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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Interface of CTalkativeAward
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//
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// $Workfile: $
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// $Date: $
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//
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//------------------------------------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TALKATIVEAWARD_H
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#define TALKATIVEAWARD_H
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#ifdef WIN32
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#pragma once
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#endif
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#include "Award.h"
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#include <map>
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using namespace std;
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//------------------------------------------------------------------------------------------------------
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// Purpose: CTalkativeAward is an award given to the player who speaks the most
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// words.
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//------------------------------------------------------------------------------------------------------
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class CTalkativeAward: public CAward
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{
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protected:
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map<PID,int> numtalks;
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void noWinner(CHTMLFile& html);
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void extendedinfo(CHTMLFile& html);
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map<int,string> fulltalktext;
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public:
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explicit CTalkativeAward():CAward("Bigmouth"){}
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void getWinner();
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};
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#endif // TALKATIVEAWARD_H
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