitchProps::OnKillActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnKillActive();
m_persistDefall=m_Defall.GetCheck();
m_persistPause=theApp.pause=m_Pause.GetCheck();
char buf[100];
m_PauseSecs.GetWindowText(buf,100);
m_persistPauseSecs=theApp.pauseSecs=atoi(buf);
m_persistDisplayMM2=theApp.displayMM2=m_DisplayMM2.GetCheck()==1;
m_persistPersistPlayerStats=theApp.persistPlayerStats=m_PersistPlayerStats.GetCheck()==1;
m_persistUseSupportDir=theApp.useSupportDir=m_UseSupportDir.GetCheck()==1;
m_persistDisplayStartupInfo=theApp.displayStartupInfo=m_DisplayStartupInfo.GetCheck()==1;
m_persistElimPlayers=theApp.elimOldPlayers=m_ElimOldPlrs.GetCheck()==1;
m_elimDays.GetWindowText(buf,100);
m_persistElimDays=theApp.elimDays=atoi(buf);
return bRes;
}
BOOL CSwitchProps::OnSetActive()
{
//call superclass
BOOL bRes=this->CPropertyPage::OnSetActive();
if (theApp.FirstEverTimeRun && !alreadyAcknowledged)
{
alreadyAcknowledged=true;
m_persistDefall=1;
m_Defall.SetCheck(1);
OnDefall();
return bRes;
}
bool temp;
temp=m_persistDefall.toBool();
m_Defall.SetCheck(temp);
temp=theApp.pause=m_persistPause.toBool();
m_Pause.SetCheck(temp);
theApp.pauseSecs=m_persistPauseSecs.toInt();
m_PauseSecs.SetWindowText(m_persistPauseSecs.toChars());
temp=theApp.displayMM2=m_persistDisplayMM2.toBool();
m_DisplayMM2.SetCheck(temp);
temp=theApp.persistPlayerStats=m_persistPersistPlayerStats.toBool();
m_PersistPlayerStats.SetCheck(temp);
temp=theApp.useSupportDir=m_persistUseSupportDir.toBool();
m_UseSupportDir.SetCheck(temp);
temp=theApp.displayStartupInfo=m_persistDisplayStartupInfo.toBool();
m_DisplayStartupInfo.SetCheck(temp);
temp=theApp.elimOldPlayers=m_persistElimPlayers.toBool();
m_ElimOldPlrs.SetCheck(temp);
theApp.elimDays=m_persistElimDays.toInt();
m_elimDays.SetWindowText(m_persistElimDays.toChars());
OnDefall();
OnPlrpersist();
return bRes;
}
void CSwitchProps::OnDefall()
{
bool defall=m_Defall.GetCheck()!=0;
if (defall)
{
m_DisplayMM2.SetCheck(0);
m_DisplayStartupInfo.SetCheck(0);
m_elimDays.SetWindowText("7");
m_ElimOldPlrs.SetCheck(1);
m_Pause.SetCheck(1);
m_PauseSecs.SetWindowText("2");
m_PersistPlayerStats.SetCheck(1);
m_UseSupportDir.SetCheck(1);
}
m_DisplayMM2.EnableWindow(!defall);
m_DisplayStartupInfo.EnableWindow(!defall);
m_elimDays.EnableWindow(!defall);
m_ElimOldPlrs.EnableWindow(!defall);
m_Pause.EnableWindow(!defall);
m_PauseSecs.EnableWindow(!defall);
m_PersistPlayerStats.EnableWindow(!defall);
m_UseSupportDir.EnableWindow(!defall);
m_OnlyHereToBeDisabled.EnableWindow(!defall);
m_OnlyHereToBeDisabledToo.EnableWindow(!defall);
}
void CSwitchProps::OnPlrpersist()
{
m_ElimOldPlrs.EnableWindow(m_PersistPlayerStats.GetCheck() && !m_Defall.GetCheck());
m_elimDays.EnableWindow(m_PersistPlayerStats.GetCheck() && !m_Defall.GetCheck());
m_OnlyHereToBeDisabledToo.EnableWindow(m_PersistPlayerStats.GetCheck() && !m_Defall.GetCheck());
}
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(AFX_SWITCHPROPS_H__D6AFABE1_5BD5_11D3_A5CF_005004039597__INCLUDED_)
#define AFX_SWITCHPROPS_H__D6AFABE1_5BD5_11D3_A5CF_005004039597__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SwitchProps.h : header file
//
#include "PersistentString.h"
/////////////////////////////////////////////////////////////////////////////
// CSwitchProps dialog
class CSwitchProps : public CPropertyPage
{
// Construction
public:
virtual BOOL OnSetActive();
virtual BOOL OnKillActive();
CSwitchProps(CWnd* pParent = NULL); // standard constructor
CPersistentString m_persistDefall;
CPersistentString m_persistDisplayMM2;
CPersistentString m_persistDisplayStartupInfo;
CPersistentString m_persistPersistPlayerStats;
CPersistentString m_persistUseSupportDir;
CPersistentString m_persistElimPlayers;
CPersistentString m_persistElimDays;
CPersistentString m_persistPause;
CPersistentString m_persistPauseSecs;
bool alreadyAcknowledged;
// Dialog Data
//{{AFX_DATA(CSwitchProps)
enum { IDD = IDD_SWITCHES };
CStatic m_OnlyHereToBeDisabledToo;
CStatic m_OnlyHereToBeDisabled;
CButton m_Pause;
CEdit m_PauseSecs;
CButton m_Defall;
CButton m_DisplayStartupInfo;
CEdit m_elimDays;
CButton m_ElimOldPlrs;
CButton m_UseSupportDir;
CButton m_PersistPlayerStats;
CButton m_DisplayMM2;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSwitchProps)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSwitchProps)
afx_msg void OnDefall();
afx_msg void OnPlrpersist();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SWITCHPROPS_H__D6AFABE1_5BD5_11D3_A5CF_005004039597__INCLUDED_)
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// UI.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "propsht.h"
#include "UI.h"
#include "UIDlg.h"
#include "PersistentString.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CUIApp
BEGIN_MESSAGE_MAP(CUIApp, CWinApp)
//{{AFX_MSG_MAP(CUIApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CUIApp construction
CUIApp::CUIApp()
{
// Place all significant initialization in InitInstance
pause=false;
pauseSecs=0;
CPersistentString cps("RunBefore");
FirstEverTimeRun=!cps.toBool();
cps=true;
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CUIApp object
CUIApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CUIApp initialization
BOOL CUIApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
persistPlayerStats=false;
useSupportDir=true;
displayMM2=false;
CAllControlsSheet dlg("TFStats");
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
execTFStats();
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
void reporterror31337(LONG i)
{
LPVOID lpMsgBuf;
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
i,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPTSTR) &lpMsgBuf,
0,
NULL
);
// Process any inserts in lpMsgBuf.
// ...
// Display the string.
MessageBox( NULL, (LPCTSTR)lpMsgBuf, "Error", MB_OK | MB_ICONINFORMATION );
// Free the buffer.
LocalFree( lpMsgBuf );
}
string& addSlash(string& tempbuf)
{
if (tempbuf!="")
{
int buflen=tempbuf.length();
if (tempbuf.at(buflen-1) != '\\')
tempbuf+= '\\';
}
return tempbuf;
}
string& removeSlash(string& tempbuf)
{
int buflen=tempbuf.length();
if (buflen > 0 && tempbuf.at(buflen-1) == '\\')
tempbuf.erase(tempbuf.length()-1,1);
return tempbuf;
}
string CUIApp::CTFStatsExec::getExecString()
{
string retval("\"");
retval+=addSlash(TFStatsdirectory);
retval+="TFStatsRT.exe\" \"" ;
retval+=fullpath;
retval+="\" outputDir=\"";
retval+=addSlash(outputdirectory);
retval+=removeSlash(outputsubdir);
retval+="\" ";
retval+="ruleDir=\"";
retval+=removeSlash(ruledirectory);
retval+="\" ";
retval+=" useSupportDir=";
retval+=useSupportDir?"yes":"no";
if (useSupportDir)
{
retval+=" supportDir=\"";
retval+=removeSlash(supportdirectory);
retval+="\" supportHTTPPath=\"";
retval+=removeSlash(supporthttp);
retval+="\"";
}
retval+=" persistPlayerStats=";
retval+=persistPlayerStats?"yes":"no";
if (persistPlayerStats)
{
retval+=" playerDir=\"";
retval+=removeSlash(playerdirectory);
retval+="\" ";
retval+=" playerHTTPPath=\"";
retval+=removeSlash(playerhttp);
retval+="\"";
}
retval+=" eliminateOldPlayers=";
retval+=elimOldPlayers?"yes":"no";
if (elimOldPlayers)
{
retval+=" oldPlayerCutoff=";
char buf[100];
itoa(elimDays,buf,10);
retval+=buf;
retval+=" ";
}
retval+=" displayMM2=";
retval+=displayMM2?"yes":"no";
retval+=" displayStartUpInfo=";
retval+=displayStartupInfo?"yes":"no";
return retval;
}
#include <list>
void CUIApp::execTFStats()
{
std::list<CUIApp::CTFStatsExec>::iterator it;
AllocConsole();
for (it=m_pLogs->begin();it!=m_pLogs->end();++it)
{
CUIApp::CTFStatsExec& c=*it;
it->TFStatsdirectory=m_TFStatsDir;
it->outputdirectory=m_OutDir;
it->ruledirectory=m_RuleDir;
it->supportdirectory=m_SupportDir;
it->playerdirectory=m_PlayerDir;
it->displayMM2=displayMM2;
it->persistPlayerStats=persistPlayerStats;
it->useSupportDir=useSupportDir;
it->supporthttp=m_SupportHTTPPath;
it->playerhttp=m_PlayerHTTPPath;
it->displayStartupInfo=displayStartupInfo;
it->elimOldPlayers=elimOldPlayers;
it->elimDays=elimDays;
string exec=it->getExecString();
//create process takes a non-const char buffer?
char createProcBuf[4000];
memset(createProcBuf,0,4000);
exec.copy(createProcBuf,4000);
PROCESS_INFORMATION pi;
STARTUPINFO si;
memset(&si,0,sizeof(si));
si.cb=sizeof(si);
char buffer[500];
sprintf(buffer,"TFStats is creating a Match report for %s",it->inputfile.c_str());
si.lpTitle=buffer;
SetConsoleTitle(buffer);
BOOL result=CreateProcess(NULL,createProcBuf,NULL,NULL,FALSE,0,NULL,NULL,&si,&pi);
if (pi.hProcess && result)
{
//wait for this one to finish before running next one!
DWORD exitCode=STILL_ACTIVE;
do
{
GetExitCodeProcess(pi.hProcess,&exitCode);
//check every 10th of a second
if (exitCode==STILL_ACTIVE)
Sleep(100);
if (pause)
Sleep(pauseSecs*1000);
} while (exitCode==STILL_ACTIVE);
}
else
{
string badmojo("***ERROR: Could not run \"");
badmojo+=addSlash(it->TFStatsdirectory);
badmojo+="TFStatsRT.exe\"\n\n";
HANDLE hConsOutput=GetStdHandle(STD_OUTPUT_HANDLE);
WriteConsole(hConsOutput,badmojo.c_str(),badmojo.length(),NULL,0);
Sleep(4000);
}
}
FreeConsole();
}
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// UI.h : main header file for the UI application
//
#if !defined(AFX_UI_H__D6AFABCC_5BD5_11D3_A5CF_005004039597__INCLUDED_)
#define AFX_UI_H__D6AFABCC_5BD5_11D3_A5CF_005004039597__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CUIApp:
// See UI.cpp for the implementation of this class
//
#include <string>
#include <list>
using std::string;
using std::list;
class CUIApp : public CWinApp
{
public:
class CTFStatsExec
{
public:
bool displayMM2;
bool useSupportDir;
bool persistPlayerStats;
bool displayStartupInfo;
bool elimOldPlayers;
int elimDays;
string TFStatsdirectory;
string playerdirectory;
string playerhttp;
string logdirectory;
string ruledirectory;
string outputdirectory;
string outputsubdir;
string supportdirectory;
string supporthttp;
string inputfile;
string fullpath;
string getExecString();
};
string m_OutDir;
string m_SupportDir;
string m_SupportHTTPPath;
string m_RuleDir;
string m_TFStatsDir;
string m_PlayerDir;
string m_PlayerHTTPPath;
bool displayMM2;
bool useSupportDir;
bool persistPlayerStats;
bool displayStartupInfo;
bool elimOldPlayers;
int elimDays;
list<CTFStatsExec>* m_pLogs;
void execTFStats();
bool pause;
int pauseSecs;
bool FirstEverTimeRun;
public:
CUIApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUIApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CUIApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
extern CUIApp theApp;
/////////////////////////////////////////////////////////////////////////////
string& addSlash(string& tempbuf);
string& removeSlash(string& tempbuf);
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UI_H__D6AFABCC_5BD5_11D3_A5CF_005004039597__INCLUDED_)
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="UI"
ProjectGUID="{B1074007-0B5F-41B0-BBB9-887D421B7103}"
SccProjectName=""
SccLocalPath=""
Keyword="MFCProj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="1"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
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